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Programming Basics
Explore the basics of the three most popular programming languages: C#, Java, and Python and see what it's like to function in today's world from the perspective of a programmer. This book's uses is highly practical approach with numerous code listings aimed at bringing generations together through the intricacies of technology. You'll learn how understanding the basics of coding benefits non-programmers working with software developers. Those in the gaming/media industry will also benefit from understanding a programmer's point of view. The same applies to software testers and even company executives, who might have an education in business instead of computer science.What You'll LearnThink and read code-listings like a programmerGain a basic working proficiency in three popular programming languagesCommunicate more efficiently with programmers of all experience levels in a work-based environmentReview advanced OOP concepts such as exceptions and error handlingSet up your programming environments for Windows, MacOS, and LinuxWho This Book Is ForThose looking to discover programming, including beginners in all fields, and professionals looking to understand how code works.
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Handbook of Computer Troubleshooting
Intended to be more than just a quick-fix manual for the do-it-yourselfer, this handbook covers all aspects of small business computing. It is a complete guide for solving the most typical problems most users will encounter. Both the neophyte and experienced user should find helpful tips. Topics covered include: hardware; graphics software; the Internet; ergonomics; keyboards; networks; company addresses; utilities software; educational software; printers; monitors; security threats; and Websites.
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Python 3 Using DeepSeek
This book is your definitive guide to mastering DeepSeek, a leading open-source Large Language Model (LLM), and leveraging its power through practical Python programming. It is structured to build your expertise from foundational Python data structures and object-oriented programming to advanced model deployment.The initial chapters establish a strong technical base in Python's core features, including comprehensions, iterators, and the OOP paradigm. The focus then shifts entirely to DeepSeek, detailing its innovative Mixture-of-Experts (MoE) architecture, its superior performance on code-centric benchmarks like HumanEval, and its efficiency advantages. You will gain crucial insight into model management, specifically through the concept of quantization and local deployment with tools like Ollama, which is essential for maximizing performance while minimizing resource usage. The final chapter provides numerous, practical Python mini-projects, allowing you to immediately apply DeepSeek's capabilities to a range of real-world tasks from basic web scraping and data visualization to advanced object-oriented programming and linear regression.Python 3 Using DeepSeek is essential reading for Python developers (intermediate to advanced), machine learning practitioners, and data scientists. It is your guide to integrating high-performing, open-source LLMs into your workflows, particularly for code generation, algorithmic reasoning, and highly efficient local model deployment.
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Python Programming for Data Analysis
This textbook grew out of notes for the ECE143 Programming for Data Analysis class that the author has been teaching at University of California, San Diego, which is a requirement for both graduate and undergraduate degrees in Machine Learning and Data Science. This book is ideal for readers with some Python programming experience. The book covers key language concepts that must be understood to program effectively, especially for data analysis applications. Certain low-level language features are discussed in detail, especially Python memory management and data structures. Using Python effectively means taking advantage of its vast ecosystem. The book discusses Python package management and how to use third-party modules as well as how to structure your own Python modules. The section on object-oriented programming explains features of the language that facilitate common programming patterns.After developing the key Python language features, the book moves on to third-party modules that are foundational for effective data analysis, starting with Numpy. The book develops key Numpy concepts and discusses internal Numpy array data structures and memory usage. Then, the author moves onto Pandas and details its many features for data processing and alignment. Because strong visualizations are important for communicating data analysis, key modules such as Matplotlib are developed in detail, along with web-based options such as Bokeh, Holoviews, Altair, and Plotly.The text is sprinkled with many tricks-of-the-trade that help avoid common pitfalls. The author explains the internal logic embodied in the Python language so that readers can get into the Python mindset and make better design choices in their codes, which is especially helpful for newcomers to both Python and data analysis. To get the most out of this book, open a Python interpreter and type along with the many code samples.
