Search results for "Mastering Java"
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R 915.00

Learning Network Programming with Java
Harness the hidden power of Java to build network-enabled applications with lower network traffic and faster processesAbout This Book• Learn to deliver superior server-to-server communication through the networking channels• Gain expertise of the networking features of your own applications to support various network architectures such as client/server and peer-to-peer• Explore the issues that impact scalability, affect security, and allow applications to work in a heterogeneous environmentWho This Book Is ForLearning Network Programming with Java is oriented to developers who wish to use network technologies to enhance the utility of their applications. You should have a working knowledge of Java and an interest in learning the latest in network programming techniques using Java. No prior experience with network development or special software beyond the Java SDK is needed. Upon completion of the book, beginner and experienced developers will be able to use Java to access resources across a network and the Internet.What You Will Learn• Connect to other applications using sockets• Use channels and buffers to enhance communication between applications• Access network services and develop client/server applications• Explore the critical elements of peer-to-peer applications and current technologies available• Use UDP to perform multicasting• Address scalability through the use of core and advanced threading techniques• Incorporate techniques into an application to make it more secure• Configure and address interoperability issues to enable your applications to work in a heterogeneous environmentIn DetailNetwork-aware applications are becoming more prevalent and play an ever-increasing role in the world today. Connecting and using an Internet-based service is a frequent requirement for many applications. Java provides numerous classes that have evolved over the years to meet evolving network needs. These range from low-level socket and IP-based approaches to those encapsulated in software services.This book explores how Java supports networks, starting with the basics and then advancing to more complex topics. An overview of each relevant network technology is presented followed by detailed examples of how to use Java to support these technologies.We start with the basics of networking and then explore how Java supports the development of client/server and peer-to-peer applications. The NIO packages are examined as well as multitasking and how network applications can address practical issues such as security.A discussion on networking concepts will put many network issues into perspective and let you focus on the appropriate technology for the problem at hand. The examples used will provide a good starting point to develop similar capabilities for many of your network needs.Style and approachEach network technology's terms and concepts are introduced first. This is followed up with code examples to explain these technologies. Many of the examples a
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Core Java for the Impatient
Clear, Concise Guide to the Core Language and Libraries--Updated through Java 17 Modern Java introduces major enhancements that impact the core Java technologies and APIs at the heart of the Java platform. Many old Java idioms are no longer needed, and new features and programming paradigms can make you far more effective. However, navigating these changes can be challenging. Core Java for the Impatient, Third Edition, is a complete yet concise guide that reflects all changes through Java SE 17, Oracle's latest Long-Term Support (LTS) release. Written by Cay S. Horstmann--author of the classic two-volume Core Java--this indispensable tutorial offers a faster, easier pathway for learning modern Java. Horstmann covers everything working developers need to know, including the powerful concepts of lambda expressions and streams, modern constructs such as records and sealed classes, and sophisticated concurrent programming techniques. Given the size and scope of Java 17, there's plenty to cover, but it's presented in small chunks organized for quick access and easy understanding, with plenty of practical insights and sample code to help you quickly apply all that's new. Test code as you create it with JShellImprove your object-oriented design with records and sealed classesEffectively use text blocks, switch expressions, and pattern matchingUnderstand functional programming with lambda expressionsStreamline and optimize data management with the Streams APIUse modern library features and threadsafe data structures to implement concurrency reliablyWork with the modularized Java API and third-party modulesTake advantage of API improvements for working with collections, input/output, regular expressions, and processesLearn the APIs for date/time processing and internationalization Whether you're an experienced developer just getting started with modern Java, or have been programming with Java for years, this guide will help you write more robust, efficient, and secure Java code. Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.
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Java All-in-One For Dummies
A beginning coder’s resource for learning the most popular coding language With Java All-in-One For Dummies, you get 8 books in one, for the most well-rounded Java knowledge on the market. Updated for Java 19, this book includes all the major changes to the programming language, so you won’t fall behind. Start by learning the basics of Java—you can do it, even if you’ve never written a line of code in your life. Then go in-depth, with all the info you need on object-oriented programming, Java FX, Java web development, and beyond. Grab a hot cup of java and settle in to learn some Java, with friendly For Dummies guidance! Learn the basics of computer programming and get started with the Java languageMaster strings, arrays, and collectionsDiscover the most recent Java updates and the latest in programming techniquesLaunch or further your career as a coder with easy-to-follow instructionThis is the go-to Dummies guide for future and current coders who need an all-inclusive guide Java to take their knowledge to the next level.
