FREE delivery to all EXCLUSIVE BOOKS stores nationwide. FREE delivery to your door on all orders over R450. Excludes all international deliveries.

Copyright, Contract, and Video Games

Amy Thomas
    Product form
      FORMAT: Hardback

      R 3,531.00 Price and availability exclusive to website

      YOU COULD EARN 3,531 FUTURE RETAIL DISCOUNTS.
      ESTIMATED DELIVERY: Approx. 20 - 30 Business Days
      BUY NOW PAY LATER
      From R 588.50 per month!
      3x monthly payments of R 1,177.00 with
      4x fortnightly payments of R 882.75 with

      This book uncovers how video game contracts act as monologues of power, moulding players to align with proprietary ideologies. In the era of interactive technologies, the player emerges as a vital yet curiously overlooked figure. While copyright law governs the creation and distribution of these technologies, it sidesteps the player, leaving private contracts to define their role and obligations. Using video games as a case study, this book fills the gap left by copyright law, offering an innovative socio-legal methodology to interrogate and challenge harmful contractual norms.By analysing contracts as a form of critical discourse, the book exposes the contradictions and idealisations embedded in these agreements, which often serve to reinforce industry priorities. It is an essential resource for scholars in intellectual property law, video game studies, and socio-legal research, contributing to pressing debates on user rights and the shifting balance of power in interactive industries.With its fresh perspective on the interplay of copyright, contract, and cultural participation, the book redefines the player's role in a rapidly evolving digital landscape, offering new tools to understand and critique the legal frameworks shaping this most interactive of industries.

      Format: Hardback CONTRIBUTORS: Amy Thomas EAN: 9781509988068 COUNTRY: United Kingdom PAGES: 208 WEIGHT: HEIGHT: 234 mm
      PUBLISHED BY: Bloomsbury Publishing PLC DATE PUBLISHED: 2026-05-14 CITY: GENRE: LAW / Comparative, LAW / Contracts, LAW / Intellectual Property / Copyright, LAW / Computer & Internet WIDTH: 156 mm SPINE:

      Book Themes:

      Comparative law, Contract law, IT and Communications law / Postal laws and regulations, Copyright law

      Customer Reviews

      Be the first to write a review
      0%
      (0)
      0%
      (0)
      0%
      (0)
      0%
      (0)
      0%
      (0)
      Amy Thomas is Lecturer in Intellectual Property and Information Law at the University of Glasgow, UK.

      This book uncovers how video game contracts act as monologues of power, moulding players to align with proprietary ideologies. In the era of interactive technologies, the player emerges as a vital yet curiously overlooked figure. While copyright law governs the creation and distribution of these technologies, it sidesteps the player, leaving private contracts to define their role and obligations. Using video games as a case study, this book fills the gap left by copyright law, offering an innovative socio-legal methodology to interrogate and challenge harmful contractual norms.By analysing contracts as a form of critical discourse, the book exposes the contradictions and idealisations embedded in these agreements, which often serve to reinforce industry priorities. It is an essential resource for scholars in intellectual property law, video game studies, and socio-legal research, contributing to pressing debates on user rights and the shifting balance of power in interactive industries.With its fresh perspective on the interplay of copyright, contract, and cultural participation, the book redefines the player's role in a rapidly evolving digital landscape, offering new tools to understand and critique the legal frameworks shaping this most interactive of industries.

      Format: Hardback CONTRIBUTORS: Amy Thomas EAN: 9781509988068 COUNTRY: United Kingdom PAGES: 208 WEIGHT: HEIGHT: 234 mm
      PUBLISHED BY: Bloomsbury Publishing PLC DATE PUBLISHED: 2026-05-14 CITY: GENRE: LAW / Comparative, LAW / Contracts, LAW / Intellectual Property / Copyright, LAW / Computer & Internet WIDTH: 156 mm SPINE:

      Book Themes:

      Comparative law, Contract law, IT and Communications law / Postal laws and regulations, Copyright law

      Customer Reviews

      Be the first to write a review
      0%
      (0)
      0%
      (0)
      0%
      (0)
      0%
      (0)
      0%
      (0)
      Amy Thomas is Lecturer in Intellectual Property and Information Law at the University of Glasgow, UK.

      Recently viewed products

      Login

      Forgot your password?

      Don't have an account yet?
      Create account