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Computers and Games

Michael Hartisch
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      This book constitutes the refereed proceedings of the 12th International Conference on Computers and Games, CG 2024, held as a virtual event, during November 25-29, 2024.The 17 full papers included in this book were carefully reviewed and selected from 40 submissions. They are organized in the following topical sections: Chess and its Variants; Go and NoGo; General Approaches for Solving and Playing Games; Nonograms; Social Aspects of Games; and Games with Uncertainty.

      Format: Paperback / softback CONTRIBUTORS: Michael Hartisch EAN: 9783031865848 COUNTRY: Switzerland PAGES: 219 WEIGHT: HEIGHT: 235 mm
      PUBLISHED BY: Springer International Publishing AG DATE PUBLISHED: 2025-04-01 CITY: GENRE: COMPUTERS / Artificial Intelligence / General, COMPUTERS / Software Development & Engineering / Computer Graphics, COMPUTERS / Programming / Games, COMPUTERS / Computer Science, COMPUTERS / Artificial Intelligence / Computer Vision & Pattern Recognition, COMPUTERS / Machine Theory, COMPUTERS / Software Development & Engineering / General WIDTH: 155 mm SPINE:

      Book Themes:

      Network hardware, Games development and programming, Graphics programming, Software Engineering, Mathematical theory of computation, Artificial intelligence, Computer vision

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      This book constitutes the refereed proceedings of the 12th International Conference on Computers and Games, CG 2024, held as a virtual event, during November 25-29, 2024.The 17 full papers included in this book were carefully reviewed and selected from 40 submissions. They are organized in the following topical sections: Chess and its Variants; Go and NoGo; General Approaches for Solving and Playing Games; Nonograms; Social Aspects of Games; and Games with Uncertainty.

      Format: Paperback / softback CONTRIBUTORS: Michael Hartisch EAN: 9783031865848 COUNTRY: Switzerland PAGES: 219 WEIGHT: HEIGHT: 235 mm
      PUBLISHED BY: Springer International Publishing AG DATE PUBLISHED: 2025-04-01 CITY: GENRE: COMPUTERS / Artificial Intelligence / General, COMPUTERS / Software Development & Engineering / Computer Graphics, COMPUTERS / Programming / Games, COMPUTERS / Computer Science, COMPUTERS / Artificial Intelligence / Computer Vision & Pattern Recognition, COMPUTERS / Machine Theory, COMPUTERS / Software Development & Engineering / General WIDTH: 155 mm SPINE:

      Book Themes:

      Network hardware, Games development and programming, Graphics programming, Software Engineering, Mathematical theory of computation, Artificial intelligence, Computer vision

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      Be the first to write a review
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