Search results for "Practical Computer Architecture with Python and ARM"
Items we need to order for you


R 702.00

Advances in Computer Systems Architecture
The refereed proceedings of the 12th Asia-Pacific Computer Systems Architecture Conference are presented in this volume. Twenty-six full papers are presented together with two keynote and eight invited lectures. Collectively, they represent some of the most important developments in computer systems architecture. The papers emphasize hardware and software techniques for state-of-the-art, multi-core and multi-threaded architectures.
R 1,575.46

Infrastructure as Code, Patterns and Practices: With examples in Python and Terraform
Essential Infrastructure as Code teaches patterns for scaling systems and supporting infrastructure for mission-critical applications. The book is fullof flexible automation techniques and universal principles that are easy toapply to almost any use case, from data centers, to public cloud, to software-as-a-Service. The book is full of techniques that work whether you’re managing your personal projects or making live network changes across a large enterprise. Infrastructure as Code (IaC) replaces time-consuming manual provisioning and configuration with automation via configuration managers or provisioning tools like Hashicorp Terraform. Managing your infrastructure as code makes it easy to test changes and implement new features, scale systems without downtime or operational toil, and rapidly roll back mistakes.
R 1,963.00

Event-Database Architecture for Computer Games
Event-Database Architecture for Computer Games proposes the first explicit software architecture for game development, answering the problem of building modern computer games with little or no game design. In this volume, an example of a practical production process based on the software production process is explained, including examples of the game design, technical design, data design and tools design in that process.This volume includes a brief overview on how to optimise the results. This leads on to an exploration of how staff, especially Software Engineers, typically view optimisation. It also explains how the vision of the Engineers relates to the vision of the leadership of a project or company. It describes how this leadership can also affect the efficacy of a production process, including the Event-Database Production Process.This book will be of great interest to professional game developers involved in management roles such as Technical Directors and Game Producers and technical roles, such as Tools Programmers, UI Programmers, Gameplay Programmers and Engineers, as well as students studying game development and programming.Rodney Quaye is Senior Software Development Engineer in Test at Build A Rocket Boy. He has worked in the Computer Games industry for over 16 years. He has worked at several Games Studios, including Sumo Digital, nDreams, Supermassive Games, Traveller’s Tales, Hotgen, Oysterworld, Second Impact, Flaming Pumpkin, Goldhawk Interactive, Jagex, Gusto Games, Criterion, Asylum Entertainment, Codemasters and Deibus Studios. The famous titles he has worked on include Burnout 2 and 3 for Criterion, LMA Manager for Codemasters, Runescape for Jagex, Lego Worlds for Traveller’s Tales and Everywhere for Build A Rocket Boy.
R 2,967.85

Software Architecture with Kotlin
Develop innovative architectural styles by analyzing and merging various approaches, focusing on making trade-offs and mitigating risks to solve real-world problemsKey FeaturesLearn how to analyze and dissect various architectural styles into building blocksCombine existing ideas with your own to create custom solutionsMake informed decisions by navigating trade-offs and compromisesPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionSoftware Architecture with Kotlin explores the various styles of software architecture with a focus on using the Kotlin programming language. The author draws on their 20+ years of industry experience in developing large-scale enterprise distributed systems to help you grasp the principles, practices, and patterns that shape the architectural landscape of modern software systems.The book establishes a strong foundation in software architecture, explaining key concepts such as architectural qualities and principles, before teaching you how architectural decisions impact the quality of a system, such as scalability, reliability, and extendability. The chapters address modern architecture topics such as microservices, serverless, and event-driven architectures, providing insights into the challenges and trade-offs involved in adopting these architectural styles. You’ll also discover practical tools that’ll help you make informed decisions and mitigate risks. All architectural patterns in this book are demonstrated using Kotlin.By the end of this book, you’ll have gained practical expertise by using real-world examples, along with a solid understanding of Kotlin, to become a more proficient and impactful software architect.What you will learnMaster the fundamental principles of architecture and designExplore common architectural styles and their applicable scenariosAnalyze, break down, compare, and design architectural styles to solve practical problemsReason, negotiate, and make difficult choices in the absence of ideal solutionsMitigate risks when making compromises and trade-offsCreate scalable, sustainable, maintainable, and extendable software systemsUse the Kotlin programming language to achieve your architectural goalsWho this book is forThis book is for developers with basic Kotlin knowledge seeking a deeper understanding of architecture, Kotlin Android developers who are starting to get involved in backend development, and Java developers transitioning to Kotlin. It's also ideal for software architects who are less experienced in Kotlin and want to enhance their skills, as well as those who enjoy discussing and exploring unique architectural concepts.
R 1,368.00

