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    Corona SDK Mobile Game Development: Beginner's Guide -

Corona SDK Mobile Game Development: Beginner's Guide -

Michelle M. Fernandez
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      FORMAT: Paperback / softback

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      About This BookFrom game physics to successful marketing, learn the fundamentals of Corona SDK for game developmentIntegrate your games with social networks such as Twitter and FacebookThis is a pragmatic guide explained in a step-by-step manner to create and deploy games quickly and efficientlyWho This Book Is ForThis book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don't need game development or programming experience.
      Format: Paperback / softback CONTRIBUTORS: Michelle M. Fernandez EAN: 9781783559343 COUNTRY: United Kingdom PAGES: WEIGHT: 0 g HEIGHT: 93 cm
      PUBLISHED BY: Packt Publishing Limited DATE PUBLISHED: 2015-03-31 CITY: GENRE: COMPUTERS / Programming / Games WIDTH: 75 cm SPINE:

      Book Themes:

      Level design: games programming

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      Michelle M. Fernandez is a mobile game developer and cofounder of MobiDojo (http://www.mobidojo.com). She is also a mentor to aspiring artists and programmers trying to break into the game industry. After experimenting with several game engines over the years, she was introduced to Corona SDK in late 2010 and has been an avid user of the program ever since. She enjoys creating tutorials and new game frameworks for others to learn from. When Michelle is not developing games, she is spending time with friends and family, playing video games, traveling, and constantly learning new design paradigms.
      About This BookFrom game physics to successful marketing, learn the fundamentals of Corona SDK for game developmentIntegrate your games with social networks such as Twitter and FacebookThis is a pragmatic guide explained in a step-by-step manner to create and deploy games quickly and efficientlyWho This Book Is ForThis book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don't need game development or programming experience.
      Format: Paperback / softback CONTRIBUTORS: Michelle M. Fernandez EAN: 9781783559343 COUNTRY: United Kingdom PAGES: WEIGHT: 0 g HEIGHT: 93 cm
      PUBLISHED BY: Packt Publishing Limited DATE PUBLISHED: 2015-03-31 CITY: GENRE: COMPUTERS / Programming / Games WIDTH: 75 cm SPINE:

      Book Themes:

      Level design: games programming

      Customer Reviews

      Be the first to write a review
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      Michelle M. Fernandez is a mobile game developer and cofounder of MobiDojo (http://www.mobidojo.com). She is also a mentor to aspiring artists and programmers trying to break into the game industry. After experimenting with several game engines over the years, she was introduced to Corona SDK in late 2010 and has been an avid user of the program ever since. She enjoys creating tutorials and new game frameworks for others to learn from. When Michelle is not developing games, she is spending time with friends and family, playing video games, traveling, and constantly learning new design paradigms.

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