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Programming Google App Engine with Java
This practical guide shows intermediate and advanced web and mobile app developers how to build highly scalable Java applications in the cloud with Google App Engine. The flagship of Google's Cloud Platform, App Engine hosts your app on infrastructure that grows automatically with your traffic, minimizing up-front costs and accommodating unexpected visitors. You'll learn hands-on how to perform common development tasks with App Engine services and development tools, including deployment and maintenance. For Java applications, App Engine provides a J2EE standard servlet container with a complete Java 7 JVM and standard library. Because App Engine supports common Java API standards, your code stays clean and portable.Get a hands-on introduction to App Engine's tools and features, using an example application Simulate App Engine on your development machine directly from Eclipse Structure your app into individually addressable modules, each with its own scaling configuration Exploit the power of the scalable Cloud Datastore, using queries, transactions, and data modeling with JPA Use Cloud SQL for standard relational databases with App Engine applications Learn how to deploy, manage, and inspect your application on Google infrastructure
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Data Science with Java
Data Science is booming thanks to R and Python, but Java brings the robustness, convenience, and ability to scale critical to today's data science applications. With this practical book, Java software engineers looking to add data science skills will take a logical journey through the data science pipeline. Author Michael Brzustowicz explains the basic math theory behind each step of the data science process, as well as how to apply these concepts with Java.You'll learn the critical roles that data IO, linear algebra, statistics, data operations, learning and prediction, and Hadoop MapReduce play in the process. Throughout this book, you'll find code examples you can use in your applications.Examine methods for obtaining, cleaning, and arranging data into its purest formUnderstand the matrix structure that your data should takeLearn basic concepts for testing the origin and validity of dataTransform your data into stable and usable numerical valuesUnderstand supervised and unsupervised learning algorithms, and methods for evaluating their successGet up and running with MapReduce, using customized components suitable for data science algorithms
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Reactive Systems in Java
Reactive systems and event-driven architecture are becoming indispensable to application design, and companies are taking note. Reactive systems ensure that applications are responsive, resilient, and elastic no matter what failures or errors may be occurring, while event-driven architecture offers a flexible and composable option for distributed systems. This practical book helps Java developers bring these approaches together using Quarkus 2.x, the Kubernetes-native Java framework.Clement Escoffier and Ken Finnigan show you how to take advantage of event-driven and reactive principles to build robust distributed systems, reducing latency and increasing throughput, particularly in microservices and serverless applications. You'll also get a foundation in Quarkus to help you create true Kubernetes-native applications for the cloud.Understand the fundamentals of reactive systems and event-driven architectureLearn how to use Quarkus to build reactive applicationsCombine Quarkus with Apache Kafka or AMQP to build reactive systemsDevelop microservices that utilize messages with Quarkus for use in event-driven architecturesLearn how to integrate external messaging systems, such as Apache Kafka, with QuarkusBuild applications with Quarkus using reactive systems and reactive programming concepts
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Learning Java Functional Programming
Create robust and maintainable Java applications using the functional style of programmingAbout This Book• Explore how you can blend object-oriented and functional programming styles in Java• Use lambda expressions to write flexible and succinct code• A tutorial that strengthens your fundamentals in functional programming techniques to enhance your applicationsWho This Book Is ForIf you are a Java developer with object-oriented experience and want to use a functional programming approach in your applications, then this book is for you. All you need to get started is familiarity with basic Java object-oriented programming concepts.What you will learn• Use lambda expressions to simplyfy code• Use function composition to achieve code fluency• Apply streams to simply implementations and achieve parallelism• Incorporate recursion to support an application's functionality• Provide more robust implementations using Optionals• Implement design patterns with less code• Refactor object-oriented code to create a functional solution• Use debugging and testing techniques specific to functional programsIn DetailFunctional programming is an increasingly popular technology that allows you to simplify many tasks that are often cumbersome and awkward using an object-oriented approach. It is important to understand this approach and know how and when to apply it. Functional programming requires a different mindset, but once mastered it can be very rewarding.This book simplifies the learning process as a problem is described followed by its implementation using an object-oriented approach and then a solution is provided using appropriate functional programming techniques.Writing succinct and maintainable code is facilitated by many functional programming techniques including lambda expressions and streams. In this book, you will see numerous examples of how these techniques can be applied starting with an