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    Games Programming

Games Programming

Eric Solomon
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      FORMAT: Paperback / softback

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      Games Programming has been written for the personal computer owner who is setting out to write fams programs. It charts the territory which lies beyond the simplistic arcade game and which leads to the more intellectually exciting game moderators and learning programs. This is not another book of program listings, nor does it present game algorithms in isolation from the computer methods which make them work. The aim is to equip the reader with an awareness of modern techniques of structured programming, a robust attitude to computer languages, and a source of valuable 'know how'.

      Format: Paperback / softback CONTRIBUTORS: Eric Solomon EAN: 9780521271103 COUNTRY: United Kingdom PAGES: 272 WEIGHT: 390 g HEIGHT: 228 mm
      PUBLISHED BY: Cambridge University Press DATE PUBLISHED: 1984-06-14 CITY: GENRE: COMPUTERS / Parallel Processing WIDTH: 152 mm SPINE:

      Book Themes:

      Parallel processing

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      Games Programming has been written for the personal computer owner who is setting out to write fams programs. It charts the territory which lies beyond the simplistic arcade game and which leads to the more intellectually exciting game moderators and learning programs. This is not another book of program listings, nor does it present game algorithms in isolation from the computer methods which make them work. The aim is to equip the reader with an awareness of modern techniques of structured programming, a robust attitude to computer languages, and a source of valuable 'know how'.

      Format: Paperback / softback CONTRIBUTORS: Eric Solomon EAN: 9780521271103 COUNTRY: United Kingdom PAGES: 272 WEIGHT: 390 g HEIGHT: 228 mm
      PUBLISHED BY: Cambridge University Press DATE PUBLISHED: 1984-06-14 CITY: GENRE: COMPUTERS / Parallel Processing WIDTH: 152 mm SPINE:

      Book Themes:

      Parallel processing

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