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Geek Handbook
He has reached every level of Myst. Her room is littered with soda cans. He idolizes Data from Star Trek®. But all your favorite geek really wants is to be understood.... Whether you're friends with a geek, work with one, love one, or hate one, The Geek Handbook provides handy instructions for analyzing and understanding all things geek, including: How Your Geek Relates to Others Geek organizations and gathering spots Getting Your Geek to Exercise Klingon martial arts as workout strategy The Geek Diet Soda, pizza, and other geek food groups; how to help your geek thrive
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Vintage Geek: The Quiz Book
No matter what we're into, geeks of the world share a few common traits: intense and unconditional enthusiasm and the relentless urge to know, and then prove we know, every last thing about the objects of our affection. The ultimate quiz book for old-school nerds, Vintage Geek celebrates a splendid selection of 20th-century fandoms, from Fifties' sci fi cinema, Sixties' Star Trek and Seventies' Stephen King to Eighties' actioners, Nineties' Batman 'toons and more. With a foreword from Simpsons writer Mike Reiss, Vintage Geek additionally features a fabulous fifty celebrity-penned questions from the likes of Mark Hamill, John Carpenter, George Takei, Sam Neill, Mark Millar, Tom Savini, Pat Mills, Yeardley Smith and Sam J. Jones.Vintage Geek is here to chew bubblegum and assess the limits of your trivia knowledge - and it's all out of bubblegum!
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Geek!
With pissed-off Pikachus, steam punk armies, stood-up Sailor Moons and roller-blading monsters on the prowl, it's easy to get lost in the Inferno-esque anime convention where the fans, the otakus, and the geeks prowl. But to score a rare meeting with their comic book idol, teenage outcasts Dayna and Honey will take on obsessive magic players, Jedis and elfs, cosplayers and convention guards - through all nine flights of Ohio's Dante's Fire-Con. But when the dark nature of their quest breaks thro
R 667.56

Geek! High School Edition
With pissed-off Pikachus, steam punk armies, stood-up Sailor Moons and roller-blading monsters on the prowl, it's easy to get lost in the Inferno-esque anime convention where the fans, the otakus, and the geeks prowl. But to score a rare meeting with their comic book idol, teenage outcasts Dayna and Honey will take on obsessive magic players, Jedis and elfs, cosplayers and convention guards - through all nine flights of Ohio's Dante's Fire-Con. But when the dark nature of their quest breaks thro
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Nerds, Goths, Geeks, and Freaks
Contributions by Carolina Alonso, Elena Avil's, Trevor Boffone, Christi Cook, Ella Diaz, Amanda Ellis, Cristina Herrera, Guadalupe García McCall, Domino Renee Pérez, Adrianna M. Santos, Roxanne Schroeder-Arce, Lettycia Terrones, and Tim Wadham In Nerds, Goths, Geeks, and Freaks: Outsiders in Chicanx and Latinx Young Adult Literature, the outsider intersects with discussions of race, ethnicity, gender, and sexuality. The essays in this volume address questions of outsider identities and how these identities are shaped by mainstream myths around Chicanx and Latinx young people, particularly with the common stereotype of the struggling, underachieving inner-city teens. Contributors also grapple with how young adults reclaim what it means to be an outsider, weirdo, nerd, or goth, and how the reclamation of these marginalized identities expand conversations around authenticity and narrow understandings of what constitutes cultural identity. Included are analysis of such texts as I Am Not Your Perfect Mexican Daughter, Shadowshaper, Swimming While Drowning, and others. Addressed in the essays are themes of outsiders in Chicanx/Latinx children's and young adult literature, and the contributors insist that to understand Latinx youth identities it is necessary to shed light on outsiders within an already marginalized ethnic group: nerds, goths, geeks, freaks, and others who might not fit within such Latinx popular cultural paradigms as the chola and cholo, identities that are ever-present in films, television, and the internet.
