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    Evolutionary Psychology and Digital Games

Evolutionary Psychology and Digital Games

Johannes Breuer
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      FORMAT: Hardback

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      Evolutionary Psychology and Digital Games: Digital Hunter-Gatherers is the first edited volume that systematically applies evolutionary psychology to the study of the use and effects of digital games. The book is divided into four parts: Theories and Methods Emotion and Morality Social Interaction Learning and MotivationThese topics reflect the main areas of digital games research as well as some of the basic categories of psychological research. The book is meant as a resource for researchers and graduate students in psychology, anthropology, media studies and communication as well as video game designers who are interested in learning more about the evolutionary roots of player behaviors and experiences.
      Format: Hardback CONTRIBUTORS: Johannes Breuer EAN: 9781138063792 COUNTRY: United Kingdom PAGES: WEIGHT: 512 g HEIGHT: 229 cm
      PUBLISHED BY: Taylor & Francis Ltd DATE PUBLISHED: 2018-09-17 CITY: GENRE: SOCIAL SCIENCE / Media Studies WIDTH: 152 cm SPINE:

      Book Themes:

      Social, group or collective psychology, Digital Lifestyle and online world: consumer and user guides, Games development and programming

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      Johannes Breuer is a senior researcher at GESIS – Leibniz Institute for the Social Sciences, Germany.Daniel Pietschmann is a senior researcher at the Institute for Media Research at Chemnitz University of Technology, Germany.Benny Liebold is an independent researcher and lecturer at the Institute for Media Research at Chemnitz University of Technology, Germany.Benjamin P. Lange is a senior researcher and lecturer at Würzburg University (Institute Human-Computer-Media), Germany.
      Evolutionary Psychology and Digital Games: Digital Hunter-Gatherers is the first edited volume that systematically applies evolutionary psychology to the study of the use and effects of digital games. The book is divided into four parts: Theories and Methods Emotion and Morality Social Interaction Learning and MotivationThese topics reflect the main areas of digital games research as well as some of the basic categories of psychological research. The book is meant as a resource for researchers and graduate students in psychology, anthropology, media studies and communication as well as video game designers who are interested in learning more about the evolutionary roots of player behaviors and experiences.
      Format: Hardback CONTRIBUTORS: Johannes Breuer EAN: 9781138063792 COUNTRY: United Kingdom PAGES: WEIGHT: 512 g HEIGHT: 229 cm
      PUBLISHED BY: Taylor & Francis Ltd DATE PUBLISHED: 2018-09-17 CITY: GENRE: SOCIAL SCIENCE / Media Studies WIDTH: 152 cm SPINE:

      Book Themes:

      Social, group or collective psychology, Digital Lifestyle and online world: consumer and user guides, Games development and programming

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      Johannes Breuer is a senior researcher at GESIS – Leibniz Institute for the Social Sciences, Germany.Daniel Pietschmann is a senior researcher at the Institute for Media Research at Chemnitz University of Technology, Germany.Benny Liebold is an independent researcher and lecturer at the Institute for Media Research at Chemnitz University of Technology, Germany.Benjamin P. Lange is a senior researcher and lecturer at Würzburg University (Institute Human-Computer-Media), Germany.

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