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R 704.00

Python Practice Lab
A guide to learning basic programming by writing fun, working programs that gradually become more complexThis classroom-tested, workbook-style text teaches basic programming by guiding readers to write Python programs that mimic interactive chatbots. Unlike textbooks with opaque examples explained in dry, monotonous code, Python Practice Lab engages readers immediately, with more than thirty motivating and hands-on examples. Readers learn by writing fun, working programs that gradually become more difficult as new concepts are introduced. Most exercises are open ended, promoting creativity in the process of learning. Along with coding practice, the book offers brief introductions to a range of other topics in computer science, including recommendation systems, computer vision, and big data, and relates these subjects to the programming concepts covered in the book. Python Practice Lab will be an essential resource for anyone who wants to learn to program, instructors teaching Python to beginners, and students who want to supplement their coursework by building complete and functional programs.Uses natural language and text strings rather than math as the main building blocks for learning about program structureRewrites code comprehension exercises in equivalent code with inclusive and approachable variables rather than terse, single-letter variablesChallenges readers to write a full program in each chapterPresents a selection of projects at the end of the book that integrates the concepts introduced in previous chapters
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R 580.00

Handbook of Logic in Artificial Intelligence and Logic Programming: Volume 2: Deduction Methodologies
Logic is now widely recognized to be one of the foundational disciplines of computing and has found applications in virtually all aspects of the subject, from software engineering and hardware to programming languages and artificial intelligence. There is a growing need for an in-depth survey of the applications of logic in Al and computer science. The Handbook of Logic in Articial Intelligence and Logic Programming and its companion, the Handbook of Logic in Computer Science, have been created in response to this need. We see the creation of the Handbook as a combination of authoritative exposition, comprehensive survey, and fundamental research exploring the underlying themes in the various areas. The intended audience is graduate students and researchers in the areas of A1 and logic, as well as other people interested in the subject. We assume as background some mathematical sophistication. Much of the material will be of interest to logicians and mathematicians. The tables of contents of the volumes were finalized after extensive discussions between handbook authors and second readers. This book is intended for theoretical computer scientists; logicians.Volume Co-ordinator:: S
R 17,512.61


Programming with Python
Based on the latest version of the language, this book offers a self-contained, concise and coherent introduction to programming with Python. The book’s primary focus is on realistic case study applications of Python. Each practical example is accompanied by a brief explanation of the problem-terminology and concepts, followed by necessary program development in Python using its constructs, and simulated testing. Given the open and participatory nature of development, Python has a variety of incorporated data structures, which has made it difficult to present it in a coherent manner. Further, some advanced concepts (super, yield, generator, decorator, etc.) are not easy to explain. The book specially addresses these challenges; starting with a minimal subset of the core, it offers users a step-by-step guide to achieving proficiency.
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Lifelong Machine Learning, Second Edition
Lifelong Machine Learning, Second Edition is an introduction to an advanced machine learning paradigm that continuously learns by accumulating past knowledge that it then uses in future learning and problem solving. In contrast, the current dominant machine learning paradigm learns in isolation: given a training dataset, it runs a machine learning algorithm on the dataset to produce a model that is then used in its intended application. It makes no attempt to retain the learned knowledge and use it in subsequent learning. Unlike this isolated system, humans learn effectively with only a few examples precisely because our learning is very knowledge-driven: the knowledge learned in the past helps us learn new things with little data or effort. Lifelong learning aims to emulate this capability, because without it, an AI system cannot be considered truly intelligent.Research in lifelong learning has developed significantly in the relatively short time since the first edition of this book was published. The purpose of this second edition is to expand the definition of lifelong learning, update the content of several chapters, and add a new chapter about continual learning in deep neural networks—which has been actively researched over the past two or three years. A few chapters have also been reorganized to make each of them more coherent for the reader. Moreover, the authors want to propose a unified framework for the research area. Currently, there are several research topics in machine learning that are closely related to lifelong learning—most notably, multi-task learning, transfer learning, and meta-learning—because they also employ the idea of knowledge sharing and transfer. This book brings all these topics under one roof and discusses their similarities and differences. Its goal is to introduce this emerging machine learning paradigm and present a comprehensive survey and review of the important research results and latest ideas in the area. This book is thus suitable for students, researchers, and practitioners who are interested in machine learning, data mining, natural language processing, or pattern recognition. Lecturers can readily use the book for courses in any of these related fields.
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R 2,136.00