Hands-On Enterprise Application Development with Python
Architect scalable, reliable, and maintainable applications for enterprises with PythonKey FeaturesExplore various Python design patterns used for enterprise software developmentApply best practices for testing and performance optimization to build stable applicationsLearn about different attacking strategies used on enterprise applications and how to avoid themBook DescriptionDynamically typed languages like Python are continuously improving. With the addition of exciting new features and a wide selection of modern libraries and frameworks, Python has emerged as an ideal language for developing enterprise applications. Hands-On Enterprise Application Development with Python will show you how to build effective applications that are stable, secure, and easily scalable.The book is a detailed guide to building an end-to-end enterprise-grade application in Python. You will learn how to effectively implement Python features and design patterns that will positively impact your application lifecycle. The book also covers advanced concurrency techniques that will help you build a RESTful application with an optimized frontend. Given that security and stability are the foundation for an enterprise application, you’ll be trained on effective testing, performance analysis, and security practices, and understand how to embed them in your codebase during the initial phase. You’ll also be guided in how to move on from a monolithic architecture to one that is service oriented, leveraging microservices and serverless deployment techniques.By the end of the book, you will have become proficient at building efficient enterprise applications in Python.What you will learnUnderstand the purpose of design patterns and their impact on application lifecycleBuild applications that can handle large amounts of data-intensive operationsUncover advanced concurrency techniques and discover how to handle a large number of requests in productionOptimize frontends to improve the client-side experience of your applicationEffective testing and performance profiling techniques to detect issues in applications early in the development cycleBuild applications with a focus on securityImplement large applications as microservices to improve scalabilityWho this book is forIf you’re a developer who wants to build enterprise-grade applications, this book is for you. Basic to intermediate-level of programming experience with Python and database systems is required to understand the concepts covered in this book.
R 1,889.00

Architecture of Computing Systems - ARCS 2007
This book constitutes the refereed proceedings of the 20th International Conference on Architecture of Computing Systems, ARCS 2007, held in Zurich, Switzerland in March 2007. Coverage details a broad range of research topics related to basic technology, architecture, and application of computing systems with a strong focus on system aspects of pervasive computing and self organization techniques in both organic and autonomic computing.
R 1,558.72

VLSI Risc Architecture and Organization
With the expectation that architectural improvements will play a significant role inadvancing processor performance, it is critical for readers to maintain an up-to-date,unified overview of technological advances in this vital research area.Gathering into one place material that had been scattered throughout the literaturemakingit difficult to obtain detailed information on computer designs-this importantbook describes the main architectural and organizational features of modem mini- andmicrocomputers. In addition, it explains the RISC philosophy by supplying historicalbackground information and excellent examples of several commercially available RISCmicroprocessors.Limiting attention to VLSI implementations of RISC processors, VLSI RISCArchitecture and Organization offers insight into design issues that arose indeveloping a RISC system, using the VLSI RISC chip set developed at AcornComputers Limited as an example ... discusses options considered during the designprocess, the basis for the decisions made, and implementation details . . . describescontemporary RISC architecture, comparing and contrasting different designs ... andlooks at future trends in RISC research.Discussing the topic cohesively and comprehensively-from initial study into reducedinstructions sets to the widespread introduction of RISC architectures into mainstreamcomputer products-VLSI RISC Architecture and Organization is aninvaluable reference for electrical, electronics, and computer engineers; computerarchitects and scientists; hardware systems designers; and upper-level undergraduate andgraduate students in computer science and electrical engineering courses.
R 15,893.46

Ascend AI Processor Architecture and Programming
Ascend AI Processor Architecture and Programming: Principles and Applications of CANN offers in-depth AI applications using Huawei’s Ascend chip, presenting and analyzing the unique performance and attributes of this processor. The title introduces the fundamental theory of AI, the software and hardware architecture of the Ascend AI processor, related tools and programming technology, and typical application cases. It demonstrates internal software and hardware design principles, system tools and programming techniques for the processor, laying out the elements of AI programming technology needed by researchers developing AI applications. Chapters cover the theoretical fundamentals of AI and deep learning, the state of the industry, including the current state of Neural Network Processors, deep learning frameworks, and a deep learning compilation framework, the hardware architecture of the Ascend AI processor, programming methods and practices for developing the processor, and finally, detailed case studies on data and algorithms for AI.
R 5,002.00

Software Architecture with C# 9 and .NET 5
Design scalable and high-performance enterprise applications using the latest features of C# 9 and .NET 5Key FeaturesGain fundamental and comprehensive software architecture knowledge and the skillset to create fully modular appsDesign high-performance software systems using the latest features of .NET 5 and C# 9Solve scalability problems in web apps using enterprise architecture patternsBook DescriptionSoftware architecture is the practice of implementing structures and systems that streamline the software development process and improve the quality of an app. This fully revised and expanded second edition, featuring the latest features of .NET 5 and C# 9, enables you to acquire the key skills, knowledge, and best practices required to become an effective software architect. This second edition features additional explanation of the principles of Software architecture, including new chapters on Azure Service Fabric, Kubernetes, and Blazor. It also includes more discussion on security, microservices, and DevOps, including GitHub deployments for the software development cycle. You will begin by understanding how to transform user requirements into architectural needs and exploring the differences between functional and non-functional requirements. Next, you will explore how to carefully choose a cloud solution for your infrastructure, along with the factors that will help you manage your app in a cloud-based environment. Finally, you will discover software design patterns and various software approaches that will allow you to solve common problems faced during development. By the end of this book, you will be able to build and deliver highly scalable enterprise-ready apps that meet your organization’s business requirements.What you will learnUse different techniques to overcome real-world architectural challenges and solve design consideration issuesApply architectural approaches such as layered architecture, service-oriented architecture (SOA), and microservicesLeverage tools such as containers, Docker, Kubernetes, and Blazor to manage microservices effectivelyGet up to speed with Azure tools and features for delivering global solutionsProgram and maintain Azure Functions using C# 9 and its latest featuresUnderstand when it is best to use test-driven development (TDD) as an approach for software developmentWrite automated functional test casesGet the best of DevOps principles to enable CI/CD environmentsWho this book is forThis book is for engineers and senior software developers aspiring to become architects or looking to build enterprise applications with the .NET Stack. Basic familiarity with C# and .NET is required to get the most out of this book.
R 2,638.00

