Search results for "Science and Computing with Raspberry Pi"
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R 608.00

Raspberry Pi Projects For Dummies
Join the Raspberry revolution with these fun and easy Pi projects The Raspberry Pi has opened up a whole new world of innovation for everyone from hardware hackers and programmers to students, hobbyists, engineers, and beyond. Featuring a variety of hands-on projects, this easy-to-understand guide walks you through every step of the design process and will have you creating like a Raspberry Pi pro in no time. You’ll learn how to prepare your workspace, assemble the necessary tools, work with test equipment, and find your way around the Raspberry Pi before moving on to a series of fun, lively projects that brings some power to your plain ol’ Pi. Introduces Raspberry Pi basics and gives you a solid understanding of all the essentials you’ll need to take on your first projectIncludes an array of fun and useful projects that show you how to do everything from creating a magic light wand to enhancing your designs with Lego sensors, installing and writing games for the RISC OS, building a transistor tester, and moreProvides an easy, hands-on approach to learning more about electronics, programming, and interaction design for Makers and innovators of all ages Bring the power of Pi to your next cool creation with Raspberry Pi Projects For Dummies!
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Custom Raspberry Pi Interfaces
Design and build custom hardware interfaces for the Raspberry Pi and discover low cost display and sensor options for embedded system projects. With this book you'll master 12C communications using Raspbian Linux in C++ and perform ADC and DAC experiments. You'll experiment with debounce buttons and switches using hardware and software solutions. Develop flywheel rotary encoder effects for ease of tuning and construct a hardware interface to the Music Playing Daemon (MPD) with developed software. Discover how to add your own hardware keypad for remote combination lock applications. Custom Raspberry Pi Interfaces offers a thorough chapter on interfacing 5-volt systems to 3.3-volt Raspberry Pis designed to expand your choice of peripheral options. Ready to go C++ programs involving GPIO and I2C peripherals are provided. This book also explores ADC, DAC, rotary encoders, CMOS shift registers. I2C I/O extenders. What you'll learn:Build simple, low cost input/output interfaces including rotary encoders Interface with 5-volt devices from a 3-volt Raspberry Pi system Apply analog to digital and digital to analog conversions on the Pi Read potentiometers (volume control) from the Pi Determine step, directions, and velocity of a rotary encoder Perform remote interfacing using the I2 PCF8574 chipWork with external CMOS devices like the 74HC595 (in C++)Who this book is for:Students and hobbyists interested in building custom interfaces for their Raspberry Pis.
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Quantum Computing for Computer Scientists
The multidisciplinary field of quantum computing strives to exploit some of the uncanny aspects of quantum mechanics to expand our computational horizons. Quantum Computing for Computer Scientists takes readers on a tour of this fascinating area of cutting-edge research. Written in an accessible yet rigorous fashion, this book employs ideas and techniques familiar to every student of computer science. The reader is not expected to have any advanced mathematics or physics background. After presenting the necessary prerequisites, the material is organized to look at different aspects of quantum computing from the specific standpoint of computer science. There are chapters on computer architecture, algorithms, programming languages, theoretical computer science, cryptography, information theory, and hardware. The text has step-by-step examples, more than two hundred exercises with solutions, and programming drills that bring the ideas of quantum computing alive for today's computer science students and researchers.
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R 455.00

Computing Methods in Applied Sciences and Engineering
IRIA LABORIA, Institut de Recherche d'Informatique et d'Automatique
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R 4,274.00

Multimedia Computing
Humans are the best functioning example of multimedia communication and computing - that is, we understand information and experiences through the unified perspective offered by our five senses. This innovative textbook presents emerging techniques in multimedia computing from an experiential perspective in which each medium - audio, images, text, and so on - is a strong component of the complete, integrated exchange of information or experience. The authors' goal is to present current techniques in computing and communication that will lead to the development of a unified and holistic approach to computing using heterogeneous data sources. Gerald Friedland and Ramesh Jain introduce the fundamentals of multimedia computing, describing the properties of perceptually encoded information, presenting common algorithms and concepts for handling it, and outlining the typical requirements for emerging applications that use multifarious information sources. Designed for advanced undergraduate and beginning graduate courses, the book will also serve as an introduction for engineers and researchers interested in understanding the elements of multimedia and their role in building specific applications.