Python GUI Programming - A Complete Reference Guide
Explore Python’s GUI frameworks and create visually stunning and feature-rich applicationsKey FeaturesIntegrate stunning data visualizations using Tkinter Canvas and MatplotlibUnderstand the basics of 2D and 3D animation in GUI applicationsExplore PyQt’s powerful features to easily design and customize your GUI applicationsBook DescriptionA responsive graphical user interface (GUI) helps you interact with your application, improves user experience, and enhances the efficiency of your applications. With Python, you’ll have access to elaborate GUI frameworks that you can use to build interactive GUIs that stand apart from the rest.This Learning Path begins by introducing you to Tkinter and PyQt, before guiding you through the application development process. As you expand your GUI by adding more widgets, you'll work with networks, databases, and graphical libraries that enhance its functionality. You'll also learn how to connect to external databases and network resources, test your code, and maximize performance using asynchronous programming. In later chapters, you'll understand how to use the cross-platform features of Tkinter and Qt5 to maintain compatibility across platforms. You’ll be able to mimic the platform-native look and feel, and build executables for deployment across popular computing platforms.By the end of this Learning Path, you'll have the skills and confidence to design and build high-end GUI applications that can solve real-world problems.This Learning Path includes content from the following Packt products:Python GUI Programming with Tkinter by Alan D. MooreQt5 Python GUI Programming Cookbook by B. M. HarwaniWhat you will learnVisualize graphs in real time with Tkinter’s animation capabilitiesUse PostgreSQL authentication to ensure data security for your applicationWrite unit tests to avoid regression when updating codeHandle different signals generated on mouse clicks using QSpinBox and slidersEmploy network concepts, internet browsing, and Google Maps in UIUse graphics rendering to implement animations in your GUIWho this book is forIf you’re an intermediate Python programmer looking to enhance your coding skills by writing powerful GUIs in Python using PyQT and Tkinter, this is an ideal Learning Path for you. A strong understanding of the Python language is a must to grasp the concepts explained in this book.
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Practical Python Programming for IoT
Leverage Python and Raspberry Pi to create complex IoT applications capable of creating and detecting movement and measuring distance, light, and a host of other environmental conditionsKey FeaturesLearn the fundamentals of electronics and how to integrate them with a Raspberry PiUnderstand how to build RESTful APIs, WebSocket APIs, and MQTT-based applicationsExplore alternative approaches to structuring IoT applications with PythonBook DescriptionThe age of connected devices is here, be it fitness bands or smart homes. It's now more important than ever to understand how hardware components interact with the internet to collect and analyze user data. The Internet of Things (IoT), combined with the popular open source language Python, can be used to build powerful and intelligent IoT systems with intuitive interfaces. This book consists of three parts, with the first focusing on the "Internet" component of IoT. You'll get to grips with end-to-end IoT app development to control an LED over the internet, before learning how to build RESTful APIs, WebSocket APIs, and MQTT services in Python. The second part delves into the fundamentals behind electronics and GPIO interfacing. As you progress to the last part, you'll focus on the "Things" aspect of IoT, where you will learn how to connect and control a range of electronic sensors and actuators using Python. You'll also explore a variety of topics, such as motor control, ultrasonic sensors, and temperature measurement. Finally, you'll get up to speed with advanced IoT programming techniques in Python, integrate with IoT visualization and automation platforms, and build a comprehensive IoT project. By the end of this book, you'll be well-versed with IoT development and have the knowledge you need to build sophisticated IoT systems using Python.What you will learnUnderstand electronic interfacing with Raspberry Pi from scratchGain knowledge of building sensor and actuator electronic circuitsStructure your code in Python using Async IO, pub/sub models, and moreAutomate real-world IoT projects using sensor and actuator integrationIntegrate electronics with ThingSpeak and IFTTT to enable automationBuild and use RESTful APIs, WebSockets, and MQTT with sensors and actuatorsSet up a Raspberry Pi and Python development environment for IoT projectsWho this book is forThis IoT Python book is for application developers, IoT professionals, or anyone interested in building IoT applications using the Python programming language. It will also be particularly helpful for mid to senior-level software engineers who are experienced in desktop, web, and mobile development, but have little to no experience of electronics, physical computing, and IoT.
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Raspberry Pi Image Processing Programming
Understand the concepts of image processing with Python 3 and create applications using Raspberry Pi 4. This book covers image processing with the latest release of Python 3, using Raspberry Pi OS and Raspberry Pi 4B with the 8 GB RAM model as the preferred computing platform.This second edition begins with the installation of Raspberry Pi OS on the latest model of Raspberry Pi and then introduces Python programming language, IDEs for Python, and digital image processing. It also illustrates the theoretical foundations of Image processing followed by advanced operations in image processing. You'll then review image processing with NumPy, and Matplotlib followed by transformations, interpolation, and measurements of images. Different types of filters such as Kernels convolution filters, low pass filters, high pass filters, and Fourier filters are discussed in a clear, methodical manner. Additionally, the book examines various image processing techniques such as Morphology, Thresholding, and Segmentation, followed by a chapter on live webcam input with OpenCV, an image processing library with Python. The book concludes with an appendix covering a new library for image processing with Python, pgmagik, followed by a few important tips and tricks relevant to RPi.What You'll LearnGet started with Raspberry Pi and PythonUnderstand Image Processing with PillowSee how image processing is processed using Numpy and MatplotlibUse Pi camera and webcamWho This Book Is ForRaspberry Pi and IoT enthusiasts, and Python and Open Source professionals
R 1,254.00

