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R 466.00

Temporal Logic of Programs
Introduction to the temporal logic of - in particular paral- lel - programs.Divided into three main parts: - Presenta- tion of the pure temporal logic: language, semantics, and proof theory; - Representation of programs and their proper- ties within the language of temporal logic; - Application of the logical apparatus to the verification of program proper- ties including a new embedding of Hoare's logic into the temporal framework.
R 1,591.08

Programming Big Data Applications: Scalable Tools And Frameworks For Your Needs
In the age of the Internet of Things and social media platforms, huge amounts of digital data are generated by and collected from many sources, including sensors, mobile devices, wearable trackers and security cameras. These data, commonly referred to as Big Data, are challenging current storage, processing and analysis capabilities. New models, languages, systems and algorithms continue to be developed to effectively collect, store, analyze and learn from Big Data. Programming Big Data Applications introduces and discusses models, programming frameworks and algorithms to process and analyze large amounts of data. In particular, the book provides an in-depth description of the properties and mechanisms of the main programming paradigms for Big Data analysis, including MapReduce, workflow, BSP, message passing, and SQL-like. Through programming examples it also describes the most used frameworks for Big Data analysis like Hadoop, Spark, MPI, Hive, Storm and others. We discuss and compare the different systems by highlighting the main features of each of them, their diffusion (both within their community of developers and users), and their main advantages and disadvantages in implementing Big Data analysis applications.
R 4,220.88

Hands-On Object-Oriented Programming
Learn how to easily design and implement a software system using object-oriented programming. Through hands-on activities, this book equips you with the real-world practice needed to master OOP skills that can be applied universally across any programming language. This book is dedicated to bridging the gap between theoretical concepts and practical implementation in software development using OOP. Readers will first understand the importance of OOP in handling software complexities before learning how to model real-world problems through access control, extendible object design, and object relationships. Specifically, the author discusses how to use inheritance, association, and polymorphism concepts for implementing reusable and easy-to-use complex software. More importantly, this book covers design patterns and event-driven programming for learning how to model complex interactions among various objects of the software system to implement various use cases. Unlike existing books on OOP which teach syntax and semantics through standard examples, this book leverages an immersive learning experience through a variety of real-world use cases, applications, games, and system software. While written in C++, the skills can be applied to any OOP language of the reader's preference. The book's last chapters will quickly introduce Python and Solidity languages for learning advanced technologies. By the end, novice and seasoned developers will know how to implement practical and reusable software systems with confidence. What You Will Learn Apply OOP concepts through real-time use cases: games, applications software (online shopping, reservations, etc.), system software (protocols, simulators, etc.), and modeling and implementation using C+Design and implement reusable and extendible software with OOPUnderstand the importance of design patterns and learn how to use them for solving real-time issuesUse event-driven programming for implementing complete interactions of complex application software, system software, and simulatorsImplement OOP using C++ features and discover Python and Solidity constructs for OOP Who This Book Is For Beginners and intermediate software developers with basic programming knowledge to quickly learn OOP concepts with C++. Advanced users will find it useful for quickly exploring best-design principles, patterns, and event-driven programming for implementing complex software systems.
R 1,482.00

Microsoft Outlook Programming
Microsoft Outlook Programming unleashes the power of Microsoft Outlook, allowing administrators and end users to customize Outlook in the same way that they've used macros and templates to customize other programs like Excel and Word. Experienced developers will find the quick-start information they need to begin integrating Outlook into their applications. Microsoft Exchange administrators will get help automating common tasks such as announcing public folders and importing data to custom forms.Microsoft Outlook is the most widely used email program, and it offers the most programmability. This book introduces key concepts for programming both Outlook forms for storing and exchanging data and Visual Basic for Applications modules that add new features to Outlook. Central to this new edition, which covers both Outlook 2000 and Outlook 2002, is awareness of tighter security in Outlook. Designed to prevent transmission of computer viruses, the security restrictions can also get in the way of legitimate programs, but this book offers workarounds within the reach of novice programmers. It also covers many of the new features of Outlook 2002, such as the integrated Outlook View Control and searching across multiple folders using SQL syntax and the Search object.
R 2,441.00

R 1,105.39

NeXTSTEP™ Programming
NeXTSTEP is the central software of the NeXT workstation. Itcombines object-oriented programming tools, interfacecustomizing utilities, a multitasking Unix operating system,built-in networking, multimedia connections and DisplayPostscript for showing on the screen exactly what will beprinted out on paper. It makes programming faster andsmoother than on other systems platforms. It is so unique,that NeXT Computer, Inc., will be making the 3.0 Version ofthis software available for users working on otherplatforms, specifically the Intel 486 PC machines, therebyenormously broadening the potential usership for NeXTSTEP.The book by Garfinkel and Mahoney will be the firstcomprehensive work dealing with the 3.0 Version of theNeXTSTEP in the context of writing programming applicationswith it. Garfinkel, an experienced author and Senior Editorof NeXTWORLD magazine, has joined forces with an experiencedcomputer scientist and NeXT User Program Director, Mahoney,to create this authoritative, "hands on" work for all NeXTusers and developers desiring to program in thisobject-oriented environment.
R 1,676.48