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Python GUI Programming Cookbook
Over 90 recipes to help you develop widgets, forms, layouts, charts, and much more using the latest features of Python 3Key FeaturesUse object-oriented programming to develop impressive GUIs in PythonCreate interesting charts to visually represent data using MatplotlibDevelop GUIs with the latest versions of tkinter, PyQt5, and wxPython frameworksBook DescriptionPython is a multi-domain, interpreted programming language that is easy to learn and implement. With its wide support for frameworks to develop GUIs, you can build interactive and beautiful GUI-based applications easily using Python. This third edition of Python GUI Programming Cookbook follows a task-based approach to help you create effective GUIs with the smallest amount of code. Every recipe in this book builds upon the last to create an entire, real-life GUI application. These recipes also help you solve problems that you might encounter while developing GUIs. This book mainly focuses on using Python’s built-in tkinter GUI framework. You'll learn how to create GUIs in Python using simple programming styles and object-oriented programming (OOP). As you add more widgets and expand your GUI, you will learn how to connect to networks, databases, and graphical libraries that greatly enhance the functionality of your GUI. You’ll also learn how to use threading to ensure that your GUI doesn't become unresponsive. Toward the end, you’ll learn about the versatile PyQt GUI framework, which comes along with its own visual editor that allows you to design GUIs using drag and drop features. By the end of the book, you’ll be an expert in designing Python GUIs and be able to develop a variety of GUI applications with ease.What you will learnCreate amazing GUIs with Python's built-in tkinter moduleCustomize GUIs using layout managers to arrange GUI widgetsAdvance from the typical waterfall coding style to an OOP style using PythonDevelop beautiful charts using the free Matplotlib Python moduleUse threading in a networked environment to make GUIs responsiveDiscover ways to connect GUIs to a MySQL databaseUnderstand how unit tests can be created and internationalize GUIDelve into the world of GUI creation using PyQt5Who this book is forIf you’re a programmer or developer looking to enhance your Python skills by writing powerful GUI applications, this book is for you. Familiarity with the Python programming language is necessary to get the most out of the book.
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Learning OpenCV 5 Computer Vision with Python
Master computer vision with OpenCV 5 and Python 3 by building practical applications for image processing, object detection, tracking, face recognition, machine learning, 3D vision, and cloud computing.Free with your book: DRM-free PDF version + access to Packt's next-gen Reader*Key FeaturesBuild powerful computer vision applications in concise code with OpenCV 5 and Python 3Learn the fundamental concepts of image processing, object classification, and 2D and 3D trackingTrain, use, and understand machine learning models, and deploy them in the CloudBook DescriptionComputer vision is a fast-moving field of artificial intelligence, powering applications that need to understand images, video, objects, faces, motion, depth, and 3D environments. Learning OpenCV 5 Computer Vision with Python gives you a practical path to building these systems with OpenCV 5 and Python 3.You will begin by setting up OpenCV, understanding what is new in OpenCV 5, and working with images, video, camera feeds, files, and graphical interfaces. From there, you will learn essential image-processing techniques, depth estimation and segmentation, face detection and recognition, and image retrieval using visual descriptors. As your skills develop, you will build custom object detectors, classify and track moving objects, and explore camera models, augmented reality, 3D reconstruction, and navigation. You will also work with machine learning and neural networks, applying them to practical vision tasks before learning how computer vision solutions can be deployed to the cloud and scaled beyond local experimentation.Throughout the book, hands-on Python examples help you connect core concepts with working implementations. By the end, you will have the practical skills to design, build, and extend real-world computer vision applications with OpenCV 5 across desktop and cloud-based workflows.*Email sign-up and proof of purchase requiredWhat you will learnInstall and familiarize yourself with OpenCV 5's Python 3 bindingsUnderstand image processing and video analysisUse a depth camera to distinguish foreground and background regionsDetect and identify objects, and track their motion in videosTrain and use your own models to match images and classify objectsDetect and recognize faces, and classify their ageBuild augmented reality applications, and navigate the real 3D worldTrain neural networks and deploy them as Cloud-based solutionsWho this book is forThis book is for Python programmers who want to learn computer vision and machine learning with OpenCV 5. It is also suitable for computer vision developers, AI/ML engineers, and practitioners who want to strengthen or refresh their OpenCV skills. No prior computer vision or machine learning experience is required, but readers should be comfortable with basic Python programming.
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Numerical Methods in Engineering with Python 3
This book is an introduction to numerical methods for students in engineering. It covers solution of equations, interpolation and data fitting, solution of differential equations, eigenvalue problems and optimisation. The algorithms are implemented in Python 3, a high-level programming language that rivals MATLAB® in readability and ease of use. All methods include programs showing how the computer code is utilised in the solution of problems. The book is based on Numerical Methods in Engineering with Python, which used Python 2. This new edition demonstrates the use of Python 3 and includes an introduction to the Python plotting package Matplotlib. This comprehensive book is enhanced by the addition of numerous examples and problems throughout.