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Introduction to Bioinformatics and Clinical Scientific Computing
This textbook provides an introduction to computer science theory, informatics best practice, and the standards and legislation that apply to computing in a healthcare environment. It delivers an accessible discussion of databases (construction, interrogation and maintenance); networking (design and low-level application); programming (best practice rather than the specifics of any one language – design, maintenance, safety). It can be used to accompany the NHS Modernising Scientific Careers syllabus. It is also targeted towards those creating software rather than those using it, particularly computer scientists working in healthcare, specifically those in or close to the Physical Sciences, including radiotherapy, nuclear medicine, and equipment management and those working with genomics and health informatics. Features Combines all topics into one comprehensive introduction. Explores practical applications of theory to healthcare. Can be used to accompany the NHS Modernising Scientific Careers syllabus.
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OCR AS and A Level Computer Science
The aim of this book is to provide detailed coverage of the topics in the new OCR AS and A Level Computer Science specifications H046 / H446. The book is divided into twelve sections and within each section, each chapter covers material that can comfortably be taught in one or two lessons. Material that is applicable only to the second year of the full A Level is clearly marked. Sometimes this may include an entire chapter and at other times, just a small part of a chapter. Each chapter contains exercises and questions, some new and some from past examination questions. Answers to all these are available to teachers only in a free Teacher's Pack which can be ordered from our website www.pgonline.co.uk. This book has been written to cover the topics which will be examined in the written papers at both AS and A Level. Sections 10, 11 and 12 relate principally to problem solving skills, with programming techniques covered in sufficient depth to allow students to answer questions in Component 02. Pseudocode, rather than any specific programming language, is used in the algorithms given in the text. Sample Python programs which implement many of the algorithms are included in a folder with the Teacher's Pack.
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Studies in Computer Science
Samuel D. Conte: Introduction; F. Haas. Computer Science: Past and Future: Worldnet; P.J. Denning. The Origins of Computing and Computer Science at Purdue University; S. Rosen, J.R. Rice. History of the Computer Sciences Department at Purdue University; J.R. Rice, S. Rosen. An Overview of the Carnegie Mellon University Master of Software Engineering Program; N.E. Gibbs. Lessons Learned in Building a Successful Undergraduate Information Systems Academic Program; T.I.M. Ho. Research Contributions: Polynomial Interpolation in Several Variables; C. de Boor. An Exterior Point Algorithm for Linear Programming Implemented on the SX2 Supercomputer; L.D. Pyle, S.H. Kim. Parallel Multilevel Methods; D.M. Young, Jr., B. Vona. Using Algebraic Geometry for Multivariate Hermite Interpolation; C.L. Bajaj. Toward Formalizing Control Systems Simulation Software; J.E. Hollingsworth. On the Sensitivity of Differential Equations; R.V.M. Zahar. 3 additional articles. Index.
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Encyclopedia of Computer Science and Technology
"This comprehensive reference work provides immediate, fingertip access to state-of-the-art technology in nearly 700 self-contained articles written by over 900 international authorities. Each article in the Encyclopedia features current developments and trends in computers, software, vendors, and applications...extensive bibliographies of leading figures in the field, such as Samuel Alexander, John von Neumann, and Norbert Wiener...and in-depth analysis of future directions."
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Computing Universe
Computers now impact almost every aspect of our lives, from our social interactions to the safety and performance of our cars. How did this happen in such a short time? And this is just the beginning. In this book, Tony Hey and Gyuri Pápay lead us on a journey from the early days of computers in the 1930s to the cutting-edge research of the present day that will shape computing in the coming decades. Along the way, they explain the ideas behind hardware, software, algorithms, Moore's Law, the birth of the personal computer, the Internet and the Web, the Turing Test, Jeopardy's Watson, World of Warcraft, spyware, Google, Facebook and quantum computing. This book also introduces the fascinating cast of dreamers and inventors who brought these great technological developments into every corner of the modern world. This exciting and accessible introduction will open up the universe of computing to anyone who has ever wondered where his or her smartphone came from.