Supercomputer Architecture
Supercomputers are the largest and fastest computers available at any point in time. The term was used for the first time in the New York World, March 1920, to describe "new statistical machines with the mental power of 100 skilled mathematicians in solving even highly complex algebraic problems. " Invented by Mendenhall and Warren, these machines were used at Columbia University'S Statistical Bureau. Recently, supercomputers have been used primarily to solve large-scale prob lems in science and engineering. Solutions of systems of partial differential equa tions, such as those found in nuclear physics, meteorology, and computational fluid dynamics, account for the majority of supercomputer use today. The early computers, such as EDVAC, SSEC, 701, and UNIVAC, demonstrated the feasibility of building fast electronic computing machines which could become commercial products. The next generation of computers focused on attaining the highest possible computational speeds. This book discusses the architectural approaches used to yield significantly higher computing speeds while preserving the conventional, von Neumann, machine organization (Chapters 2-4). Subsequent improvements depended on developing a new generation of computers employing a new model of computation: single-instruction multiple data (SIMD) processors (Chapters 5-7). Later machines refmed SIMD architec ture and technology (Chapters 8-9). SUPERCOMPUTER ARCHITECI'URE CHAPTER! INTRODUCTION THREE ERAS OF SUPERCOMPUTERS Supercomputers -- the largest and fastest computers available at any point in time -- have been the products of complex interplay among technological, architectural, and algorithmic developments.
R 1,542.57


R 4,901.00


Handbook of Computer Programming with Python
This handbook provides a hands-on experience based on the underlying topics, and assists students and faculty members in developing their algorithmic thought process and programs for given computational problems. It can also be used by professionals who possess the necessary theoretical and computational thinking background but are presently making their transition to Python.Key Features:Discusses concepts such as basic programming principles, OOP principles, database programming, GUI programming, application development, data analytics and visualization, statistical analysis, virtual reality, data structures and algorithms, machine learning, and deep learning Provides the code and the output for all the concepts discussedIncludes a case study at the end of each chapterThis handbook will benefit students of computer science, information systems, and information technology, or anyone who is involved in computer programming (entry-to-intermediate level), data analytics, HCI-GUI, and related disciplines.
R 5,765.50

High Performance Architecture and Grid Computing
This book constitutes the refereeds proceedings of the International Conference on High Performance Architecture and Grid Computing, HPAGC 2011, held in Chandigarh, India, in July 2011.The 87 revised full papers presented were carefully reviewed and selected from 240 submissions. The papers are organized in topical sections on grid and cloud computing; high performance architecture; information management and network security.
R 3,099.34

Software Architecture with C++
Apply business requirements to IT infrastructure and deliver a high-quality product by understanding architectures such as microservices, DevOps, and cloud-native using modern C++ standards and featuresKey FeaturesDesign scalable large-scale applications with the C++ programming languageArchitect software solutions in a cloud-based environment with continuous integration and continuous delivery (CI/CD)Achieve architectural goals by leveraging design patterns, language features, and useful toolsBook DescriptionSoftware architecture refers to the high-level design of complex applications. It is evolving just like the languages we use, but there are architectural concepts and patterns that you can learn to write high-performance apps in a high-level language without sacrificing readability and maintainability.If you're working with modern C++, this practical guide will help you put your knowledge to work and design distributed, large-scale apps. You'll start by getting up to speed with architectural concepts, including established patterns and rising trends, then move on to understanding what software architecture actually is and start exploring its components. Next, you'll discover the design concepts involved in application architecture and the patterns in software development, before going on to learn how to build, package, integrate, and deploy your components. In the concluding chapters, you'll explore different architectural qualities, such as maintainability, reusability, testability, performance, scalability, and security. Finally, you will get an overview of distributed systems, such as service-oriented architecture, microservices, and cloud-native, and understand how to apply them in application development.By the end of this book, you'll be able to build distributed services using modern C++ and associated tools to deliver solutions as per your clients' requirements.What you will learnUnderstand how to apply the principles of software architectureApply design patterns and best practices to meet your architectural goalsWrite elegant, safe, and performant code using the latest C++ featuresBuild applications that are easy to maintain and deployExplore the different architectural approaches and learn to apply them as per your requirementSimplify development and operations using application containersDiscover various techniques to solve common problems in software design and developmentWho this book is forThis software architecture C++ programming book is for experienced C++ developers looking to become software architects or develop enterprise-grade applications.
R 3,126.00

