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Absolute Beginner's Guide to Python Programming
Written as an illustrated, step-by-step guide, this book will introduce you to Python with examples using the latest version of the language. You'll begin by learning to set up your Python environment. The next few chapters cover the basics of Python such as language classifications, Python language syntax, and how to write a program. Next, you will learn how to work with variables, basic data types, arithmetic, companion, and Boolean operators, followed by lab exercises. Further, the book covers flow control, using functions, and exception handling, as well as the principles of object-oriented programming and building an interface design. The last section explains how to develop a game by installing PyGame and how to use basic animation, and concludes with coverage of Python web development with web servers and Python web frameworks. The Absolute Beginners Guide to Python Programming will give you the tools, confidence, and inspiration to start writing Python programs. If you are a programmer, developer, or a student, or someone who wants to learn on their own, this book is for you.What You Will LearnGain an understanding of computer programming Understand different data and data typesWork with Classes and OOPBuild interfaces, simple games, and web development with PythonWho This Book Is ForSoftware programmers, developers or students, or anyone who wants to learn Python programming on their own.
R 1,003.01

Beginning Python
Gain a fundamental understanding of Python’s syntax and features with this revised introductory and practical reference. Covering a wide array of Python–related programming topics, including addressing language internals, database integration, network programming, and web services, you’ll be guided by sound development principles. Updated to reflect the latest in Python programming paradigms and several of the most crucial features found in Python 3, Beginning Python, Fourth Edition also covers advanced topics such as extending Python and packaging/distributing Python applications. Ten accompanying projects will ensure you can get your hands dirty in no time. You will: Become a proficient Python programmer by following along with a friendly, practical guide to the language’s key featuresWrite code faster by learning how to take advantage of advanced features such as magic methods, exceptions, and abstractionGain insight into modern Python programming paradigms including testing, documentation, packaging, and distributionWork through several interesting projects, including a P2P file–sharing application, chat client, video game, remote text editor, and more Who This Book Is For Programmers, novice and otherwise, seeking a comprehensive introduction to the Python programming language.
R 1,596.00

Pragmatic Python Programming
Explore the world of programming languages through Python and learn the building blocks of writing programs. This book covers Python 3.10, explaining it through six key concepts. Each chapter contains a real-world example with practical advice and a section on advanced concepts. You'll start by reviewing the concept of expressions and functions, which are two of the core building blocks of programming languages. You'll then move on to object-oriented concepts to help gain a practical understanding of Python, along with a chapter on control flow constructs. The book also takes a close look at sequences, explaining constructs and additional types, and wraps up with a chapter on modules, focusing on how to use and create packages. Whether you’re new to programming or already an experienced developer, upon finishing this book, you will have a solid understanding of Python's state-of-the-art development features.What You Will LearnStudy the six main concepts of the programming languagesLearn how to use programming language constructs through examplesReview the core Python language notations and concepts.Start using Python as a working languageWho This Book Is ForSoftware developers wanting to gain professional core Python knowledge quickly, and non-developers wanting to gain an understanding of programming concepts.
R 1,026.00

Introduction to Python for Kids
Want to create cool games and apps to impress your friends (or yourself), but not sure where to start? Or, have you tried your hand at programming, but got utterly bored after combing through hundreds of pages of dry text? Then you’ve come to the right place! This book is the perfect blend of education and fun for kids 8 years and above looking to learn the magic of Python, one of the easiest and most powerful programming languages around, all while solving fun puzzles and building your own projects on the way. Yes, there’ll be chapters on the fundamentals of Python, such as variables, numbers, strings, automation with conditions, loops and functions, objects, and files. But, early on in the book you’ll get started with Turtle, a Python package that was custom-made for kids like you. It lets you literally draw and animate on your computer! Every concept will be interspersed with a fun mini project with Turtle, so you’ll never get bored. Once you get the fundamentals down, you’ll dive right into Tkinter and Pygame, more fun Python packages (goodbye theory!) and you’ll learn all about creating apps and games like the ones you see and use every day (bouncing ball, temperature converter, calculator, rock-paper-scissors, and so much more!). There are also four capstone projects at the end of the book that convert everything you’ve learned so far into full-blown apps and games that you can show off to your friends, parents, and even teachers! You’ll be creating a snake game with Turtle, a tic tac toe game with Tkinter, a full-fledged paint app, again with Tkinter, and finally, a classic space shooters game with Pygame (the cherry on top). Every project chapter will be accompanied with the logic behind the game/app and an explanation on how you’ve arrived at the logic. You’ll develop strong problem solving skills that’ll help you create future projects on your own.There are also two chapters dedicated to just creating fun mini projects and puzzles, one of them placed in the middle of the book to give you a welcome break from all the learning. The book ends with an overview on web development with Python and ideas for more fun projects and puzzles you can solve on your own. Become the “most likely to succeed” kid in your grade while having the most fun getting there! What You'll LearnGain a gentle, but thorough introduction into the world of programming and PythonCreate programs and solve problems with core Python conceptsBuild mini projects and capstone projects (showcase worthy) with Turtle, Tkinter, and Pygame Develop programming skills while doing the puzzles and activities described in the book Who This Book Is ForKids 8 years and above.
R 1,026.00




