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R 1,817.00

Java in Two Semesters
This easy-to-follow textbook teaches Java programming from first principles, as well as covering design and testing methodologies. The text is divided into two parts. Each part supports a one-semester module, the first part addressing fundamental programming concepts, and the second part building on this foundation, teaching the skills required to develop more advanced applications.This fully updated and greatly enhanced fourth edition covers the key developments introduced in Java 8, including material on JavaFX, lambda expressions and the Stream API.Topics and features: begins by introducing fundamental programming concepts such as declaration of variables, control structures, methods and arrays; goes on to cover the fundamental object-oriented concepts of classes and objects, inheritance and polymorphism; uses JavaFX throughout for constructing event-driven graphical interfaces; includes advanced topics such as interfaces and lambda expressions, generics, collection classes and exceptions; explains file-handling techniques, packages, multi-threaded programs, socket programming, remote database access and processing collections using streams; includes self-test questions and programming exercises at the end of each chapter, as well as two illuminating case studies; provides additional resources at its associated website (simply go to springer.com and search for "Java in Two Semesters"), including a guide on how to install and use the NetBeans™ Java IDE.Offering a gentle introduction to the field, assuming no prior knowledge of the subject, Java in Two Semesters is the ideal companion to undergraduate modules in software development or programming.
R 2,931.00

R 882.00

Fundamentals of OOP and Data Structures in Java
Fundamentals of OOP and Data Structures in Java is a text for an introductory course on classical data structures. Part One of the book presents the basic principles of Object-Oriented Programming (OOP) and Graphical User Interface (GUI) programming with Java as the example language. Part Two introduces each of the major data structures with supporting, GUI-based laboratory programs designed to reinforce the basic concepts and principles of the text. These laboratories allow the reader to explore and experiment with the properties of each data structure. All source code for the laboratories is available on the web. By integrating the principles of OOP and GUI programming, this book takes the unique path of presenting the fundamental issues of data structures within the context of paradigms that are essential to today's professional software developer. The authors assume the reader has only an elementary understanding of Java and no experience with OOP.
R 4,574.54

Java üben mit dem Plotter
Dieses essential zeigt, wie man in Java-Anwendungen mit dem Plotter grafische Darstellungen erzeugen kann. Mit dem Plotter-Objekt – angelehnt an den Stiftplotter, der sich mit Steuerbefehlen über Papier bewegt – wird eine einfache Schnittstelle zur grafischen Programmierung angeboten. Bereits beim Einstieg in die Programmierung entstehen so erste grafische Darstellungen wie z.B. Funktionsverläufe und Simulationsergebnisse. Durch einfache Programmierbeispiele und Aufgaben wird der Umgang mit grundlegenden Konzepten wie Variablen, Kontrollstrukturen, Methoden und Klassen geübt.
R 694.88

Objektorientierte Programmierung spielend gelernt mit dem Java-Hamster-Modell
Bei der Entwicklung von Computerprogrammen haben sich inzwischen sowohl im Ausbildungsbereich als auch in der Industrie objektorientierte Programmiersprachen durchgesetzt, insbesondere die Programmiersprache Java. Dieses Lehrbuch vermittelt ausführlich und anhand vieler Beispiele alle wichtigen Konzepte der objektorientierten Programmierung mit Java. Grundlage des Buches ist dabei ein spezielles didaktisches Modell, das sogenannte Hamster-Modell. Dieses ermöglicht Programmieranfängern einen spielerischen Zugang zu der doch eher technischen Welt der Programmierung, indem sie virtuelle Hamster durch eine virtuelle Landschaft steuern und dabei bestimmte Aufgaben lösen lassen.
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R 1,140.00

PHP, MySQL, & JavaScript All-In-One For Dummies
Learn the essentials of creating web apps with some of the most popular programming languages PHP, MySQL, & JavaScript All-in-One For Dummies bundles the essentials of coding in some of the most in-demand web development languages. You'll learn to create your own data-driven web applications and interactive web content. The three powerful languages covered in this book form the backbone of top online apps like Wikipedia and Etsy. Paired with the basics of HTML and CSS—also covered in this All-in-One Dummies guide—you can make dynamic websites with a variety of elements. This book makes it easy to get started. You'll also find coverage of advanced skills, as well as resources you'll appreciate when you're ready to level up. Get beginner-friendly instructions and clear explanations of how to program websites in common languagesUnderstand the basics of object-oriented programming, interacting with databases, and connecting front- and back-end codeLearn how to work according to popular DevOps principles, including containers and microservicesTroubleshoot problems in your code and avoid common web development mistakes This All-in-One is a great value for new programmers looking to pick up web development skills, as well as those with more experience who want to expand to building web apps.
R 1,175.00

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