introduction to lambda expressions. Next, you will see how they can replace older approaches and be combined to achieve surprisingly elegant solutions to problems.This is followed by the investigation of related concepts such as the Optional class and monads, which offer an additional approach to handle problems. Design patterns have been instrumental in solving common problems. You will learn how these are enhanced with functional techniques.To transition from an object-oriented approach to a functional one, it is useful to have IDE support. IDE tools to refactor, debug, and test functional programs are demonstrated through the chapters. The end of the book brings together many of these functional programming techniques to create a more comprehensive application. You will find this book a very useful resource to learn and apply functional programming techniques in Java.Style and approachIn this tutorial, each chapter starts with an introduction to the terms and concepts covered in that chapter. It quickly progresses to contrast an object-oriented approach with a f
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Pro RESTful APIs with Micronaut
Discover the RESTful technologies, including REST, JSON, XML, JAX-RS web services, SOAP, and more, for building today's Java-based microservices, big data applications, and web service applications using the Micronaut framework. This book is based on a course the Oracle-based author is teaching for UC Santa Cruz Silicon Valley which covers architecture, design best practices, and coding labs.This book gives you all the fundamentals from the top down: from the top (architecture) through the middle (design) to the bottom (coding). This third edition is updated with chapters on Micronaut JAX-RS and Micronaut Security, along with overall code updates to account for Micronaut 4. This book is a must have for any microservices or web services application programmer or developer building applications and services for today's enterprises. After reading and using this book, you'll be competent in using Micronaut and RESTful APIs for building today's microservices. Source code for the examples and case studies is provided. What You Will LearnDiscover the key RESTful APIs, including REST, JSON, XML, JAX, SOAP, and moreExplore the Micronaut frameworkUse RESTful APIs for microservices for today's modern web services and data exchangesHarness Java, XML, JSON, REST, and JAX-RS in examples and case studiesApply best practices to your solution architecture and more Who This Book Is ForExperienced Java and web programmers and developers who may be new to microservices and even cloud-native applications development
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Varieties of Javanese Religion
Java is famous for its combination of diverse cultural forms and religious beliefs. Andrew Beatty considers Javanese solutions to the problem of cultural difference, and explores the ways in which Javanese villages make sense of their complex and multi-layered culture. Pantheist mystics, supernaturalists, orthodox Muslims and Hindu converts at once construct contrasting faiths and create a common ground through syncretist ritual. Vividly evoking the religious life of Javanese villagers, its controversies and reconciliations, its humour and irony, its philosophical seriousness, and its formal beauty, Dr Beatty probes beyond the finished surfaces of ritual and cosmology to show the debate and compromise inherent in practical religion. This is the most comprehensive study of Javanese religion since Clifford Geertz's classic study of 1960.
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Java Concurrency in Practice
"I was fortunate indeed to have worked with a fantastic team on the design and implementation of the concurrency features added to the Java platform in Java 5.0 and Java 6. Now this same team provides the best explanation yet of these new features, and of concurrency in general. Concurrency is no longer a subject for advanced users only. Every Java developer should read this book."--Martin BuchholzJDK Concurrency Czar, Sun Microsystems "For the past 30 years, computer performance has been driven by Moore's Law; from now on, it will be driven by Amdahl's Law. Writing code that effectively exploits multiple processors can be very challenging. Java Concurrency in Practice provides you with the concepts and techniques needed to write safe and scalable Java programs for today's--and tomorrow's--systems."--Doron RajwanResearch Scientist, Intel Corp "This is the book you need if you're writing--or designing, or debugging, or maintaining, or contemplating--multithreaded Java programs. If you've ever had to synchronize a method and you weren't sure why, you owe it to yourself and your users to read this book, cover to cover."--Ted NewardAuthor of Effective Enterprise Java "Brian addresses the fundamental issues and complexities of concurrency with uncommon clarity. This book is a must-read for anyone who uses threads and cares about performance."--Kirk PepperdineCTO, JavaPerformanceTuning.com "This book covers a very deep and subtle topic in a very clear and concise way, making it the perfect Java Concurrency reference manual. Each page is filled with the problems (and solutions!) that programmers struggle with every day. Effectively exploiting concurrency is becoming more and more important now that Moore's Law is delivering more cores but not faster cores, and this book will show you how to do it."--Dr. Cliff ClickSenior Software Engineer, Azul Systems "I have a strong interest in concurrency, and have probably written more thread deadlocks and made more synchronization mistakes than most programmers. Brian's book is the most readable on the topic of threading and concurrency in Java, and deals with this difficult subject with a wonderful hands-on approach. This is a book I am recommending to all my readers of The Java Specialists' Newsletter, because it is interesting, useful, and relevant to the problems facing Java developers today."--Dr. Heinz KabutzThe Java Specialists' Newsletter "I've focused a career on simplifying simple problems, but this book ambitiously and effectively works to simplify a complex but critical subject: concurrency. Java Concurrency in Practice is revolutionary in its approach, smooth and easy in style, and timely in its delivery--it's destined to be a very important book."--Bruce TateAuthor of Beyond Java "Java Concurrency in Practice is an invaluable compilation of threading know-how for Java developers. I found reading this book intellectually exciting, in part because it is an excellent introduction to Java's concurrency A