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Handbook of Computer Animation
Written by specialists in teaching computer animation, this text addresses key international topics of computer animation, such as: mathematics, modelling, rendering, and compositing. Each chapter discusses a particular topic and how it is applied, including state-of-the-art techniques that are used in computer animation. The handbook provides a complete and up-to-date picture of computer animation and will be a valuable reference source for programmers, technical directors and animators in computer animation, computer games and special effects and also undergraduate and postgraduate students. The editor, John Vince, has written and edited over 20 books on computer graphics, computer animation and virtual reality.
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Analog and Hybrid Computer Programming
As classic digital computers are about to reach their physical and architectural boundaries, interest in unconventional approaches to computing, such as quantum and analog computers, is rapidly increasing. For a wide variety of practical applications, analog computers can outperform classic digital computers in terms of both raw computational speed and energy efficiency. This makes them ideally suited a co-processors to digital computers, thus forming hybrid computers. This second edition of "Analog and Hybrid Computer Programming" provides a thorough introduction to the programming of analog and hybrid computers. It contains a wealth of practical examples, ranging from simple problems such as radioactive decay, harmonic oscillators, and chemical reaction kinetics to advanced topics which include the simulation of neurons, chaotic systems such as a double-pendulum simulation and many more. In addition to these examples, it contains a chapter on special functions which can be used as "subroutines" in an analog computer setup.
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Mastering GUI Programming with Python
An advanced guide to creating powerful high-performance GUIs for modern, media-rich applications in various domains such as business and game developmentKey FeaturesGain comprehensive knowledge of Python GUI development using PyQt 5.12Explore advanced topics including multithreaded programming, 3D animation, and SQL databasesBuild cross-platform GUIs for Windows, macOS, Linux, and Raspberry PiBook DescriptionPyQt5 has long been the most powerful and comprehensive GUI framework available for Python, yet there is a lack of cohesive resources available for Python programmers to learn how to use it. This book will be your comprehensive guide to exploring GUI development with PyQt5. You will get started with an introduction to PyQt5, before going on to develop stunning GUIs with modern features. You will learn how to build forms using QWidgets and delve into important aspects of GUI development such as layouts, size policies, and event-driven programming. Moving ahead, you’ll discover PyQt5’s most powerful features through chapters on audio-visual programming with QtMultimedia, database-driven software with QtSQL, and web browsing with QtWebEngine. Next, in-depth coverage of multithreading and asynchronous programming will help you run tasks asynchronously and build high-concurrency processes with ease. In later chapters, you’ll gain insights into QOpenGLWidget, along with mastering techniques for creating 2D graphics with QPainter. You’ll also explore PyQt on a Raspberry Pi and interface it with remote systems using QtNetwork. Finally, you will learn how to distribute your applications using setuptools and PyInstaller. By the end of this book, you will have the skills you need to develop robust GUI applications using PyQt.What you will learnGet to grips with the inner workings of PyQt5Understand how elements in a GUI application communicate with signals and slotsStudy techniques for styling an applicationExplore database-driven applications with the QtSQL moduleCreate 2D graphics with QPainterDelve into 3D graphics with QOpenGLWidgetBuild network and web-aware applications with QtNetwork and QtWebEngineWho this book is forThis book is for programmers who want to create attractive, functional, and powerful GUIs using the Python language. You’ll also find this book useful if you are a student, professional, or anyone who wants to start exploring GUIs. Although prior knowledge of the Python language is assumed, experience with PyQt, Qt, or GUI programming is not required.
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101 Python Challenges with Solutions / Code Listings
This selection of 101 Python programming challenges is targeted at both learners and educators who want to find a challenging and enthusing approach to develop their programming skills using Python. In this book you will find a fully working solution to each of the 101 challenges in the form of annotated Python code listings. We believe that being able to work on these challenges and reverse-engineer the given code will give you a fantastic opportunity to improve your Python skills while discovering new programing techniques. This selection of challenges from the 101computing.net blog will cover all of the essential skills used in procedural programming, focusing on the key programming constructs: sequencing, selection and iteration. The 101 challenges are organised into ten chapters to help you discover and practise using a range of programming strategies using a step by step approach.