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Warrior Geeks
Warrior Geeks examines how technology is transforming the way we think about and fight war, taking three major changes that are driving this process: cybernetic technologies that are folding soldiers into a cybernetic system that will allow the military to read their thoughts and emotions and mould them accordingly; the coexistence of men and robots in the battle-spaces of tomorrow; and the extent to which we may be able to re-engineer warriors through pharmacological manipulation. By referring back to the Greeks who defined the contours of war for us, Coker shows how we are in danger of losing touch with our humanity - the name we give not only to a species but the virtues we deem it to embody. The journey from Greeks to Geeks may be a painful one. War can only be rendered more humane if we stay in touch with the ancestors, yet unfortunately we are planning to subcontract our ethical choices to machines. In revaluing technology, are we devaluing our humanity, or thepost-human condition, changing our subjectivity and thus the existential dimension of war by changing our relationship with technology both functionally and performatively?
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Geeks Bearing Gifts
THE PERFECT GIFT - Whether you love the computer world the way it is, or consider it a nightmare honkytonk prison, you'll giggle and rage at Ted Nelson's telling of computer history, its personalities and infights. Computer movies, music, 3D; the eternal fight between Jobs and Gates; the tangled stories of the Internet and the World Wide Web; all these and more are punchily told in brief chapters on many topics such as The Web Browser Salad, Voting Machines, Google, Web 2.0 and much more. These short stories make great reading - it's a book to dip in and out of. You'll find answers to such questions as # "Why do alphabets have upper case, why not numbers?" # "Why does everything have to be hierarchical on computers? That's not how *my* projects are organized!" "Where did WYSIWYG come from?" The answer will surprise you. Plus, you'll find out why the author, a well-known computer veteran, hopes it can all become much better.
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Redefining Geek
A surprising and deeply researched look at how everyone can develop tech fluency by focusing on five easily developed learning habits.Picture a typical computer geek. Likely white, male, and someone you'd say has a "natural instinct" for technology. Yet, after six years teaching technology classes to first-generation, low-income middle school students in Oakland, California, Cassidy Puckett has seen firsthand that being good with technology is not something people are born with-it's something they learn. In Redefining Geek, she overturns the stereotypes around the digitally savvy and identifies the habits that can help everyone cultivate their inner geek.Drawing on observations and interviews with a diverse group of students around the country, Puckett zeroes in on five technology learning habits that enable tech-savvy teens to learn new technologies: a willingness to try and fail, management of frustration and boredom, use of models, and the abilities to use design logic and identify efficiencies. In Redefining Geek, she shows how to measure and build these habits, and she demonstrates how many teens historically marginalized in STEM are already using these habits and would benefit from recognition for their talent, access to further learning opportunities, and support in career pathways. She argues that if we can develop, recognize, and reward these technological learning habits in all kids-especially girls and historically marginalized racial and ethnic groups-we can address many educational inequities and disparities in STEM.Revealing how being good with technology is not about natural ability but habit and persistence, Redefining Geek speaks to the ongoing conversation on equity in technology education and argues for a more inclusive technology learning experience for all students.
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Drink Like a Geek
A Spirited Look at Drinks in Pop Culture"...celebrates drinking lore across a wide range of comic book and video game universes..." ─WineMag.com#1 New Release in Alcoholic Drinks & BeerSci-fi and fantasy worlds are full of characters who know that sometimes magic happens at the bar. In addition to being a mixed drinks and alcoholic drinks book, Drink Like a Geek is a look at iconic drinks and the roles they play in our pop culture─our favorite movies, shows, books, and comics. It’s also a toast to the geeks, nerds, and gamers who keep this pop culture alive.Flights of fantasy. Drink Like a Geek is a fan encyclopedia and cocktail book. Because we strongly encourage audience participation, dozens of recipes for otherworldly cocktails, brews, and booze are included.A great 21st birthday idea. If you’re looking for nerd gifts, Drink Like a Geek raises the bar. Homebrewers and mixology geeks who are fans of superheroes, wizards, or intergalactic adventure will also enjoy this book’s celebration of real-world bar-arcades, geeky Tiki culture, and the surprising connections between space and modern booze.In Drink Like a Geek, you’ll find entertainment and drinks for fans who love:Sci-fiComic booksWizardsGenre TV B-moviesVideogamesCosplay and conventionsAnd space!You'll love this book if you enjoy pun-filled cocktail recipe books and cookbooks like Tequila Mockingbird: Cocktails with a Literary Twist; Gone with the Gin: Cocktails with a Hollywood Twist; The Bob’s Burgers Burger Book: Real Recipes for Joke Burgers; Heroes’ Feast (Dungeons & Dragons); The Geeky Bartender Drinks; or The Geeky Chef Drinks.