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R 458.00


Learning Java by Building Android Games
Get ready to learn Java the fun way by developing games for the Android platform with this new and updated third editionKey FeaturesLearn Java, Android, and object-oriented programming from scratchFind out how to build games including Sub Hunter, Retro Pong, Bullet Hell, Classic Snake, and Scrolling ShootersCreate and design your own games by learning all the concepts that a game developer must knowBook DescriptionAndroid is one of the most popular mobile operating systems today. It uses the most popular programming language, Java, as one of the primary languages for building apps of all types. Unlike most other Android books, this book doesn’t assume that you have any prior knowledge of Java programming, instead helps you get started with building Android games as a beginner. This new, improved, and updated third edition of Learning Java by Building Android Games helps you to build Android games from scratch. Once you've got to grips with the fundamentals, the difficulty level increases steadily as you explore key Java topics, such as variables, loops, methods, object-oriented programming (OOP), and design patterns while working with up-to-date code and supporting examples. At each stage, you'll be able to test your understanding by implementing the concepts that you’ve learned to develop a game. Toward the end, you’ll build games such as Sub Hunter, Retro Pong, Bullet Hell, Classic Snake, and Scrolling Shooter. By the end of this Java book, you'll not only have a solid understanding of Java and Android basics but will also have developed five cool games for the Android platform.What you will learnSet up a game development environment in Android StudioRespond to a player’s touch and program intelligent enemies who can challenge the player in different waysExplore collision detection, sprite sheets animation, simple tracking and following, AI, parallax backgrounds, and particle explosionsAnimate objects at 60 FPS and manage multiple independent objects using OOPWork with design patterns such as OOP, singleton, strategy, and entity-componentWork with the Android API, the SoundPool API, Paint, Canvas, Bitmap classes, and detect version numbersWho this book is forLearning Java by Building Android Games is for anyone who is new to Java, Android, or game programming and wants to develop Android games. The book will also serve as a refresher for those who already have experience using Java on Android or any other platform but are new to game development.
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Learning Java Programming in Clara‘s World
This book introduces the key concepts of Java programming through the eyes of a small ladybug called Clara. Clara is a fun and extremely obedient insect, whose journey starts with limited skills. Readers learn programming by making Clara move around and manipulate objects in her world. As the book progresses, Clara becomes more intelligent and acquires new skills and (together with readers) learns by tackling some of the world’s greatest challenges.The book explains programming concepts through real-world problems such as launching rockets into space, automatically patching potholes, developing a vacuum cleaner robot, simulating projectile motion, dynamically avoiding obstacles, delivering mail, etc. Every chapter of the book starts by presenting a challenge and then continues to explain new programming concepts with the focus on tackling this challenge. Focusing the new material explanation on these challenges helps to remind the readers of how this material is connected with the problems that they may encounter in the real world and makes it easier to relate to.You can explore all programming challenges presented in this book on the Clara’s World website. Every programming problem covered in the book has a corresponding link to a problem template (for those readers willing to attempt the problem themselves), the link to the solution of this problem and a video recording of us solving this problem step-by-step. In addition, at the end of each chapter there is a link to fun exercises that readers are recommended to complete.
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Phil's Java Tutorial: Java for the Autodidact
This book is a short introduction to the Java programming language, focusing on the Java base language and features like JDBC and filesystem access that all programmers need. A professional programmer or computer science student should be able to get through the entire book in a few nights.
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Debugging Java
-- Troubleshooting reference for the Java programmer.-- Author's computer science teaching experience led him to discover the importance of debugging. His research showed that people who learn debugging skills first, master computer languages markedly faster.-- Stands alone and can be paired with other Debugging titles covering C++, ASP, and other technologies.-- Filled with solutions to common and rare bugs.-- Proactive focus helps developers identify bad coding habits and adopt strategies to build clean code.
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Fundamentals of Java Programming
Making extensive use of examples, this textbook on Java programming teaches the fundamental skills for getting started in a command-line environment. Meant to be used for a one-semester course to build solid foundations in Java, Fundamentals of Java Programming eschews second-semester content to concentrate on over 180 code examples and 250 exercises.Key object classes (String, Scanner, PrintStream, Arrays, and File) are included to get started in Java programming. The programs are explained with almost line-by-line descriptions, also with chapter-by-chapter coding exercises.Teaching resources include solutions to the exercises, as well as digital lecture slides.
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Concurrent and Distributed Computing in Java
An in-depth introduction to concurrent and distributed computing with Java Combining the two key types of Java programming, Concurrent and Distributed Computing in Java offers both professionals and students a comprehensive guide to fundamental concepts necessary for mastering Java programming. The text is presented in two parts. The first deals with techniques for programming in shared-memory based systems and covers concepts in Java such as: Threads Synchronized methods Waits and notify Multi-threaded programming Algorithms for mutual exclusion, consensus, atomic objects, and wait-free data structures The second half of the text deals with programming in a message-passing system, and covers: Resource allocation problems Logical clocks Global property detection Leader election Message ordering Agreement algorithms Checkpointing Message logging Avoiding excessive mathematical notation while explaining important concepts with both rigor and clarity, this up-to-date text will prove a valuable resource for interested professionals and students alike.
