Search results for "Introduction to Human-Computer Interaction"
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Human-Computer Interaction – INTERACT 2015
The four-volume set LNCS 9296-9299 constitutes the refereed proceedings of the 15th IFIP TC13 International Conference on Human-Computer Interaction, INTERACT 2015, held in Bamberg, Germany, in September 2015. The 43 papers included in the third volume are organized in topical sections on HCI for global software development; HCI in healthcare; HCI studies; human-robot interaction; interactive tabletops; mobile and ubiquitous interaction; multi-screen visualization and large screens; participatory design; pointing and gesture interaction; and social interaction.
R 4,331.73

Human-Computer Interaction. Design and Research
This two-volume proceedings, set CCIS 2337-2338, constitutes of the proceedings of 15th Indian Conference on Human-Computer Interaction Design and Research, IndiaHCI 2024, held in Mumbai, India, during November 7–9, 2024.The 30 full papers and 12 short papers included in this volume were carefully reviewed and selected from 235 submissions. These papers belong to various tracks which have been divided between the two volumes as follows: -Part I: Paper Track.Part II: Game Design Track, Student Research Consortium Track; Posters and demos Track; Artworks and installations Track.
R 3,328.97

Human-Computer Interaction. Design and Research
This two-volume proceedings, set CCIS 2337-2338, constitutes of the proceedings of 15th Indian Conference on Human-Computer Interaction Design and Research, IndiaHCI 2024, held in Mumbai, India, during November 7–9, 2024.The 30 full papers and 12 short papers included in this volume were carefully reviewed and selected from 235 submissions. These papers belong to various tracks which have been divided between the two volumes as follows: -Part I: Paper Track.Part II: Game Design Track, Student Research Consortium Track; Posters and demos Track; Artworks and installations Track.
R 3,334.55

Human-Computer Interaction – INTERACT 2015
The four-volume set LNCS 9296-9299 constitutes the refereed proceedings of the 15th IFIP TC13 International Conference on Human-Computer Interaction, INTERACT 2015, held in Bamberg, Germany, in September 2015.The 74 full and short papers and 4 organizational overviews, 2 panels, 6 tutorials, and 11 workshops included in the fourth volume are organized in topical sections on tangible and tactile interaction; tools for design; touch and haptic; user and task modelling; visualization; visualization 3D; visualization in virtual spaces; wearable computing; demonstrations; and interactive posters.
R 2,241.32

People and Computers XV — Interaction without Frontiers
In 2001 AFIHM and the British HCI Group combined their annual conferences, bringing together the best features of each organisation's separate conference series, and providing a special opportunity for the French- and English-speaking HCI communities to interact.This volume contains the full papers presented at IHM-HCI 2001, the 15th annual conference of the British HCI group, a specialist group of the British Computer Society and the 14th annual conference of the Association Francophone d'interaction Homme-Machine, an independent association for any French-speaking person who is interested in Human-Computer Interaction.Human-Computer Interaction is a discipline well-suited to such a multi-linguistic and multi-cultural conference since it brings together researchers and practitioners from a variety of disciplines with very different ways of thinking and working. As a community we are already used to tackling the challenges of working across such boundaries, dealing with the problems and taking advantage of the richness of the resulting insights: interaction without frontiers.The papers presented in this volume cover all the main areas of HCI research, but also focus on considering the challenges of new applications addressing the following themes:- Enriching HCI by crossing national, linguistic and cultural boundaries;- Achieving greater co-operation between disciplines to deliver usable, useful and exciting design solutions;- Benefiting from experience gained in other application areas;- Transcending interaction constraints through the use of novel technologies;- Supporting mobile users.
R 3,088.15

Future Interaction Design
In 1969 Herbert Simon wrote a book, The Science of the Artificial, in which he argued that cognitive science should have its area of application in the design of devices. He proposed the foundation of a science of the artificial related with cognitive science in the sense in which we have traditionally understood the relationship between the engineering disciplines and the basic sciences. Such a science has been called cognitive ergonomics or cognitive engineering (Norman 1986). Simon’s cognitive ergonomics (1969), would be independent of cognitive science, its basic science, although both would be closely related. Cognitive science would contribute knowledge on human cognitive processes, and cognitive ergonomics would contribute concrete problems of design that should be solved in the context of the creation of devices. Norman (1986), the author that coined the term cognitive engineering, conceived it as an applied cognitive science where the knowledge of cognitive science is combined with that of engineering to solve design problems. According to Norman, its objectives would be: (1) to understand the fundamental principles of human actions important for the development of the engineering of design principles, and (2) to build systems that are pleasant in their use.
R 3,993.00

Usability for the World: Building Better Cities and Communities
Want to build cities that truly work for everyone? Usability for the World: Sustainable Cities and Communities reveals how human-centered design is key to thriving, equitable urban spaces. This isn't just another urban planning book; it's a practical guide to transforming cities, offering concrete strategies and real-world examples you can use today.What if our cities could be both efficient and human-friendly? This book tackles the core challenge of modern urban development: balancing functionality with the well-being of residents. It explores the crucial connection between usability and sustainability, demonstrating how design principles, from Universal to life-centered, create truly livable cities.Interested in sustainable urban development? Usability for the World offers a global perspective, showcasing diverse approaches to creating equitable and resilient cities. Through compelling case studies, discover how user-centered design addresses pressing urban challenges. See how these principles connect directly to achieving the UN Sustainable Development Goals, specifically SDG 11: Sustainable Cities and Communities.This book offers more than theory. It provides practical insights and actionable strategies for:Designing user-centered cities: Apply usability principles to urban planning.Improving urban spaces: Discover how tech and innovation create human-friendly environments.Building sustainable communities: Explore the link between human-centered design and the SDGs.Creating equitable cities: Understand how design promotes inclusivity and accessibility.Whether you're an urban planner, designer, policymaker, or simply someone who cares about our cities' future, Usability for the World provides the tools and inspiration you need. Join the movement to build better cities, one human-centered design at a time. What will your contribution be to the future of urban living?
R 9,192.33

Future Interaction Design
In 1969 Herbert Simon wrote a book, The Science of the Artificial, in which he argued that cognitive science should have its area of application in the design of devices. He proposed the foundation of a science of the artificial related with cognitive science in the sense in which we have traditionally understood the relationship between the engineering disciplines and the basic sciences. Such a science has been called cognitive ergonomics or cognitive engineering (Norman 1986). Simon’s cognitive ergonomics (1969), would be independent of cognitive science, its basic science, although both would be closely related. Cognitive science would contribute knowledge on human cognitive processes, and cognitive ergonomics would contribute concrete problems of design that should be solved in the context of the creation of devices. Norman (1986), the author that coined the term cognitive engineering, conceived it as an applied cognitive science where the knowledge of cognitive science is combined with that of engineering to solve design problems. According to Norman, its objectives would be: (1) to understand the fundamental principles of human actions important for the development of the engineering of design principles, and (2) to build systems that are pleasant in their use.
R 3,508.57