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Bluetooth Application Programming with the Java APIs Essentials Edition
Adoption of Bluetooth wireless technology has become ubiquitous in the last few years. One of the biggest steps forward is the standardization of Java APIs for Bluetooth wireless technology (JABWT). The latest updates to this standard is explained in detail in this book. The JABWT standard, defined by the JSR-82 Java Specification Request, supports rapid development of Bluetooth applications that are portable, secure, and highly-usable. Wireless device manufacturers have responded overwhelmingly to the JABWT specification by implementing JABWT applications in mobile phones and other personal wireless communications products. Bluetooth Application Programming Essentials: Programming with the Java APIs explains in detail how to write Bluetooth applications using the Java APIs to exploit the power of both technologies. Written by the specification lead for JSR-82 and two other key participants in developing the standards of JABWT, this book provides the authoritative explanations and concrete examples needed to get started right away.This book provides embedded Java developers with to-the-point information on the APIs in the specification with detailed programmatic examples of the APIs in use. A NEW chapter on the Push Registry definition (a new feature in the 1.1 version of JSR-82) has been added. Finally, the new Essentials version of the book will update the remaining chapters to reflect changes in the latest Bluetooth spec (2.1) and the industry as a whole.
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Pragmatic Unit Testing in Java with Junit, Third Edition
The classic Pragmatic Unit Testing with Java in JUnit returns for a third edition, streamlined and rewritten with updated and more accessible code examples. In this edition, you'll learn how to create concise, maintainable unit tests with confidence. New chapters provide a foundation of examples for testing common concepts, and guidance on incorporating modern AI tools into your development and testing. Updated topics include improving test quality via development mnemonics, increasing ROI through test and production code refactoring, and using tests to drive development. Pragmatic Unit Testing in Java with JUnit steps you through all the important unit testing topics. If you've never written a unit test, you'll be hand-held through the hard part - getting set up and started. Once past the basics, you'll see numerous examples in order to start understanding what tests for common code concepts look like. You'll then learn how to effectively use the essential features of JUnit, the predominant tool for writing and executing unit tests in Java. You'll gain the combined wisdom of Jeff Langr and original authors Andy Hunt and Dave Thomas, providing decades of unit testing experience on real production systems. You'll learn how to: Craft your code to make unit testing easier in the first placeCraft your unit tests to minimize your maintenance effortUse unit tests to support keeping your system clean through refactoringRefactor toward a design that will create the highest possible ROITest the tough stuff, including code that must be mockedRemember what's important when writing unit testsHelp your team reap and sustain the benefits of unit testingUse AI tooling as part of a development process that incorporates unit testing You won't just learn about unit testing in theory - you'll learn about "real" unit testing the Pragmatic way, by working through numerous code examples. What You Need: You'll need the Java SDK (Software Development Kit) version 21 or higher to work through the examples in the book. You'll also want an IDE (Integrated Development Environment) in which to build code. While most of the book doesn't assume use of any specific IDE, you'll find a number of "getting started" screen shots to help you if you're using IntelliJ IDEA.
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Eugène Dubois and the Ape-Man from Java
Although the name Pithecanthropus is now seldom used, there are few who study the origin of our species who will fail to recognise the historical place of the usage and its association with Eugene Dubois. During the last thirty or forty years, Australopithecus and its African context has tended to draw attention from the early work on our origins in Java. It is now increasingly common to hear the term 'pithecanthropine' used only to indicate the Asian or Far Eastern examples of Homo erectus which, although probably derived from African ancestry, have some features that in the opinion of some experts may justify their being considered distinctive. This discussion is not within the pages that follow which deal extensively with the work of Eugene Dubois. He was an extraordinary man who did as much as any person since to put the great antiquity of our ancestors firmly in the public domain. Dubois became involved with the study of human origins from a medical and anatomical background as have many since. The jealousies and professional pressures that we think of as a phenomenon of the post-war years were clearly a major factor in deciding the future of his career.