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Official Raspberry Pi Handbook
The Official Raspberry Pi Handbook is fully updated for Raspberry Pi in 2024. Packed with all the information beginners need to use their new Raspberry Pi computer. And the best projects from the year for long-term Raspberry Pi enthusiasts.Learn how to set up the Raspberry Pi, install an operating system, and start using Raspberry Pi OS. Follow step-by-step guides to code animations and games using both Scratch and Python languages. Create incredbile computing projects with electronic components.The Official Raspberry Pi Handbook 2024 the biggest book of the year for the Raspberry Pi community and a must-buy for all Raspberry Pi owners.
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Human-Computer Interaction in Game Development with Python
Deepen your understanding of human-computer interaction (HCI) in game development and learn how to develop video games that grab players and don't let them go. This book explores HCI design in computer games to maximize collaborative and interactive functions. You'll first gain a basic introduction to fundamental concepts and practices of HCI before diving into the fundamental concepts of game interface design and technology. You'll learn how to design a gaming interface through practical examples using Python. This is followed by a brief look at how HCI can offer immersive gaming experiences for players and a review of key elements such as interface, usability, user-centered design, and user interface in terms of efficacy. You will also learn how to implement usability aspects in gaming interfaces with examples using Python. Additionally, the book discusses major challenges that game publishers and developers face, and how they can be resolved using HCI techniques. The question of playability is reviewed throughout the game production process. After working through this book's practical examples, you'll have the knowledge required to begin developing compelling, can't-put-the-controller down games of your own. What You'll LearnMaster HCI tools and methodologies Understand the concept of HCI strategies in the game development cycleDevelop a game in Python using the HCI approachUtilize gamification techniques in Human-Computer InteractionGrasp concepts of usability, user experience and user-centered design processes and their application Who This Book Is ForProgrammers, engineers, and students interested in creating and implementing computer games using HCI technologies. Prior experience with game development is recommended.
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Art of Computer Programming, The
The bible of all fundamental algorithms and the work that taught many of today's software developers most of what they know about computer programming. –Byte, September 1995 I can't begin to tell you how many pleasurable hours of study and recreation they have afforded me! I have pored over them in cars, restaurants, at work, at home... and even at a Little League game when my son wasn't in the line-up. –Charles Long If you think you're a really good programmer... read [Knuth's] Art of Computer Programming... You should definitely send me a resume if you can read the whole thing. –Bill Gates It's always a pleasure when a problem is hard enough that you have to get the Knuths off the shelf. I find that merely opening one has a very useful terrorizing effect on computers. –Jonathan Laventhol This first volume in the series begins with basic programming concepts and techniques, then focuses more particularly on information structures–the representation of information inside a computer, the structural relationships between data elements and how to deal with them efficiently. Elementary applications are given to simulation, numerical methods, symbolic computing, software and system design. Dozens of simple and important algorithms and techniques have been added to those of the previous edition. The section on mathematical preliminaries has been extensively revised to match present trends in research. Ebook (PDF version) produced by Mathematical Sciences Publishers (MSP),http://msp.org
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Hands-On GPU Programming with Python and CUDA
Build real-world applications with Python 2.7, CUDA 9, and CUDA 10. We suggest the use of Python 2.7 over Python 3.x, since Python 2.7 has stable support across all the libraries we use in this book.Key FeaturesExpand your background in GPU programming—PyCUDA, scikit-cuda, and NsightEffectively use CUDA libraries such as cuBLAS, cuFFT, and cuSolverApply GPU programming to modern data science applicationsBook DescriptionHands-On GPU Programming with Python and CUDA hits the ground running: you’ll start by learning how to apply Amdahl’s Law, use a code profiler to identify bottlenecks in your Python code, and set up an appropriate GPU programming environment. You’ll then see how to “query” the GPU’s features and copy arrays of data to and from the GPU’s own memory.As you make your way through the book, you’ll launch code directly onto the GPU and write full blown GPU kernels and device functions in CUDA C. You’ll get to grips with profiling GPU code effectively and fully test and debug your code using Nsight IDE. Next, you’ll explore some of the more well-known NVIDIA libraries, such as cuFFT and cuBLAS.With a solid background in place, you will now apply your new-found knowledge to develop your very own GPU-based deep neural network from scratch. You’ll then explore advanced topics, such as warp shuffling, dynamic parallelism, and PTX assembly. In the final chapter, you’ll see some topics and applications related to GPU programming that you may wish to pursue, including AI, graphics, and blockchain.By the end of this book, you will be able to apply GPU programming to problems related to data science and high-performance computing.What you will learnLaunch GPU code directly from PythonWrite effective and efficient GPU kernels and device functionsUse libraries such as cuFFT, cuBLAS, and cuSolverDebug and profile your code with Nsight and Visual ProfilerApply GPU programming to datascience problemsBuild a GPU-based deep neuralnetwork from scratchExplore advanced GPU hardware features, such as warp shufflingWho this book is forHands-On GPU Programming with Python and CUDA is for developers and data scientists who want to learn the basics of effective GPU programming to improve performance using Python code. You should have an understanding of first-year college or university-level engineering mathematics and physics, and have some experience with Python as well as in any C-based programming language such as C, C++, Go, or Java.
