Search results for "pranjul java"
Items we need to order for you

R 1,130.00

Pro CDI 2 in Java EE 8
In Pro CDI 2 in Java EE 8, use CDI and the CDI 2.0 to automatically manage the life cycle of your enterprise Java, Java EE, or Jakarta EE application’s beans using predefined scopes and define custom life cycles using scopes. In this book, you will see how you can implement dynamic and asynchronous communication between separate beans in your application with CDI events. The authors explain how to add new capabilities to the CDI platform by implementing these capabilities as extensions. They show you how to use CDI in a Java SE environment with the new CDI initialization and configuration API, and how to dynamically modify the configuration of beans at application startup by using dynamic bean building.This book is compatible with the new open source Eclipse Jakarta EE platform and tools.What You Will LearnUse qualifier annotations to inject specific bean implementationsProgrammatically retrieve bean instances from the CDI container in both Java SE and Java EE when injecting them into an object isn’t possible Dynamically replace beans using the @Alternative annotation to, for example, replace a bean with a mock version for testing Work with annotation literals to get instances of annotations to use with the CDI APIDiscover how scopes and events interactWho This Book Is ForThose who have some experience with CDI, but may not have experience with some of the more advanced features in CDI.
R 1,295.18

R 1,157.00


R 611.00

R 1,957.74

R 458.00

R 3,465.00

R 916.00

R 2,717.00

Java Foundation Classes in a Nutshell - A Desktop Quick Reference
Java Foundation Classes in a Nutshell is an indispensable quick reference for Java programmers who are writing applications that use graphics or graphical user interfaces. The author of the bestselling Java in a Nutshell has written fast-paced introductions to the Java APIs that comprise the Java Foundation Classes (JFC), such as the Swing GUI components and Java 2D, so that you can start using these exciting new technologies right away. This book also includes O'Reilly's classic-style, quick-reference material for all of the classes in the javax.swing and java.awt packages and their numerous subpackages. This reference material covers all of the new JFC classes in the Java 2 platform, as well as the existing Java 1.1 AWT classes. Once you've learned about the JFC, you'll keep this book next to your keyboard for handy reference while you program.Java Foundation Classes in a Nutshell contains the following: * An overview of the architecture of graphical user interfaces built with both the new Swing API and the older AWT * An introduction to the important components and application services provided by the Swing API * An comprehensive explanation of the features of the new Java 2D graphics API * A complete quick reference for the graphics- and GUI-related classes in the Java 2 platform This book is part of the two-volume set of quick references that every Java programmer needs. It is an essential companion to Java in a Nutshell, 3rd Edition, which covers the key nongraphical APIs in Java 1.2. A third volume, Java Enterprise in a Nutshell, focuses on the Java Enterprise APIs and is of interest to programmers working on server-side or enterprise Java applications.
R 1,140.00




R 1,527.00

R 708.00

Pro Java 6 3D Game Development
This book looks at the two most popular ways of using Java SE 6 to write 3D games on PCs: Java 3D (a high-level scene graph API) and JOGL (a Java layer over OpenGL). Written by Java gaming expert, Andrew Davison, this book uses the new Java (SE) 6 platform and its features including splash screens, scripting, and the desktop tray interface. This book is also unique in that it covers Java game development using the Java 3D API and Java for OpenGL--both critical components and libraries for Java-based 3D game application development
R 2,034.08

Java Challenges
Expand your knowledge of Java with this entertaining learning guide, which features 100+ exercises and programming challenges. Java Challenges will prepare you for your next exam or job interview, and covers many practical topics, such as strings, arrays, data structures, recursion, and date and time. The APIs and other material included in this book are Java 17 compatible.Each topic is addressed in its own separate chapter, starting with an introduction to the basics and followed by multiple exercises of varying degrees of difficulty, helping you to improve your programming skills effectively. Detailed sample solutions, including the algorithms used for all tasks, are included to maximize your understanding of each area. Author Michael Inden also describes alternative solutions and analyzes possible pitfalls and typical errors. Three appendices round out the book: one covering JShell, which is often helpful for trying out the code snippets and examples in the book, followed by an introduction to JUnit 5 for unit testing and verifying solutions, while the final appendix explains O-notation for estimating performance.After reading this book, you'll be prepared to take the next step in your career or tackle your next personal project. All source code is freely available for download via the Apress website.What You Will Learn Improve your Java knowledge by solving enjoyable but challenging programming puzzles Solve mathematical problems, recursions, strings, arrays and moreManage data processing and data structures like lists, sets, mapsHandle advanced recursion as well as binary trees, sorting and searching Gamify key fundamentals for fun and easier reinforcement Who This Book Is ForProfessional software developers, makers, as well as computer science teachers and students. At least some prior experience with Java programming is recommended.
R 1,596.00