Computer Network Architectures and Protocols
This is a book about the bricks and mortar out of which are built those edifices that so well characterize late twentieth century industrial society networks of computers and terminals. Such computer networks are playing an increasing role in our daily lives, somewhat indirectly up to now as the hidden servants of banks, retail credit bureaus, airline reservation offices, and so forth, but soon they will become more visible as they enter our offices and homes and directly become part of our work, entertainment, and daily living. The study of how computer networks work is a combined study of communication theory and computer science, two disciplines appearing to have very little in common. The modern communication scientist wishing to work in this area finds himself in suddenly unfamiliar territory. It is no longer sufficient for him to think of transmission, modulation, noise immun ity, error bounds, and other abstractions of a single communication link; he is dealing now with a topologically complex interconnection of such links. And what is more striking, solving the problems of getting the signal from one point to another is just the beginning of the communication process. The communication must be in the right form to be routed properly, to be handled without congestion, and to be understood at the right points in the network. The communication scientist suddenly finds himself charged with responsibility for such things as code and format conversions, addressing, flow control, and other abstractions of a new and challenging kind.
R 4,725.40

R 547.27

Functional Programming Languages and Computer Architecture
This volume contains the proceedings of the Third Conference on Functional Programming Languages and Computer Architecture held in Portland, Oregon, September 14-16, 1987. This conference was a successor to two highly successful conferences on the same topics held at Wentworth, New Hampshire, in October 1981 and in Nancy, in September 1985. Papers were solicited on all aspects of functional languages and particularly implementation techniques for functional programming languages and computer architectures to support the efficient execution of functional programs. The contributions collected in this volume show that many issues regarding the implementation of Functional Programming Languages are now far better understood.
R 1,989.43

Cloud Application Architecture Patterns
There are more applications running in the cloud than there are ones that run well there. If you're considering taking advantage of cloud technology for your company's projects, this practical guide is an ideal way to understand the best practices that will help you architect applications that work well in the cloud, no matter which vendors, products, or languages you use.Architects and lead developers will learn how cloud applications should be designed, how they fit into a larger architectural picture, and how to make them operate efficiently. Authors Kyle Brown, Bobby Woolf, and Joseph Yoder take you through the process step-by-step.Explore proven architectural practices for developing applications for the cloudUnderstand why some architectural choices are better suited than others for applications intended to run on the cloudLearn design and implementation techniques for developing cloud applicationsSelect the most appropriate cloud adoption patterns for your organizationSee how all potential choices in application design relate to each other through the connections of the patternsChart your own course in adopting the right strategies for developing application architectures for the cloud
R 1,277.00

Computer Architecture Performance Evaluation Methods
Performance evaluation is at the foundation of computer architecture research and development. Contemporary microprocessors are so complex that architects cannot design systems based on intuition and simple models only. Adequate performance evaluation methods are absolutely crucial to steer the research and development process in the right direction. However, rigorous performance evaluation is non-trivial as there are multiple aspects to performance evaluation, such as picking workloads, selecting an appropriate modeling or simulation approach, running the model and interpreting the results using meaningful metrics. Each of these aspects is equally important and a performance evaluation method that lacks rigor in any of these crucial aspects may lead to inaccurate performance data and may drive research and development in a wrong direction. The goal of this book is to present an overview of the current state-of-the-art in computer architecture performance evaluation, with a special emphasis on methods for exploring processor architectures. The book focuses on fundamental concepts and ideas for obtaining accurate performance data. The book covers various topics in performance evaluation, ranging from performance metrics, to workload selection, to various modeling approaches including mechanistic and empirical modeling. And because simulation is by far the most prevalent modeling technique, more than half the book's content is devoted to simulation. The book provides an overview of the simulation techniques in the computer designer's toolbox, followed by various simulation acceleration techniques including sampled simulation, statistical simulation, parallel simulation and hardware-accelerated simulation.Table of Contents: Introduction / Performance Metrics / Workload Design / Analytical Performance Modeling / Simulation / Sampled Simulation / Statistical Simulation / Parallel Simulation and Hardware Acceleration / Concluding Remarks
R 1,305.64

Practical Lakehouse Architecture
This concise yet comprehensive guide explains how to adopt a data lakehouse architecture to implement modern data platforms. It reviews the design considerations, challenges, and best practices for implementing a lakehouse and provides key insights into the ways that using a lakehouse can impact your data platform, from managing structured and unstructured data and supporting BI and AI/ML use cases to enabling more rigorous data governance and security measures.Practical Lakehouse Architecture shows you how to:Understand key lakehouse concepts and features like transaction support, time travel, and schema evolutionUnderstand the differences between traditional and lakehouse data architecturesDifferentiate between various file formats and table formatsDesign lakehouse architecture layers for storage, compute, metadata management, and data consumptionImplement data governance and data security within the platformEvaluate technologies and decide on the best technology stack to implement the lakehouse for your use caseMake critical design decisions and address practical challenges to build a future-ready data platformStart your lakehouse implementation journey and migrate data from existing systems to the lakehouse
R 1,596.00