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Deep Learning: Practical Neural Networks with Java
Build and run intelligent applications by leveraging key Java machine learning librariesAbout This Book* Develop a sound strategy to solve predictive modelling problems using the most popular machine learning Java libraries.* Explore a broad variety of data processing, machine learning, and natural language processing through diagrams, source code, and real-world applications* This step-by-step guide will help you solve real-world problems and links neural network theory to their applicationWho This Book Is ForThis course is intended for data scientists and Java developers who want to dive into the exciting world of deep learning. It will get you up and running quickly and provide you with the skills you need to successfully create, customize, and deploy machine learning applications in real life.What You Will Learn* Get a practical deep dive into machine learning and deep learning algorithms* Explore neural networks using some of the most popular Deep Learning frameworks* Dive into Deep Belief Nets and Stacked Denoising Autoencoders algorithms* Apply machine learning to fraud, anomaly, and outlier detection* Experiment with deep learning concepts, algorithms, and the toolbox for deep learning* Select and split data sets into training, test, and validation, and explore validation strategies* Apply the code generated in practical examples, including weather forecasting and pattern recognitionIn DetailMachine learning applications are everywhere, from self-driving cars, spam detection, document search, and trading strategies, to speech recognitionStarting with an introduction to basic machine learning algorithms, this course takes you further into this vital world of stunning predictive insights and remarkable machine intelligence. This course helps you solve challenging problems in image processing, speech recognition, language modeling. You will discover how to detect anomalies and fraud, and ways to perform activity recognition, image recognition, and text. You will also work with examples such as weather forecasting, disease diagnosis, customer profiling, generalization, extreme machine learning and more. By the end of this course, you will have all the knowledge you need to perform deep learning on your system with varying complexity levels, to apply them to your daily work.The course provides you with highly practical content explaining deep learning with Java, from the following Packt books:1. Java Deep Learning Essentials2. Machine Learning in Java3. Neural Network Programming with Java, Second EditionStyle and approachThis course aims to create a smooth learning path that will teach you how to effectively use deep learning with Java with other de facto components to get the most out of it. Through this comprehensive course, you'll learn the basics of predictive modelling and progress to solve real-world problems and links neural network theory to their application
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Java-Intensivkurs
Das Buch bietet eine kompakte Einführung in die Softwareentwicklung mit Java. Dabei liegt der Fokus eher auf Konzepten und Methoden als auf Sprachelementen. Die Konzepte werden anhand der beispielhaften Realisierung von Projekten vermittelt. Dabei setzt der Autor auf kreative Projektbeispiele, die verschiedene Gebiete der Informatik streifen wie z. B. Künstliche Intelligenz, Bildverarbeitung oder Spieleentwicklung. Die 2. Auflage wurde komplett aktualisiert. Beispiele, Aufgabenlösungen und zusätzliches Material werden auf einer Webseite angeboten.
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Beginning Java Programming
A comprehensive Java guide, with samples, exercises, case studies, and step-by-step instruction Beginning Java Programming: The Object Oriented Approach is a straightforward resource for getting started with one of the world's most enduringly popular programming languages. Based on classes taught by the authors, the book starts with the basics and gradually builds into more advanced concepts. The approach utilizes an integrated development environment that allows readers to immediately apply what they learn, and includes step-by-step instruction with plenty of sample programs. Each chapter contains exercises based on real-world business and educational scenarios, and the final chapter uses case studies to combine several concepts and put readers' new skills to the test. Beginning Java Programming: The Object Oriented Approach provides both the information and the tools beginners need to develop Java skills, from the general concepts of object-oriented programming. Learn to: Understand the Java language and object-oriented concept implementationUse Java to access and manipulate external dataMake applications accessible to users with GUIsStreamline workflow with object-oriented patterns The book is geared for those who want to use Java in an applied environment while learning at the same time. Useful as either a course text or a stand-alone self-study program, Beginning Java Programming is a thorough, comprehensive guide.
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Java Threads 3e
Threads are essential to Java programming, but learning to use them effectively is a nontrivial task. This new edition of the classic Java Threads shows you how to take full advantage of Java's threading facilities and brings you up-to-date with the watershed changes in Java 2 Standard Edition version 5.0 (J2SE 5.0). It provides a thorough, step-by-step approach to threads programming. Java's threading system is simple relative to other threading systems. In earlier versions of Java, this simplicity came with tradeoffs: some of the advanced features in other threading systems were not available in Java. J2SE 5.0 changes all that: it provides a large number of new thread-related classes that make the task of writing multithreaded programs that much easier. You'll learn where to use threads to increase efficiency, how to use them effectively, and how to avoid common mistakes. This book discusses problems like deadlock, race conditions, and starvation in detail, helping you to write code without hidden bugs. Java Threads, Third Edition, has been thoroughly expanded and revised. It incorporates the concurrency utilities from java.util.concurrent throughout.New chapters cover thread performance, using threads with Swing, threads and Collection classes, thread pools, and threads and I/O (traditional, new, and interrupted). Developers who cannot yet deploy J2SE 5.0 can use thread utilities provided in the Appendix to achieve similar functionality with earlier versions of Java. Topics include: Lock starvation and deadlock detection; Atomic classes and minimal synchronization (J2SE 5.0); Interaction of Java threads with Swing, I/O, and Collection classes; Programmatically controlled locks and condition variables (J2SE 5.0); Thread performance and security; Thread pools (J2SE 5.0); Thread groups; Platform-specific thread scheduling; Task schedulers (J2SE 5.0); Parallelizing loops for multiprocessor machines In short, this new edition of Java Threads covers everything you need to know about threads, from the simplest animation program to the most complex applications. If you plan to do any serious work in Java, you will find this book invaluable.
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