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R 1,023.00


Concurrent Programming in ML
Concurrent Programming in ML focuses on the practical use of concurrency to implement naturally concurrent applications. In addition to a tutorial introduction to programming in Concurrent ML (CML), the book presents three extended examples using CML for practical systems programming: a parallel software build system, a simple concurrent window manager, and an implementation of distributed tuple spaces. CML, which is included as part of the SML of New Jersey (SML/NJ) distribution, combines the best features of concurrent programming and functional programming. This book also illustrates advanced SML programming techniques, and includes a chapter on the implementation of concurrency using features provided by the SML/NJ system. It will be of interest to programmers, students, and professional researchers working in computer language development.
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UNIX & Shell Programming
Beginning with the description of operating system in general the book discusses features that made Unix the most suitable operating system of its time. An overview of file management in Unix and commonly used Unix commands is then provided. Further, it delves into the detailed description of file system and compression techniques, processes and signals, vi editor, system calls, and awk scripting. Detailed description about different types of editors and shell programming (including Bourne, C,and interactive Korn shell) has also been provided. Chapters dedicated to debugging and system development, language development, text formatting tools, interprocess communication, and system administration are covered in the later part of the book.To aid students, the book provides numerous examples and complete program scripts that will help in grasping the key concepts effectively.
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Programmiermethodik
. . . . 1.1. Aufbau des Pflichtenheftes 1 1.2. Inhalt des Pflichtenheftes .
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Art of Computer Programming, The
The bible of all fundamental algorithms and the work that taught many of today's software developers most of what they know about computer programming. –Byte, September 1995 I can't begin to tell you how many pleasurable hours of study and recreation they have afforded me! I have pored over them in cars, restaurants, at work, at home... and even at a Little League game when my son wasn't in the line-up. –Charles Long If you think you're a really good programmer... read [Knuth's] Art of Computer Programming... You should definitely send me a resume if you can read the whole thing. –Bill Gates It's always a pleasure when a problem is hard enough that you have to get the Knuths off the shelf. I find that merely opening one has a very useful terrorizing effect on computers. –Jonathan Laventhol This first volume in the series begins with basic programming concepts and techniques, then focuses more particularly on information structures–the representation of information inside a computer, the structural relationships between data elements and how to deal with them efficiently. Elementary applications are given to simulation, numerical methods, symbolic computing, software and system design. Dozens of simple and important algorithms and techniques have been added to those of the previous edition. The section on mathematical preliminaries has been extensively revised to match present trends in research. Ebook (PDF version) produced by Mathematical Sciences Publishers (MSP),http://msp.org
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Programming Languages
Computer scientists often need to learn new programming languages quickly. The best way to prepare for this is to understand the foundational principles that underlie even the most complicated industrial languages. This text for an undergraduate programming languages course distills great languages and their design principles down to easy-to-learn 'bridge' languages implemented by interpreters whose key parts are explained in the text. The book goes deep into the roots of both functional and object-oriented programming, and it shows how types and modules, including generics/polymorphism, contribute to effective programming. The book is not just about programming languages; it is also about programming. Through concepts, examples, and more than 300 practice exercises that exploit the interpreter, students learn not only what programming-language features are but also how to do things with them. Substantial implementation projects include Milner's type inference, both copying and mark-and-sweep garbage collection, and arithmetic on arbitrary-precision integers.
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Program Construction
This textbook is an introduction to the design and writing of computer programs. It leads the reader through all the stages of program construction from the original specifications through to the final program. The formal verification of intermediate versions of the program is studied in considerable detail. The authors show how, given the formal specification of a program, data structure and program structure diagrams are drawn and then converted into a procedural program in a program design language (PDL). They demonstrate the conversion of PDL into a variety of real programming languages including Pascal, FORTRAN, COBOL, and Assembler. The book also includes chapters on abstract data types, analysing existing programs, and a small case study. First-year undergraduates in computer science and graduates taking courses in computing will find this a comprehensive introduction to program construction.
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Foundations of Parallel Programming
The major reason for the lack of use of parallel computing is the mismatch between the complexity and variety of parallel hardware, and the software development tools to program it. The cost of developing software needs to be amortised over decades, but the platforms on which it executes change every few years, requiring complete rewrites. The evident cost-effectiveness of parallel computation has not been realized because of this mismatch. This book presents an integrated approach to parallel software development by addressing both software and performance issues together. It presents a methodology for software construction that produces architecture-independent and intellectually abstract software. The software can execute efficiently on a range of existing and potential hardware configurations. The approach is based on the construction of categorical data types, a generalization of abstract data types, and of objects. Categorical data types abstract both from the representation of a data type, and also from the detailed control flow necessary to perform operations on it. They thus impose a strong separation between the semantics, on which programs can depend, and the implementation, which is therefore free to hide the parallel machine properties that are used.
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