Lectures on Parallel Computing
This textbook is intended for an undergraduate course on the fundamentals of parallel computing or as a background and reference for graduate courses on high-performance computing, shared-memory multiprocessor programming, or parallel algorithms.The author introduces theoretical concepts and tools for expressing, analyzing, and assessing parallel algorithms, and covers in detail the two most widely used concrete frameworks, OpenMP and MPI, plus the threading interface pthreads for writing parallel programs for either shared or distributed memory parallel computers with an emphasis on general concepts and principles. Code examples are given in a C-like style, and the extensive exercises can be used for self-study and as inspiration for small implementation projects in OpenMP and MPI.The book is appropriate for students and professionals engaged in all aspects of parallel computing.
R 2,748.00

Architecture and Design of Distributed Embedded Systems
Due to the decreasing production costs of IT systems, applications that had to be realised as expensive PCBs formerly, can now be realised as a system-on-chip. Furthermore, low cost broadband communication media for wide area communication as well as for the realisation of local distributed systems are available. Typically the market requires IT systems that realise a set of specific features for the end user in a given environment, so called embedded systems. Some examples for such embedded systems are control systems in cars, airplanes, houses or plants, information and communication devices like digital TV, mobile phones or autonomous systems like service- or edutainment robots. For the design of embedded systems the designer has to tackle three major aspects: The application itself including the man-machine interface, The (target) architecture of the system including all functional and non-functional constraints and, the design methodology including modelling, specification, synthesis, test and validation. The last two points are a major focus of this book. This book documents the high quality approaches and results that were presented at the International Workshop on Distributed and Parallel Embedded Systems (DIPES 2000), which was sponsored by the International Federation for Information Processing (IFIP), and organised by IFIP working groups WG10.3, WG10.4 and WG10.5. The workshop took place on October 18-19, 2000, in Schloß Eringerfeld near Paderborn, Germany. Architecture and Design of Distributed Embedded Systems is organised similar to the workshop. Chapters 1 and 4 (Methodology I and II) deal with different modelling and specification paradigms and the corresponding design methodologies. Generic system architectures for different classes of embedded systems are presented in Chapter 2. In Chapter 3 several design environments for the support of specific design methodologies are presented. Problems concerning test and validation are discussed in Chapter 5. The last two chapters include distribution and communication aspects (Chapter 6) and synthesis techniques for embedded systems (Chapter 7). This book is essential reading for computer science researchers and application developers.
R 4,645.48

Security Architecture
Security Architecture is a driver for proactive, strategic, and comprehensive protection. Understand how to think like an attacker, design like an architect, and implement with the precision of an engineer. With an ever changing security landscape defined by escalating cyber threats and unprecedented vulnerabilities, Security Architecture stands as an essential guide to understand how good security architecture prevents breaches. Whether you are a seasoned security professional or an emerging architect, this book equips you with the knowledge and tools to build resilient, future-proof security architectures that not only helps anticipate attacks but actively thwart them proving its value to the organisation. Delve into a world where technology and strategy converge. Blueprints for defence are designed to evolve as fast as the threats they combat. Understand the principles behind zero trust, PAM, adaptive defences, and the integration of security into agile environments. Through real-world case studies, from critical infrastructure breaches to sophisticated supply chain attacks, this book provides actionable insights to help you navigate the complex landscape of modern cybersecurity.
R 1,740.00


Programming the Intel Edison: Getting Started with Processing and Python
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.Learn To Easily Create Robotic, IoT, and Wearable Electronic Gadgets!Get up-and-running building cutting-edge Edison devices with help from this DIY guide. Programming the Intel Edison: Getting Started with Processing and Python lays out the Edison’s powerful features and teaches the basics of Internet-enabled embedded programming. Discover how to set up components, connect your PC or Mac, build Python applications, and use USB, WiFi, and Bluetooth connections. Start-to-finish example projects include a motor controller, home temperature system, robotic car, and wearable hospital alert sensor.Explore the capabilities and features of the EdisonConnect Sparkfun, Break-out, and Arduino boardsProgram your Edison through the Arduino IDESet up USB, GPIO, WiFi, and Bluetooth connections
R 556.00

Enterprise Software Architecture and Design
This book fills a gap between high-level overview texts that are often too general and low-level detail oriented technical handbooks that lose sight the "big picture". This book discusses SOA from the low-level perspective of middleware, various XML-based technologies, and basic service design. It also examines broader implications of SOA, particularly where it intersects with business process management and process modeling. Concrete overviews will be provided of the methodologies in those fields, so that students will have a hands-on grasp of how they may be used in the context of SOA.
R 5,013.00

Computer Network Architectures and Protocols
This is a book about the bricks and mortar from which are built those edifices that will permeate the emerging information society of the future-computer networks. For many years such computer networks have played an indirect role in our daily lives as the hidden servants of banks, airlines, and stores. Now they are becoming more visible as they enter our offices and homes and directly become part of our work, entertainment, and daily living. The study of how computer networks function is a combined study of communication theory and computer science, two disciplines appearing to have very little in common. The modern communication scientist wishing to work in this area soon finds that solving the traditional problems of transmission, modulation, noise immunity, and error bounds in getting the signal from one point to another is just the beginning of the challenge. The communication must be in the right form to be routed properly, to be handled without congestion, and to be understood at various points in the network. As for the computer scientist, he finds that his discipline has also changed. The fraction of computers that belong to networks is increasing all the time. And for a typical single computer, the fraction of its execution load, storage occupancy, and system management problems that are in volved with being part of a network is also growing.
R 1,598.25