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Age of the Geek
This collection examines the nerd and/or geek stereotype in popular culture today. Utilizing the media—film, TV, YouTube, Twitter, fiction—that often defines daily lives, the contributors interrogate what it means to be labeled a “nerd” or “geek.” While the nerd/geek that is so easily recognized now is assuredly a twenty-first century construct, an examination of the terms’ history brings a greater understanding of their evolution. From sports to slasher films, Age of the Geek establishes a dialogue with texts as varied as the depictions of “nerd” or “geek” stereotypes.
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Geek Atlas
The history of science is all around us, if you know where to look. With this unique traveler's guide, you'll learn about 128 destinations around the world where discoveries in science, mathematics, or technology occurred or is happening now. Travel to Munich to see the world's largest science museum, watch Foucault's pendulum swinging in Paris, ponder a descendant of Newton's apple tree at Trinity College, Cambridge, and more. Each site in "The Geek Atlas" focuses on discoveries or inventions, and includes information about the people and the science behind them. Full of interesting photos and illustrations, the book is organized geographically by country (and within the U.S. by state), complete with latitudes and longitudes for GPS devices.Notable destinations include: Bletchley Park in the UK, where the Enigma code was broken; The Horn Antenna in Holmdel, New Jersey, where the Big Bang theory was accidentally confirmed; The Trinity Test site in New Mexico, where the first atomic bomb was exploded; The Alan Turing Memorial in Manchester, England; The National Cryptologic Museum in Fort Meade, Maryland; and, The Joint Genome Institute in Walnut Creek, California You won't find tedious, third-rate museums, or a tacky plaque stuck to a wall stating that 'Professor X slept here'. Every site in this book has real scientific, mathematical, or technological interest - places guaranteed to make every geek's heart pound a little faster. Plan a trip with "The Geek Atlas" and make your own discoveries along the way.
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Geek Nation
India: it's a nation of geeks, swots and nerds. Almost one in five of all medical and dental staff in the UK is of Indian origin, and one in six employed scientists with science or engineering doctorates in the US is Asian. By the turn of the millennium, there were even claims that a third of all engineers in Silicon Valley were of Indian origin, with Indians running 750 of its tech companies. At the dawn of this scientific revolution, Geek Nation is a journey to meet the inventors, engineers and young scientists helping to give birth to the world's next scientific superpower - a nation built not on conquest, oil or minerals, but on the scientific ingenuity of its people. Angela Saini explains how ancient science is giving way to new, and how the technology of the wealthy are passing on to the poor. Delving inside the psyche of India's science-hungry citizens, she explores the reason why the government of the most religious country on earth has put its faith in science and technology.Through witty first-hand reportage and penetrative analysis, Geek Nation explains what this means for the rest of the world, and how a spiritual nation squares its soul with hard rationality. Full of curious, colourful characters and gripping stories, it describes India through its people - a nation of geeks.