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Personal Finance with Python
Deal with data, build up financial formulas in code from scratch, and evaluate and think about money in your day-to-day life. This book is about Python and personal finance and how you can effectively mix the two together. In Personal Finance with Python you will learn Python and finance at the same time by creating a profit calculator, a currency converter, an amortization schedule, a budget, a portfolio rebalancer, and a purchase forecaster. Many of the examples use pandas, the main data manipulation tool in Python. Each chapter is hands-on, self-contained, and motivated by fun and interesting examples.Although this book assumes a minimal familiarity with programming and the Python language, if you don't have any, don't worry. Everything is built up piece-by-piece and the first chapters are conducted at a relaxed pace. You'll need Python 3.6 (or above) and all of the setup details are included.What You'll LearnWork with data in pandasCalculate Net Present Value and Internal Rate ReturnQuery a third-party API with RequestsManage secretsBuild efficient loopsParse English sentences with RecurrentWork with the YAML file formatFetch stock quotes and use Prophet to forecast the futureWho This Book Is ForAnyone interested in Python, personal finance, and/or both! This book is geared towards those who want to manage their money more effectively and to those who just want to learn or improve their Python.
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Getting Started with Python
Harness the power of Python objects and data structures to implement algorithms for analyzing your data and efficiently extracting informationKey FeaturesTurn your designs into working software by learning the Python syntaxWrite robust code with a solid understanding of Python data structuresUnderstand when to use the functional or the OOP approachBook DescriptionThis Learning Path helps you get comfortable with the world of Python. It starts with a thorough and practical introduction to Python. You’ll quickly start writing programs, building websites, and working with data by harnessing Python's renowned data science libraries. With the power of linked lists, binary searches, and sorting algorithms, you'll easily create complex data structures, such as graphs, stacks, and queues. After understanding cooperative inheritance, you'll expertly raise, handle, and manipulate exceptions. You will effortlessly integrate the object-oriented and not-so-object-oriented aspects of Python, and create maintainable applications using higher level design patterns. Once you’ve covered core topics, you’ll understand the joy of unit testing and just how easy it is to create unit tests.By the end of this Learning Path, you will have built components that are easy to understand, debug, and can be used across different applications.This Learning Path includes content from the following Packt products:Learn Python Programming - Second Edition by Fabrizio RomanoPython Data Structures and Algorithms by Benjamin BakaPython 3 Object-Oriented Programming by Dusty PhillipsWhat you will learnUse data structures and control flow to write codeUse functions to bundle together a sequence of instructionsImplement objects in Python by creating classes and defining methodsDesign public interfaces using abstraction, encapsulation and information hidingRaise, define, and manipulate exceptions using special error objectsCreate bulletproof and reliable software by writing unit testsLearn the common programming patterns and algorithms used in PythonWho this book is forIf you are relatively new to coding and want to write scripts or programs to accomplish tasks using Python, or if you are an object-oriented programmer for other languages and seeking a leg up in the world of Python, then this Learning Path is for you. Though not essential, it will help you to have basic knowledge of programming and OOP.
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