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Interactive Object-Oriented Programming in Java
Gain the fundamental concepts of object-oriented programming with examples in Java. This second edition comes with detailed coverage and enhanced discussion on fundamental topics such as inheritance, polymorphism, abstract classes, interfaces, and packages. This edition also includes discussions on multithread programming, generic programming, database programming, and exception handling mechanisms in Java. Finally, you will get a quick overview of design patterns including the full implementation of some important patterns. Interactive Object-Oriented Programming in Java begins with the fundamental concepts of object-oriented programming alongside Q&A sessions to further explore the topic. The book concludes with FAQs from all chapters. It also contains a section to test your skills in the language basics with examples to understand Java fundamentals including loops, arrays, and strings. You’ll use the Eclipse IDE to demonstrate the code examples in the book. After reading the book, you will have enhanced your skills in object-oriented programming in Java and you will be able to extend them in interesting ways.What You Will LearnDiscover object-oriented programming with Java Test your programming skills Crack Java-based interviews with confidence Use the Eclipse IDE to write code and generate outputWho This Book Is ForNovice to intermediate programmers, software developers, and software testers.
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Hands-On Software Architecture with Java
Build robust and scalable Java applications by learning how to implement every aspect of software architectureKey FeaturesUnderstand the fundamentals of software architecture and build production-grade applications in JavaMake smart architectural decisions with comprehensive coverage of various architectural approaches from SOA to microservicesGain an in-depth understanding of deployment considerations with cloud and CI/CD pipelinesBook DescriptionWell-written software architecture is the core of an efficient and scalable enterprise application. Java, the most widespread technology in current enterprises, provides complete toolkits to support the implementation of a well-designed architecture.This book starts with the fundamentals of architecture and takes you through the basic components of application architecture. You'll cover the different types of software architectural patterns and application integration patterns and learn about their most widespread implementation in Java. You'll then explore cloud-native architectures and best practices for enhancing existing applications to better suit a cloud-enabled world. Later, the book highlights some cross-cutting concerns and the importance of monitoring and tracing for planning the evolution of the software, foreseeing predictable maintenance, and troubleshooting. The book concludes with an analysis of the current status of software architectures in Java programming and offers insights into transforming your architecture to reduce technical debt.By the end of this software architecture book, you'll have acquired some of the most valuable and in-demand software architect skills to progress in your career.What you will learnUnderstand the importance of requirements engineering, including functional versus non-functional requirementsExplore design techniques such as domain-driven design, test-driven development (TDD), and behavior-driven developmentDiscover the mantras of selecting the right architectural patterns for modern applicationsExplore different integration patternsEnhance existing applications with essential cloud-native patterns and recommended practicesAddress cross-cutting considerations in enterprise applications regardless of architectural choices and application typeWho this book is forThis book is for Java software engineers who want to become software architects and learn everything a modern software architect needs to know. The book is also for software architects, technical leaders, vice presidents of software engineering, and CTOs looking to extend their knowledge and stay up to date with the latest developments in the field of software architecture.
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Killer Game Programming in Java
Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom Clancy's Politika, and scores of others have earned awards and become bestsellers. Java developers new to graphics and game programming, as well as game developers new to Java 3D, will find Killer Game Programming in Java invaluable. This new book is a practical introduction to the latest Java graphics and game programming technologies and techniques. It is the first book to thoroughly cover Java's 3D capabilities for all types of graphics and game development projects. Killer Game Programming in Java is a comprehensive guide to everything you need to know to program cool, testosterone-drenched Java games. It will give you reusable techniques to create everything from fast, full-screen action games to multiplayer 3D games.In addition to the most thorough coverage of Java 3D available, Killer Game Programming in Java also clearly details the older, better-known 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound, fractals, and networked games. Killer Game Programming in Java is a must-have for anyone who wants to create adrenaline-fueled games in Java.
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Data Structures and Program Design Using Java
Data structures provide a means to managing large amounts of information such as large databases, using SEO effectively, and creating Internet/Web indexing services. This book is designed to present fundamentals of data structures for beginners using the Java programming language in a friendly, self-teaching format. Practical analogies using real world applications are integrated throughout the text to explain technical concepts. The book includes a variety of end-of-chapter practice exercises, e.g., programming, theoretical, and multiple-choice.