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Leading Geeks
Winner of the 2003 Financial Times Germany/getAbstract Business & Finance Book Award Leading Geeks challenges the conventional wisdom that leadership methods are universal and gives executives and managers the understanding they need to manage and lead the technologists on whom they have become so dependent. This much-needed book? written in nontechnical language by Paul Glen, a highly acclaimed management consultant? gives clear directions on how to effectively lead these brilliant yet notoriously resistant-to-being-managed knowledge workers. Glen not only provides proven management strategies but also background on why traditional approaches often don't work with geeks. Leading Geeks describes the beliefs and behavior of geeks, their group dynamics, and the unique nature of technical work. It also offers a unique twelve-part model that explains how knowledge workers deliver value to an organization.
R 615.00

Geekerella
Geek girl Elle Wittimer lives and breathes Starfield, the classic sci-fi series she grew up watching with her late father. So when she sees a cosplay contest for a new Starfield movie, she has to enter. The prize? An invitation to the ExcelsiCon Cosplay Ball, and a meet-and-greet with the actor slated to play Federation Prince Carmindor in the reboot. With savings from her gig at the Magic Pumpkin food truck (and her dad s old costume), Elle s determined to win unless her stepsisters get there first. Teen actor Darien Freeman used to live for cons before he was famous. Now they re nothing but autographs and awkward meet-and-greets. Playing Carmindor is all he s ever wanted, but Starfield fandom has written him off as just another dumb heartthrob. As ExcelsiCon draws near, Darien feels more and more like a fake until he meets a girl who shows him otherwise. But when she disappears at midnight, will he ever be able to find her again? Part romance, part love letter to nerd culture, and all totally adorbs, Geekerella is a fairy tale for anyone who believes in the magic of fandom.
R 388.00

Freaks, Geeks, and Cool Kids
In Freaks, Geeks, and Cool Kids, Second Edition, award-winning sociologist Murray Milner tries to understand why teenagers behave the way they do. The first edition drew upon two years of intensive fieldwork in one high school and 300 written interviews about high schools across the country, where he argued that consumer culture greatly impacts the way our youth relate to one another and understand themselves and society. Milner now expands on that concept with a new year of fieldwork fifteen years after he began. He has uncovered in teens a move away from consumerism and towards the cultural capital of information in a time of social media and standardized tests.
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Redefining Geek
A surprising and deeply researched look at how everyone can develop tech fluency by focusing on five easily developed learning habits.Picture a typical computer geek. Likely white, male, and someone you'd say has a "natural instinct" for technology. Yet, after six years teaching technology classes to first-generation, low-income middle school students in Oakland, California, Cassidy Puckett has seen firsthand that being good with technology is not something people are born with-it's something they learn. In Redefining Geek, she overturns the stereotypes around the digitally savvy and identifies the habits that can help everyone cultivate their inner geek.Drawing on observations and interviews with a diverse group of students around the country, Puckett zeroes in on five technology learning habits that enable tech-savvy teens to learn new technologies: a willingness to try and fail, management of frustration and boredom, use of models, and the abilities to use design logic and identify efficiencies. In Redefining Geek, she shows how to measure and build these habits, and she demonstrates how many teens historically marginalized in STEM are already using these habits and would benefit from recognition for their talent, access to further learning opportunities, and support in career pathways. She argues that if we can develop, recognize, and reward these technological learning habits in all kids-especially girls and historically marginalized racial and ethnic groups-we can address many educational inequities and disparities in STEM.Revealing how being good with technology is not about natural ability but habit and persistence, Redefining Geek speaks to the ongoing conversation on equity in technology education and argues for a more inclusive technology learning experience for all students.
