This innovative STEAM guide will help general and special education teachers to increase effective instruction with adolescents (grades 5–10). The authors show teachers how to link STEM concepts with popular fiction and film selections as a catalyst to launch student interactions, discussions, projects, and investigations. This approach will promote problem solving and reasoning skills by initiating the scientific process, rather than simply presenting established facts. The book includes a wealth of lesson plans that connect abstract STEM ideas to realistic experiences that students encounter. Sample lessons call on students to produce drawings and models that move STEM to STEAM. Grounded in popular film and the 31 books most read by adolescent students, the text includes teaching strategies found to be effective with traditionally underserved students and those with disabilities.Book Features:Standards-based STEM lessons are interrelated and interwoven with writing, reading, speaking, and other skills.Practical ideas and hands-on activities for engaging adolescents in both traditional and virtual environments. Guidance for working with diverse populations, such as students with different abilities, culturally and linguistic diverse students, translingual students, and transnational students. Includes full lessons, templates, and handouts
Format:
CONTRIBUTORS: Gloria Campbell-Whatley, Diane Rodriguez, Jugnu Agrawal
EAN: 9780807765449
COUNTRY: United States
PAGES:
WEIGHT: 397 g
HEIGHT: 229 cm
PUBLISHED BY: Teachers' College Press
DATE PUBLISHED: 2021-07-30
CITY:
GENRE: EDUCATION / Teaching Methods & Materials / Language Arts, EDUCATION / Arts in Education
WIDTH: 152 cm
SPINE:
Book Themes:
Teaching skills and techniques
"In STEAM Meets Story: Using Adolescent Fiction and Film to Spark Deeper Learning, Gloria D. Campbell-Whatley, Diane Rodriguez, and Jugnu Agrawal have written a valuable and timely book that weaves theories, evidence-based practices, and concrete lesson plans into a comprehensive text."--Teachers College Record, " STEAM Meets Story is a useful teaching manual for educators with culturally, linguistically diverse, and disabled students."--Journal of Language and Literacy Education
Gloria D. Campbell-Whatley is a professor in the Department of Special Education and Child Development at The University of North Carolina at Charlotte. Diane Rodriguez is a professor in the Division of Curriculum and Teaching at Fordham University. Jugnu Agrawal is a manager of special education curriculum for Fairfax County Public Schools, Virginia.