Handbook of Computer Programming with Python
This handbook provides a hands-on experience based on the underlying topics, and assists students and faculty members in developing their algorithmic thought process and programs for given computational problems. It can also be used by professionals who possess the necessary theoretical and computational thinking background but are presently making their transition to Python.Key Features:Discusses concepts such as basic programming principles, OOP principles, database programming, GUI programming, application development, data analytics and visualization, statistical analysis, virtual reality, data structures and algorithms, machine learning, and deep learning Provides the code and the output for all the concepts discussedIncludes a case study at the end of each chapterThis handbook will benefit students of computer science, information systems, and information technology, or anyone who is involved in computer programming (entry-to-intermediate level), data analytics, HCI-GUI, and related disciplines.
R 2,831.89

Delta-4: A Generic Architecture for Dependable Distributed Computing
Delta-4 is a 5-nation, 13-partner project that has been investigating the achievement of dependability in open distributed systems, including real-time systems. This book describes the design and validation of the distributed fault-tolerant architecture developed within this project. The key features of the Delta-4 architecture are: (a) a distributed object-oriented application support environment; (b) built-in support for user-transparent fault tolerance; (c) use of multicast or group communication protocols; and (d) use of standard off the-shelf processors and standard local area network technology with minimum specialized hardware. The book is organized as follows: The first 3 chapters give an overview of the architecture's objectives and of the architecture itself, and compare the proposed solutions with other approaches. Chapters 4 to 12 give a more detailed insight into the Delta-4 architectural concepts. Chapters 4 and 5 are devoted to providing a firm set of general concepts and terminology regarding dependable and real-time computing. Chapter 6 is centred on fault-tolerance techniques based on distribution. The description of the architecture itself commences with a description of the Delta-4 application support environment (Deltase) in chapter 7. Two variants of the architecture - the Delta-4 Open System Architecture (OSA) and the Delta-4 Extra Performance Architecture (XPA) - are described respectively in chapters 8 and 9. Both variants of the architecture have a common underlying basis for dependable multicasting, i. e.
R 1,758.44


Computer, Network, Software, and Hardware Engineering with Applications
There are many books on computers, networks, and software engineering but none that integrate the three with applications. Integration is important because, increasingly, software dominates the performance, reliability, maintainability, and availability of complex computer and systems. Books on software engineering typically portray software as if it exists in a vacuum with no relationship to the wider system. This is wrong because a system is more than software. It is comprised of people, organizations, processes, hardware, and software. All of these components must be considered in an integrative fashion when designing systems. On the other hand, books on computers and networks do not demonstrate a deep understanding of the intricacies of developing software. In this book you will learn, for example, how to quantitatively analyze the performance, reliability, maintainability, and availability of computers, networks, and software in relation to the total system. Furthermore, you will learn how to evaluate and mitigate the risk of deploying integrated systems. You will learn how to apply many models dealing with the optimization of systems. Numerous quantitative examples are provided to help you understand and interpret model results. This book can be used as a first year graduate course in computer, network, and software engineering; as an on-the-job reference for computer, network, and software engineers; and as a reference for these disciplines.
R 5,697.00

Embedded Signal Processing with the Micro Signal Architecture
This is a real-time digital signal processing textbook using the latest embedded Blackfin processor Analog Devices, Inc (ADI). 20% of the text is dedicated to general real-time signal processing principles. The remaining text provides an overview of the Blackfin processor, its programming, applications, and hands-on exercises for users. With all the practical examples given to expedite the learning development of Blackfin processors, the textbook doubles as a ready-to-use user's guide. The book is based on a step-by-step approach in which readers are first introduced to the DSP systems and concepts. Although, basic DSP concepts are introduced to allow easy referencing, readers are recommended to complete a basic course on "Signals and Systems" before attempting to use this book. This is also the first textbook that illustrates graphical programming for embedded processor using the latest LabVIEW Embedded Module for the ADI Blackfin Processors. A solutions manual is available for adopters of the book from the Wiley editorial department.
R 5,766.00

Cloud Native Architecture and Design
Build enterprise-grade cloud-native systems and learn all about cloud-native architecture and design. This book provides extensive in-depth details of patterns, tools, techniques, and processes with plenty of examples.Cloud Native Architecture and Design begins by explaining the fundamentals of cloud-native architecture and services, what cloud principles and patterns to use, and details of designing a cloud-native element. The book progresses to cover the details of how IT systems can modernize to embrace cloud-native architecture, and also provides details of various enterprise assessment techniques to decide what systems can move and cannot move into the cloud. Architecting and designing a cloud-native system isn’t possible without modernized software engineering principles, the culture of automation, and the culture of innovation. As such, this book covers the details of cloud-native software engineering methodologies, and process, and how to adopt an automated governance approach across enterprises with the adoption of artificial intelligence. Finally, you need your cloud-native applications to run efficiently; this section covers the details of containerization, orchestration, and virtualization in the public, private, and hybrid clouds. After reading this book, you will have familiarity with the many concepts related to cloud-native and understand how to design and develop a successful cloud-native application. Technologies and practices may change over time, but the book lays a strong foundation on which you can build successful cloud-native systems. What You Will Learn Discover cloud-native principles and patterns, and how you can leverage them to solve your business problems Gain the techniques and concepts you need to adapt to design a cloud-native application Use assessment techniques and tools for IT modernization Apply cloud-native engineering principles to the culture of automation and culture of innovation Harness the techniques and tools to run your cloud-native applications and automate infrastructureOperate your cloud-native applications by using AI techniques and zero operation techniques Who This Book Is For Software architects, leaders, developers, engineers, project managers, and students.
R 1,833.86