Programming Pig 2e
For many organizations, Hadoop is the first step for dealing with massive amounts of data. The next step? Processing and analyzing datasets with the Apache Pig scripting platform. With Pig, you can batch-process data without having to create a full-fledged application, making it easy to experiment with new datasets. Updated with use cases and programming examples, this second edition is the ideal learning tool for new and experienced users alike. You'll find comprehensive coverage on key features such as the Pig Latin scripting language and the Grunt shell. When you need to analyze terabytes of data, this book shows you how to do it efficiently with Pig.Delve into Pig's data model, including scalar and complex data types Write Pig Latin scripts to sort, group, join, project, and filter your data Use Grunt to work with the Hadoop Distributed File System (HDFS) Build complex data processing pipelines with Pig's macros and modularity features Embed Pig Latin in Python for iterative processing and other advanced tasks Use Pig with Apache Tez to build high-performance batch and interactive data processing applications Create your own load and store functions to handle data formats and storage mechanisms
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R 1,867.92

Beginning Python Games Development, Second Edition
Beginning Python Games Development, Second Edition teaches you how to create compelling games using Python and the PyGame games development library. It will teach you how to create visuals, do event handling, create 3D games, add media elements, and integrate OpenGL into your Python game.In this update to the first ever book to cover the popular open source PyGame games development library, you'll stand to gain valuable technical insights and follow along with the creation of a real-world, freely downloadable video game. Written by industry veterans and Python experts Will McGugan and Harrison Kinsley, this is a comprehensive, practical introduction to games development in Python. You can also capitalize upon numerous tips and tricks the authors have accumulated over their careers creating games for some of the world's largest game developers.
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R 763.00


Programming with Python
This book is an introduction to Python Programming and provides a practical approach to the subject. The basic concepts of Python are explained in detail and augmented with examples and diagrams for a thorough understanding of the subject.The book is primarily aimed at students with little or no prior knowledge of programming languages. However, self-taught and hobbyist programmers, scientists, engineers, computing professionals and computer scientists and others who need to program as part of their work may also use this book for understanding the basic concepts of Python.Print edition not for sale in South Asia (India, Sri Lanka, Nepal, Bangladesh, Pakistan or Bhutan)
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R 489.00

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Introduction to Python Programming and Data Structures, Global Edition
For introductory courses in Python Programming and Data Structures. A fundamentals first approach to programming helps students create efficient, elegant code. Introduction to Python Programming and Data Structures introduces students to basic programming concepts using a fundamentals-first approach that prepares students to learn object-oriented programming and advanced Python programming. This approach presents programming concepts and techniques that include control statements, loops, functions, and arrays before designing custom classes. Students learn basic logic and programming concepts prior to moving into object-oriented and GUI programming. The content incorporates a wide variety of problems with various levels of difficulty and covers many application areas to engage and motivate students.
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