R 651.47

Learning Wireless Java
This volume offers an introduction to J2ME and MIDP, including an explanation of the J2ME Wireless Toolkit, the MIDlet lifecycle methods, the Java aplication manager and the CLDC and MIDP constraints. In addition it covers the javax.microedition.rms, javax.microedition.lcdui and javax.microedition.midlet classes, as well as the modified java.lang.io and java.util classes. Discussion centers around building safe, compact applications with sophisticated graphical interface, database and networking capabilities that the J2ME supports. It also show how to download your applications to J2ME-enabled devices, including the Motorola i50x and i85s phones and upgraded PalmPilots.
R 1,384.00

Java I/O 2e
All of Java's Input/Output (I/O) facilities are based on streams, which provide simple ways to read and write data of different types. Java provides many different kinds of streams, each with its own application. The universe of streams is divided into four large categories: input streams and output streams, for reading and writing binary data; and readers and writers, for reading and writing textual (character) data. You're almost certainly familiar with the basic kinds of streams--but did you know that there's a CipherInputStream for reading encrypted data? And a ZipOutputStream for automatically compressing data? Do you know how to use buffered streams effectively to make your I/O operations more efficient? Java I/O, 2nd Edition has been updated for Java 5.0 APIs and tells you all you ever need to know about streams--and probably more. A discussion of I/O wouldn't be complete without treatment of character sets and formatting. Java supports the Unicode standard, which provides definitions for the character sets of most written languages. Consequently, Java is the first programming language that lets you do I/O in virtually any language.Java also provides a sophisticated model for formatting textual and numeric data. Java I/O, 2nd Edition shows you how to control number formatting, use characters aside from the standard (but outdated) ASCII character set, and get a head start on writing truly multilingual software. Java I/O, 2nd Edition includes: * Coverage of all I/O classes and related classes * In-depth coverage of Java's number formatting facilities and its support for international character sets
R 2,076.00

R 458.00

R 3,028.65

Learn Java 12 Programming
A comprehensive guide to get started with Java and gain insights into major concepts such as object-oriented, functional, and reactive programmingKey FeaturesStrengthen your knowledge of important programming concepts and the latest features in JavaExplore core programming topics including GUI programming, concurrency, and error handlingLearn the idioms and best practices for writing high-quality Java codeBook DescriptionJava is one of the preferred languages among developers, used in everything right from smartphones, and game consoles to even supercomputers, and its new features simply add to the richness of the language. This book on Java programming begins by helping you learn how to install the Java Development Kit. You will then focus on understanding object-oriented programming (OOP), with exclusive insights into concepts like abstraction, encapsulation, inheritance, and polymorphism, which will help you when programming for real-world apps. Next, you’ll cover fundamental programming structures of Java such as data structures and algorithms that will serve as the building blocks for your apps. You will also delve into core programming topics that will assist you with error handling, debugging, and testing your apps. As you progress, you’ll move on to advanced topics such as Java libraries, database management, and network programming, which will hone your skills in building professional-grade apps.Further on, you’ll understand how to create a graphic user interface using JavaFX and learn to build scalable apps by taking advantage of reactive and functional programming.By the end of this book, you’ll not only be well versed with Java 10, 11, and 12, but also gain a perspective into the future of this language and software development in general.What you will learnLearn and apply object-oriented principlesGain insights into data structures and understand how they are used in JavaExplore multithreaded, asynchronous, functional, and reactive programmingAdd a user-friendly graphic interface to your applicationFind out what streams are and how they can help in data processingDiscover the importance of microservices and use them to make your apps robust and scalableExplore Java design patterns and best practices to solve everyday problemsLearn techniques and idioms for writing high-quality Java codeWho this book is forStudents, software developers, or anyone looking to learn new skills or even a language will find this book useful. Although this book is for beginners, professional programmers can benefit from it too. Previous knowledge of Java or any programming language is not required.
R 1,335.00

Core Java
The #1 Java Guide for Serious Programmers: Fully Updated through Java 17 "This is the definitive reference and instructional work for Java and the Java ecosystem." ---Andrew Binstock, Java Magazine Core Java, Volume I: Fundamentals, Twelfth Edition, is the definitive guide to writing robust, maintainable code. Whatever version of Java you are using---up to and including Java 17---this book will help you achieve a deep and practical understanding of the language and APIs. With hundreds of realistic examples, Cay S. Horstmann reveals the most powerful and effective ways to get the job done. This book is written for readers with prior programming experience who are looking for in-depth coverage of the Java language and platform. You'll learn about all language features in detail, including the recent improvements in Java 17. The applied chapters and code examples cover the most up-to-date capabilities of the vast Java library. For 25 years, Core Java has prepared serious programmers for serious Java programming. This first of two volumes offers in-depth coverage of fundamental Java programming, including object-oriented programming, generics, collections, lambda expressions, concurrency, and functional programming. Classic material for Swing UI programming is included for those who need it. This edition's new content covers text blocks, switch enhancements, records, pattern matching for instanceof, sealed classes, and more. Master foundational techniques, idioms, and best practices for writing superior Java codeLeverage the power of interfaces, lambda expressions, and inner classesHarden programs through effective exception handling and debuggingWrite safer, more reusable code with generic programmingImprove performance and efficiency with Java's standard collectionsExplore simple programs with JShell and assemble complex programs with archives and modulesBuild cross-platform GUIs with the Swing toolkitFully utilize multicore processors with Java's powerful concurrency modelSee Core Java, Volume II: Advanced Features, Twelfth Edition (ISBN: 978-0-13-787107-0), for expert coverage of Java 17 enterprise features, the module system, annotations, networking, security, and advanced UI programming. Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.
R 1,954.00