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Encyclopedia of Computer Science and Technology
This 41st volume covers Application of Bayesan Belief Networks to Highway Construction to Virtual Reality Software and Technology.
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Thinking Machines and the Philosophy of Computer Science
Thinking Machines and the Philosophy of Computer Science: Concepts and Principles presents a conversation between established experts and new researchers in the field of philosophy and computer science about human and non-human relationships with the environment. This resource contains five sections including topics on philosophical analysis, the posterior ethical debate, the nature of computer simulations, and the crossroads between robotics, AI, cognitive theories and philosophy.
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Innovations in Computer Science and Engineering
This book includes high-quality, peer-reviewed research papers from the 6thInternational Conference on Innovations in Computer Science & Engineering (ICICSE 2018), held at Guru Nanak Institutions, Hyderabad, India from August 17 to 18, 2018. The book discusses a wide variety of industrial, engineering and scientific applications of the emerging techniques and offers a platform for researchers from academia and industry to present their original work and exchange ideas, information, techniques and applications in the field of computer science.
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Computer and Information Sciences
This book constitutes the refereed proceedings of the 32nd International Symposium on Computer and Information Sciences, ISCIS 2018, held in Poznan, Poland, in September 2018.The 29 revised full papers presented were carefully reviewed and selected from 64 submissions. The papers are dealing with the following topics: smart algorithms; data classification and processing; stochastic modelling; performance evaluation; queuing systems; wireless networks and security; image processing and computer vision.
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Handbook of Research on Cloud and Fog Computing Infrastructures for Data Science
Fog computing is quickly increasing its applications and uses to the next level. As it continues to grow, different types of virtualization technologies can thrust this branch of computing further into mainstream use.The Handbook of Research on Cloud and Fog Computing Infrastructures for Data Science is a key reference volume on the latest research on the role of next-generation systems and devices that are capable of self-learning and how those devices will impact society. Featuring wide-ranging coverage across a variety of relevant views and themes such as cognitive analytics, data mining algorithms, and the internet of things, this publication is ideally designed for programmers, IT professionals, students, researchers, and engineers looking for innovative research on software-defined cloud infrastructures and domain-specific analytics.
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Advances in Computers
The 130th volume is an eclectic volume inspired by recent issues of interest in research and development in computer science and computer engineering. The volume is a collection of five chapters.
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Designing Solutions-based Ubiquitous and Pervasive Computing
Designing Solutions-Based Ubiquitous and Pervasive Computing: New Issues and Trends examines current practices and challenges faced by designers of Ubiquitous and Pervasive Computing projects. Analyzing theoretical assumptions, empirical research, practical implementations, and case studies, this book intends to present a comprehensive yet concise overview of the recent progress in ubiquitous and pervasive computing applications, as well as discuss new methodologies, technologies and approaches currently practiced. Truly interdisciplinary, this publication serves as a valuable reference for researchers in the fields of electrical engineering and computer science, students, educators, and industrial trainers interested in network sensors, embedded systems, distributed systems, computer networks, and computer science.
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Advances in Computers
Advances in Computers, Volume 113, the latest volume in this innovative series published since 1960, presents detailed coverage of new advancements in computer hardware, software, theory, design and applications. Chapters in this updated release include A Survey on Regression Test-case Prioritization, Symbolic Execution and Recent Applications to Worst-Case Execution, Load Testing and Security Analysis, Model Based Test Cases Reuse and Optimization, Advances in Using Agile and Lean Processes for Software Development, Three Open Problems in the Context of E2E Web Testing and a Vision: NEONATE, Experiences with replicable experiments and replication kits for software engineering research, and Advances in Symbolic Execution.
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Encyclopedia of Computer Science and Technology
Algorithms for Designing Multimedia Storage Servers to Models and Architectures
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