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Programming in C++ for Engineering and Science
Developed from the author’s many years of teaching computing courses, Programming in C++ for Engineering and Science guides students in designing programs to solve real problems encountered in engineering and scientific applications. These problems include radioactive decay, pollution indexes, digital circuits, differential equations, Internet addresses, data analysis, simulation, quality control, electrical networks, data encryption, beam deflection, and many other areas. To make it easier for novices to develop programs, the author uses an object-centered design approach that helps students identify the objects in a problem and the operations needed; develop an algorithm for processing; implement the objects, operations, and algorithm in a program; and test, correct, and revise the program. He also revisits topics in greater detail as the text progresses. By the end of the book, students will have a solid understanding of how C++ can be used to process complex objects, including how classes can be built to model objects.Web ResourceThe book’s website at http://cs.calvin.edu/books/c++/engr-sci provides source code, expanded presentations, links to relevant sites, reference materials, lab exercises, and projects. For instructors, solutions to exercises and PowerPoint slides for classroom use are available upon qualifying course adoption.
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Object-Oriented Programming in C++
This step-by-step tutorial teaches you all language features and explains their practical usage. Josuttis goes well beyond the basics, demonstrating how to combine templates with object-oriented programming to produce the power of modern C++ development for high performance programs. Comprehensive, detailed, readable, practical and up-to-dateTeaches you how to get the power from C++, using the current ANSI language standard and programming modelSpecific hints from the author help to switch between and compare C and JavaCompanion Web Site provides further information including source code for the examples in the book
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Data Structures and Other Objects Using C++
Data Structures and Other Objects Using C++ takes a gentle approach to the data structures course in C++. Providing an early, self-contained review of object-oriented programming and C++, this text gives students a firm grasp of key concepts and allows those experienced in another language to adjust easily. Flexible by design, professors have the option of emphasizing object-oriented programming, covering recursion and sorting early, or accelerating the pace of the course. Finally, a solid foundation in building and using abstract data types is also provided, along with an assortment of advanced topics such as B-trees for project building and graphs.
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C++ For Dummies
An accessible walkthrough of one of the world's most popular programming languages: C++ C++ For Dummies is your from-scratch guide that explains the essentials of what you need to know to understand the language and build your very first program in C++. Bradley Jones, experienced programmer and coding educator, packs this edition with examples and clear demonstrations that explain the “why” and the “how” of programming in C++, as well as the programming concepts that will form the foundation of your code, including classes, loops, classes, objects, inheritance, and more. C++ For Dummies provides easy-to-understand tutorials for the use of C++26 and explains the modern approach to printing and displaying information with the std::print method. It also discusses: Explanations of features that make C++26 better including modules, smart pointers, concepts, and rangesWalkthroughs of updated libraries for the filesystem, ranges, formatting, time, printing, and moreTesting and debugging techniques Great for programmers, developers, students, or anyone interested in learning to code in C++ who are looking for a straightforward, hands-on approach to the language, C++ For Dummies is an accessible introduction to C++26 that offers readers a reliable head-start to a fun and rewarding skillset.
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Coding for Beginners in Easy Steps
Coding for Beginnersin easy steps, 3rd edition will appeal to anyone, of any age, who wants to begin coding computer programs. Use this guide to help you quicklycreate a programming environment on your computer, then, in easy steps, learnhow to: Write Python code to create your programsStoreinformation in data structuresControl program flow usingcontrol structuresCreate re-usable blocks of program codeCodepowerful algorithms and classes for Object Oriented Programming (OOP) Allfeatures are illustrated using the Python language color-coding convention, andall code is available to download free - making it even easier! Includescomparison examples in C, C++ and Java to give you a rounded view of computercoding. Ideal for newcomers to programming, including youngsters needing to learn coding for the school curriculum - all ineasy steps!This third edition isupdated for the latest version of Python (Python 3.12).
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Methodisches Programmieren Mit Modula-2
Keine ausführliche Beschreibung für "Methodisches Programmieren mit Modula-2" verfügbar.
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Object-Oriented Programming with Visual Basic.NET
Michael McMillan provides a complete presentation of the object-oriented features of the Visual Basic .NET language for advanced Visual Basic programmers. Beginning with an introduction to abstract data types and their initial implementation using structures, he explains standard OOP topics including class design, inheritance, access modifiers and scoping issues, abstract classes, design and implemention of interfaces and design patterns, and refactoring in VB.NET. More advanced OOP topics are included as well, such as reflection, object persistence, and serialization. To tie everything together, McMillan demonstrates sound OOP design and implementation principles through practical examples of standard Windows applications, database applications using ADO.NET, Web-based applications using ASP.NET, and Windows service applications.
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