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Nerds, Goths, Geeks, and Freaks
Contributions by Carolina Alonso, Elena Avilés, Trevor Boffone, Christi Cook, Ella Diaz, Amanda Ellis, Cristina Herrera, Guadalupe García McCall, Domino Renee Pérez, Adrianna M. Santos, Roxanne Schroeder-Arce, Lettycia Terrones, and Tim Wadham In Nerds, Goths, Geeks, and Freaks: Outsiders in Chicanx and Latinx Young Adult Literature, the outsider intersects with discussions of race, ethnicity, gender, and sexuality. The essays in this volume address questions of outsider identities and how these identities are shaped by mainstream myths around Chicanx and Latinx young people, particularly with the common stereotype of the struggling, underachieving inner-city teens. Contributors also grapple with how young adults reclaim what it means to be an outsider, weirdo, nerd, or goth, and how the reclamation of these marginalized identities expand conversations around authenticity and narrow understandings of what constitutes cultural identity. Included are analysis of such texts as I Am Not Your Perfect Mexican Daughter, Shadowshaper, Swimming While Drowning, and others. Addressed in the essays are themes of outsiders in Chicanx/Latinx children's and young adult literature, and the contributors insist that to understand Latinx youth identities it is necessary to shed light on outsiders within an already marginalized ethnic group: nerds, goths, geeks, freaks, and others who might not fit within such Latinx popular cultural paradigms as the chola and cholo, identities that are ever-present in films, television, and the internet.
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Girl's Guide to Dating a Geek
Are you dating a geek? Find out just how geeky he is in The Geek Test. Learn how to cope with his geekiness in sections such as: "Getting What You Want" and "How to Exercise Your Geek." Also, discover how to plot revenge, diagnose common geek ailments, and find the perfect gift for your geek. Take a deeper look into the world of geeks with My Life Among the uberGeeks and My Life Among the Gamers. Read case studies, examine graphs, peruse the Geek Dictionary, and more in: A Girl's Guide to Dating a Geek. www.omionline.ca
R 518.00

Geek Girls Unite
In recent years, male geeks have taken the world by storm: They've become unexpected sex symbols (Seth Rogen and Michael Cera); they've penned pieces of literary brilliance (Rest in peace, David Foster Wallace); they've even reinvented the art of modern cinema (Kudos, Coen brothers!) But what about their female counterparts? After all, fangirls are just like fanboys - they put on their imperial stormtrooper Lycra pants one leg at a time. "Geek Girls Unite" is a call to arms for every girl who has ever wondered where her rebel sisters have gone. It's also a sassy, savvy celebration of all the women who are busy bucking convention and making the world a smarter, better, and, yes, cooler place. Each chapter is dedicated to a crosssection of the geek elite-fangirls, music fanatics, bookworms, craft mavens, funny girls, film buffs, and others - and looks at groundbreaking women, geek hall-of-famers, ultimate love matches, and most likely frenemies. Along with fun quizzes, illustrations, and trivia boxes, each group also gets tailored recommendations for playlists, books, movies, and websites.Fun, funny, and ultimately empowering, this is the perfect book for women of any age who've felt like they're on the outside looking includes.
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Geek Gap
Business managers (suits) and technology professionals (geeks) have become warring camps in too many companies. While both groups have no trouble following the lingo of their own specialties, when they have to communicate with each other, neither side fully understands — or wants to understand — the other. And that's a big problem in an increasingly technology-dependent business environment where success depends on the smooth integration of both business savvy and technological expertise.Bill Pfleging — a respected computer and Web consultant — and Minda Zetlin — a veteran business writer — explore, in this insightful, witty, and very instructive book, the culture clash that pervades nearly every business-technology interaction. The Geek Gap provides members of both camps a practical guide to working together effectively. Using many real-world examples, the authors vividly illustrate the consequences in time, money, careers, and even lives when these separate cultures fail to communicate. The authors provide practical solutions for building trust between business and computer professionals. The book is filled with tips aimed at geeks and suits to help each group understand the other, communicate in what amounts to a foreign language, and get what they need to do their jobs effectively. The authors profile companies and individual executives who have successfully bridged the gap by conducting events that bring the two groups together, switching jobs from one area to the other, creating whole new careers as "go-betweens," and much, much more.This is the first book to directly address issues of communication and understanding between business and technology people. The Geek Gap — in identifying this problem and providing numerous practical and workable solutions — is an indispensable guide for all.
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