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Java Programming with Oracle JDBC
JDBC is the key Java technology for relational database access. Oracle is arguably the most widely used relational database platform in the world. In this book, Donald Bales brings these two technologies together, and shows you how to leverage the full power of Oracle's implementation of JDBC. You begin by learning the all-important mysteries of establishing database connections. This can be one of the most frustrating areas for programmers new to JDBC, and Donald covers it well with detailed information and examples showing how to make database connections from applications, applets, Servlets, and even from Java programs running within the database itself. Next comes thorough coverage of JDBC's relational SQL features. You'll learn how to issue SQL statements and get results back from the database, how to read and write data from large, streaming data types such as BLOBs, CLOBs, and BFILEs, and you'll learn how to interface with Oracle's other built-in programming language, PL/SQL.If you're taking advantage of the Oracle's relatively new ability to create object tables and column objects based on user-defined datatypes, you'll be pleased with Don's thorough treatment of this subject. Don shows you how to use JPublisher and JDBC to work seamlessly with Oracle database objects from within Java programs. You'll also learn how to access nested tables and arrays using JDBC. Donald concludes the book with a discussion of transaction management, locking, concurrency, and performance--topics that every professional JDBC programmer must be familiar with. If you write Java programs to run against an Oracle database, this book is a must-have.
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Precarious Past in Premodern Java
A free ebook version of this title is available through Luminos, University of California Press's Open Access publishing program. Visit www.luminosoa.org to learn more.The practice of history in premodern Java was profoundly influenced by precarious conditions of textual production and preservation: fragile manuscripts perished in the tropical environment, archival records were scattered far afield, and historical memories faded over many generations. In this book, Wayan Jarrah Sastrawan examines how Javanese societies between the fifth and fifteenth centuries CE responded with distinctive strategies to record and transmit knowledge of the past.Drawing on sources in Javanese, Sanskrit, Malay, and related languages from the Indonesian archipelago, Sastrawan provides a detailed account of diverse forms of history making in premodern Java, reconstructing a dynamic culture in which written and nonwritten modes of transmission coexisted and intersected. By situating these practices within broader discussions of global historiography, this book challenges modern assumptions about what counts as “history” and illuminates how societies have developed different ways of preserving and remembering the past.
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Practical Data Structures and Algorithms for Java Developers
Master data structures and algorithms in Java through a practical, engineering-focused approach that goes beyond theory. With modern examples and a structured approach, this book emphasizes not only how algorithms work, but how to choose, adapt, and apply them in real-world systems.To start, you will conquer fundamental concepts such as arrays and linked lists. From there, the book progresses through essential sorting and searching techniques such as QuickSort and Binary Search. Then, you will explore the implementation and use cases of stacks and queues, followed by tree and graph structures with traversal algorithms. The book ends with you tackling advanced topics, such as dynamic programming, tries, and advanced graph algorithms.Finally, you will be ready to put your skills to the test and apply your knowledge in real-world situations for performance optimization.What You Will Learn: Implement and optimize essential data structures in JavaSolve complex algorithmic problems with confidenceMaster best practices for writing efficient, scalable Java code for enterprise applicationsWho This Book Is For: Java developers with a basic understanding of programming concepts who want to deepen their knowledge of data structures and algorithms. Secondary audiences include students, competitive programmers, and software engineers preparing for technical interviews.
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Scripting in Java
Scripting in Java teaches you how to use the Java Scripting API and JavaScript to execute scripts and take advantage of the features of a scripting language while developing Java applications. The book also covers topics that enable scripting languages to take advantage of Java features and the Java class library, including the new Java Collections and JavaFX 8 APIs. Most of the examples in this book use JavaScript on the Nashorn engine. Author Kishori Sharan will show you scripts in JavaScript to demonstrate its power and use in your Java applications. Some of the examples use the jrunscript and jjs command-line tools. Furthermore, debugging is discussed to equip you for situations when or if you encounter any issues with this kind of Java scripting. After reading and using this book, you will have most of what you need to do scripting in Java.
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Java unter Lotus Domino
In diesem Buch wird auf die Besonderheiten der Java-Anwendungsentwicklung unter Domino eingegangen. Es liefert dem erfahrenen Java-Programmierer, der neu in der Domino-Welt ist, einen reichhaltigen Wissensschatz, der weit über die reine Dokumentation der Domino-Java-API hinausgeht. Anleitungen und Best-Practice-Beispiele aus realen Projekten, sowie Tools und vorgefertigte Klassen sind ebenso vorhanden, wie die neuen Standards unter Domino. Gleichzeitig bietet das Buch dem technischen Projektleiter vom Setup eines Entwicklungsteams bis hin zur Planung und Durchführung der Qualitätssicherung, Logging und Unit-Tests einen Leitfaden, der speziell auf die Bedürfnisse von Domino eingeht. Nicht zuletzt profitiert das Buch von der langjährigen Domino- und Java-Erfahrung des Autors, der mit Tipps und Tricks zu undokumentierten Bugs und Features beiträgt.
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