Advances in Computer Systems Architecture
On behalf of the ProgramCommittee, we are pleased to present the proceedings of the 2005 Asia-Paci?c Computer Systems Architecture Conference (ACSAC 2005) held in the beautiful and dynamic country of Singapore. This conference was the tenth in its series, one of the leading forums for sharing the emerging research ?ndings in this ?eld. In consultation with the ACSAC Steering Committee, we selected a - member Program Committee. This Program Committee represented a broad spectrum of research expertise to ensure a good balance of research areas, - stitutions and experience while maintaining the high quality of this conference series. This year’s committee was of the same size as last year but had 19 new faces. We received a total of 173 submissions which is 14% more than last year. Each paper was assigned to at least three and in some cases four ProgramC- mittee members for review. Wherever necessary, the committee members called upon the expertise of their colleagues to ensure the highest possible quality in the reviewing process. As a result, we received 415 reviews from the Program Committee members and their 105 co-reviewers whose names are acknowledged inthe proceedings.Theconferencecommitteeadopteda systematicblind review process to provide a fair assessment of all submissions. In the end, we accepted 65 papers on a broad range of topics giving an acceptance rate of 37.5%. We are grateful to all the Program Committee members and the co-reviewers for their e?orts in completing the reviews within a tight schedule.
R 3,128.43

Digital Architecture Beyond Computers
Digital Architecture Beyond Computers explores the deep history of digital architecture, tracing design concepts as far back as the Renaissance and connecting them with the latest software used by designers today. It develops a critical account of how the tools and techniques of digital design have emerged, and allows designers to deepen their understanding of the digital tools they use every day. What aesthetic, spatial, and philosophical concepts converge within the digital tools architects employ? What is their history? And what kinds of techniques and designs have they given rise to? This book explores the answers to these questions, showing how digital architecture brings together complex ideas and trajectories which span across several domains and have evolved over many centuries. It sets out to unpack these ideas, trace their origin and permeation into architecture, and re-examine their use in contemporary software. Chapters are arranged around the histories of nine ‘fragments’ – each a fundamental concept embedded in popular CAD applications: database, layers and fields, parametrics, pixel, programme, randomness, scanning, topology, and voxel/maxel – with each theme examined through a series of historical and contemporary case studies. The book thus connects the digital design process with architectural history and theory, allowing designers and theorists alike to develop more analytical and critical tools with which to conceptualise digital design and its software.
R 3,825.00

Hands-On Software Architecture with Java
Build robust and scalable Java applications by learning how to implement every aspect of software architectureKey FeaturesUnderstand the fundamentals of software architecture and build production-grade applications in JavaMake smart architectural decisions with comprehensive coverage of various architectural approaches from SOA to microservicesGain an in-depth understanding of deployment considerations with cloud and CI/CD pipelinesBook DescriptionWell-written software architecture is the core of an efficient and scalable enterprise application. Java, the most widespread technology in current enterprises, provides complete toolkits to support the implementation of a well-designed architecture.This book starts with the fundamentals of architecture and takes you through the basic components of application architecture. You'll cover the different types of software architectural patterns and application integration patterns and learn about their most widespread implementation in Java. You'll then explore cloud-native architectures and best practices for enhancing existing applications to better suit a cloud-enabled world. Later, the book highlights some cross-cutting concerns and the importance of monitoring and tracing for planning the evolution of the software, foreseeing predictable maintenance, and troubleshooting. The book concludes with an analysis of the current status of software architectures in Java programming and offers insights into transforming your architecture to reduce technical debt.By the end of this software architecture book, you'll have acquired some of the most valuable and in-demand software architect skills to progress in your career.What you will learnUnderstand the importance of requirements engineering, including functional versus non-functional requirementsExplore design techniques such as domain-driven design, test-driven development (TDD), and behavior-driven developmentDiscover the mantras of selecting the right architectural patterns for modern applicationsExplore different integration patternsEnhance existing applications with essential cloud-native patterns and recommended practicesAddress cross-cutting considerations in enterprise applications regardless of architectural choices and application typeWho this book is forThis book is for Java software engineers who want to become software architects and learn everything a modern software architect needs to know. The book is also for software architects, technical leaders, vice presidents of software engineering, and CTOs looking to extend their knowledge and stay up to date with the latest developments in the field of software architecture.
R 1,889.00