R 367.00
Java for Android
This book is for you if you want to learn Java and specialize in Android application development. To save you time and effort, this book covers the most important Java programming concepts that are directly related to Android programming. All in an easy to follow tutorial. It is a guide to building real-world mobile applications in Java. Here are some of the topics in this book: - Java language syntax - Object-oriented programming - The Collections Framework - Working with numbers and dates - Error handling - Input output - Generics - Annotations - Internationalization - Networking - Multithreading - Android activities - UI components - Layouts - Event handling - Fragments - Taking still pictures - Making videos - Animation - Working with files - Database access - Styles and themes
R 916.00

R 916.00

Fundamentals of Java Programming
Making extensive use of examples, this textbook on Java programming teaches the fundamental skills for getting started in a command-line environment. Meant to be used for a one-semester course to build solid foundations in Java, Fundamentals of Java Programming eschews second-semester content to concentrate on over 180 code examples and 250 exercises.Key object classes (String, Scanner, PrintStream, Arrays, and File) are included to get started in Java programming. The programs are explained with almost line-by-line descriptions, also with chapter-by-chapter coding exercises.Teaching resources include solutions to the exercises, as well as digital lecture slides.
R 2,534.00


Quick Java
"We’ll be doing this next project in Java."Unfortunately, you’re a C++ programmer, or maybe a Python programmer. How are you going to get up to speed in a hurry? There are lots of Java books for beginners, telling you all about what a computer is and how it represents everything in bits. You don’t need that. At the other extreme, there are thousand-page tomes that you aren’t going to get through in a few days, if ever. You need something in-between.This book is intended to fill that gap. It’s written for the programmer who doesn’t need to be taught how to program, just how to do it in Java—and who needs to get started in a hurry.Java is covered from the inside out. First, all the things that go inside a class, most of which are practically identical to C++. After that, all the various and complicated kinds of classes and interfaces and how they relate to each other in large-scale programs.Testing is essential, so (unlike most Java books) JUnit is covered in detail. Then, in case you need to go in that direction, some functional programming, a little about parallel programming, and more than enough to get you started in building GUIs (graphical user interfaces) and doing animation.There’s a lot in this little book and, despite my best efforts, you won’t learn Java in a weekend. But it should be a good start.FEATURES Circular approach allows very fast entry into Java Full description of Junit testing Summary of functional programming in Java Introduction to synchronization and parallel processing Extensive description of building GUIs
R 5,634.36

R 458.00

Beginning Java Data Structures and Algorithms
Though your application serves its purpose, it might not be a high performer. Learn techniques to accurately predict code efficiency, easily dismiss inefficient solutions, and improve the performance of your application.Key FeaturesExplains in detail different algorithms and data structures with sample problems and Java implementations where appropriateIncludes interesting tips and tricks that enable you to efficiently use algorithms and data structuresCovers over 20 topics using 15 practical activities and exercises Book DescriptionLearning about data structures and algorithms gives you a better insight on how to solve common programming problems. Most of the problems faced everyday by programmers have been solved, tried, and tested. By knowing how these solutions work, you can ensure that you choose the right tool when you face these problems.This book teaches you tools that you can use to build efficient applications. It starts with an introduction to algorithms and big O notation, later explains bubble, merge, quicksort, and other popular programming patterns. You’ll also learn about data structures such as binary trees, hash tables, and graphs. The book progresses to advanced concepts, such as algorithm design paradigms and graph theory. By the end of the book, you will know how to correctly implement common algorithms and data structures within your applications.What you will learnUnderstand some of the fundamental concepts behind key algorithmsExpress space and time complexities using Big O notation.Correctly implement classic sorting algorithms such as merge and quicksortCorrectly implement basic and complex data structuresLearn about different algorithm design paradigms, such as greedy, divide and conquer, and dynamic programmingApply powerful string matching techniques and optimize your application logicMaster graph representations and learn about different graph algorithmsWho this book is forIf you want to better understand common data structures and algorithms by following code examples in Java and improve your application efficiency, then this is the book for you. It helps to have basic knowledge of Java, mathematics and object-oriented programming techniques.
R 912.00

R 1,245.18

R 3,060.32

R 608.00

R 445.00

R 611.00

R 1,139.00

R 570.00

R 2,166.45

R 916.00

R 916.00


R 458.00














































