This book constitutes the refereed proceedings of the Second International Conference on E-learning and Games, Edutainment 2007, held in Hong Kong, China, in June 2007. It covers virtual and augmented reality in game and education, virtual characters in games and education, e-learning platforms and tools, geometry in games and virtual reality, vision, imaging and video technology, as well as collaborative and distributed environments.
Format: Paperback / softback
CONTRIBUTORS: Kin-chuen Hui
EAN: 9783540730101
COUNTRY: Germany
PAGES:
WEIGHT: 1496 g
HEIGHT: 235 cm
PUBLISHED BY: Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
DATE PUBLISHED: 2007-06-05
CITY:
GENRE: COMPUTERS / Artificial Intelligence / General, COMPUTERS / Software Development & Engineering / Computer Graphics, COMPUTERS / Information Technology, COMPUTERS / Interactive & Multimedia, COMPUTERS / User Interfaces
WIDTH: 155 cm
SPINE:
Book Themes:
Educational equipment and technology, computer-aided learning (CAL), Graphical and digital media applications, Graphics programming, Applied computing, Artificial intelligence, Human–computer interaction