Introduction to Python and Computer Programming
This book introduces Python programming language and fundamental concepts in algorithms and computing. Its target audience includes students and engineers with little or no background in programming, who need to master a practical programming language and learn the basic thinking in computer science/programming. The main contents come from lecture notes for engineering students from all disciplines, and has received high ratings. Its materials and ordering have been adjusted repeatedly according to classroom reception. Compared to alternative textbooks in the market, this book introduces the underlying Python implementation of number, string, list, tuple, dict, function, class, instance and module objects in a consistent and easy-to-understand way, making assignment, function definition, function call, mutability and binding environments understandable inside-out. By giving the abstraction of implementation mechanisms, this book builds a solid understanding of the Python programming language.
R 4,311.21


Architecture and CAD for Deep-Submicron FPGAS
Since their introduction in 1984, Field-Programmable Gate Arrays (FPGAs) have become one of the most popular implementation media for digital circuits and have grown into a $2 billion per year industry. As process geometries have shrunk into the deep-submicron region, the logic capacity of FPGAs has greatly increased, making FPGAs a viable implementation alternative for larger and larger designs. To make the best use of these new deep-submicron processes, one must re-design one's FPGAs and Computer- Aided Design (CAD) tools. Architecture and CAD for Deep-Submicron FPGAs addresses several key issues in the design of high-performance FPGA architectures and CAD tools, with particular emphasis on issues that are important for FPGAs implemented in deep-submicron processes. Three factors combine to determine the performance of an FPGA: the quality of the CAD tools used to map circuits into the FPGA, the quality of the FPGA architecture, and the electrical (i.e. transistor-level) design of the FPGA. Architecture and CAD for Deep-Submicron FPGAs examines all three of these issues in concert. In order to investigate the quality of different FPGA architectures, one needs CAD tools capable of automatically implementing circuits in each FPGA architecture of interest. Once a circuit has been implemented in an FPGA architecture, one next needs accurate area and delay models to evaluate the quality (speed achieved, area required) of the circuit implementation in the FPGA architecture under test. This book therefore has three major foci: the development of a high-quality and highly flexible CAD infrastructure, the creation of accurate area and delay models for FPGAs, and the study of several important FPGA architectural issues. Architecture and CAD for Deep-Submicron FPGAs is an essential reference for researchers, professionals and students interested in FPGAs.
R 5,994.66

Embedded Computer Systems: Architectures, Modeling, and Simulation
The SAMOS workshop is an international gathering of highly quali?ed researchers from academia and industry, sharing in a 3-day lively discussion on the quiet and - spiring northern mountainside of the Mediterranean island of Samos. As a tradition, the workshop features workshop presentations in the morning, while after lunch all kinds of informal discussions and nut-cracking gatherings take place. The workshop is unique in the sense that not only solved research problems are presented and discussed but also (partly) unsolved problems and in-depth topical reviews can be unleashed in the sci- ti?c arena. Consequently, the workshop provides the participants with an environment where collaboration rather than competition is fostered. The earlier workshops, SAMOS I–IV (2001–2004), were composed only of invited presentations. Due to increasing expressions of interest in the workshop, the Program Committee of SAMOS V decided to open the workshop for all submissions. As a result the SAMOS workshop gained an immediate popularity; a total of 114 submitted papers were received for evaluation. The papers came from 24 countries and regions: Austria (1), Belgium (2), Brazil (5), Canada (4), China (12), Cyprus (2), Czech Republic (1), Finland (15), France (6), Germany (8), Greece (5), Hong Kong (2), India (2), Iran (1), Korea (24), The Netherlands (7), Pakistan (1), Poland (2), Spain (2), Sweden (2), T- wan (1), Turkey (2), UK (2), and USA (5). We are grateful to all of the authors who submitted papers to the workshop.
R 1,587.83

Intro to Python for Computer Science and Data Science
For introductory-level Python programming and/or data-science courses. A groundbreaking, flexible approach to computer science and data science The Deitels’ Introduction to Python for Computer Science and Data Science: Learning to Program with AI, Big Data and the Cloud offers a unique approach to teaching introductory Python programming, appropriate for both computer-science and data-science audiences. Providing the most current coverage of topics and applications, the book is paired with extensive traditional supplements as well as Jupyter Notebooks supplements. Real-world datasets and artificial-intelligence technologies allow students to work on projects making a difference in business, industry, government and academia. Hundreds of examples, exercises, projects (EEPs), and implementation case studies give students an engaging, challenging and entertaining introduction to Python programming and hands-on data science. The book's modular architecture enables instructors to conveniently adapt the text to a wide range of computer-science and data-science courses offered to audiences drawn from many majors. Computer-science instructors can integrate as much or as little data-science and artificial-intelligence topics as they'd like, and data-science instructors can integrate as much or as little Python as they'd like. The book aligns with the latest ACM/IEEE CS-and-related computing curriculum initiatives and with the Data Science Undergraduate Curriculum Proposal sponsored by the National Science Foundation.
R 5,413.00

Intelligent Computing in Engineering and Architecture
This book constitutes the thoroughly refereed proceedings of the 13th Workshop of the European Group for Intelligent Computing in Engineering and Architecture, EG-ICE 2006, held in Ascona, Switzerland in June 2006. The 59 revised full papers were carefully reviewed and selected from numerous submissions for inclusion in the book. All issues of advanced informatics are covered including a range of techniques.
R 3,104.32
















