R 1,159.00

R 641.00

Neuro-Linguistic Programming in Alcoholism Treatment
Here is a practical and clearly written guide to the use of Neuro-Linguistic Programming in the treatment of alcoholism and other addictions. This comprehensive volume illustrates how the focus of Neuro-Linguistic Programming (NLP) on the individual and the family increases the effectiveness of counseling by targeting the uniqueness of each individual and his or her family system. Professionals will also learn how NLP facilitates effective interventions and helps alcoholics create internal coping skills to begin and maintain the recovery process. Neuro-Linguistic Programming in Alcoholism Treatment is a wealth of innovative, state-of-the-art information on the history of NLP, basic NLP assumptions, concepts for establishing rapport with clients, and essential family participation in NLP.Each chapter directs itself either to a specific NLP technique, featuring clear case demonstrations and a step-by-step outline for applying the technique to the development of the counseling process in working with addicted systems, or to a particular group affected by addiction, such as alcoholics, children of alcoholics, or the addicted family as a unit. Clinicians focus on alcoholism and other addictions as treatable conditions, applying specific strategies and techniques--initially developed in Neuro-Linguistic Programming and Hypnotherapy--adapted to meet the demands of alcoholism and addiction treatment specialists. This important volume allows for a substantial increase in the repertoire of treatment choices available to professionals and enables clinicians to individualize treatment. An extensive bibliography is included to further assist readers in gaining additional skills in the treatment of alcoholics and other addicts.
R 3,673.26


R 593.00

R 367.00


Rust Programming Handbook
Dive deep into the essentials of Rust with this definitive guide that covers core programming features, techniques, and principles, setting a solid foundation for advanced system and web programming.Purchase of the print or Kindle book includes a free eBook in PDF formatKey FeaturesBoost your career by mastering Rust's unique features, from systems programming to secure web applicationsStay ahead of the curve with insights into the latest tools and frameworks within the Rust ecosystemTurn theoretical knowledge into practical expertise with engaging projects and step-by-step tutorialsBook DescriptionThe Rust Programming Handbook is a deeply engaging and meticulously crafted book designed to immerse programmers into the intricate world of Rust’s core principles and sophisticated features. This book not only enhances your coding skills but also prepares you to tackle complex challenges in software development, optimizing your code for better performance and reliability.You will explore Rust’s powerful concurrency models, rigorous memory safety guarantees, and its versatile trait system. Discover the foundational elements that make Rust a standout language for developing safe and efficient applications. The book will show you how these core principles can seamlessly transition into real-world applications. You will learn how to apply Rust's capabilities to systems programming and web development, extending the reach of its safety and efficiency benefits across different programming domains. Whether it's creating low-level system components or high-performance web services, the book provides practical examples to integrate Rust effectively into a variety of projects.Elevate your coding skills and become a sought-after professional in the tech industry with this essential guide. Rust from Beginner to Professional is your definitive toolkit for mastering advanced Rust programming techniques and writing high-quality code.What you will learnThoroughly understand Rust's unique programming model and its advantages for software developmentImplement advanced features like smart pointers, concurrency, and error handling to write efficient and secure codeSeamlessly incorporate Rust into your projects, enhancing both performance and scalabilityPrepare for sophisticated development tasks in systems and web programming using RustNavigate Rust's ecosystem with the latest tools and frameworks to stay ahead in technologyWho this book is forThis book is ideal for readers with a foundational knowledge of Rust as well as experienced developers from other programming backgrounds. Whether you're starting your journey with Rust and aiming to deepen your expertise, or you're an experienced developer in languages like C++, Java, or Python transitioning to Rust, this book offers a comprehensive understanding of its core mechanics. Technical leads and software architects who aim to implement Rust in their projects will find valuable insights into enhancing performance and safe
R 1,791.00

R 1,379.75

Microsoft Access 2019 Programming by Example with VBA, XML, and ASP
The book shows you how you can build database solutions with Data Access Objects (DAO) and ActiveXData Objects (ADO); define database objects and manage database security with SQL; enhance and alter the way users interact with database applications with Ribbon customizations and event programming in forms and reports. You also learn how to program Microsoft Access databases for Internet access with Active Server Pages (Classic ASP), HTML, and XML. Features:Contains over thirty chapters loaded with illustrated "Hands-On" exercises and projects that guide you through the VBA programming language. Each example tells you exactly where to enter code and how to test it and then run it.Includes a companion disc with source code, supplemental files ,and colour screen captures (also available from the publisher for download)Explains how to store data for further manipulation in variables, arrays, and collections while teaching you to write both simple and complex VBA programming routines and functions.Teaches you how to programmatically create and access database tables and fields.Shows you how to insert, update, and delete data via programming code using various data access techniques.Gets you proficient creating and running simple and parameterized queries against your Access databases.Gets you comfortable using external data sources with Access (Excel, Word, flat files, XML, and SQL Server).Teaches you how to take control of your forms and reports by writing programming code known as event procedures.Shows you how to use various types of macros and templates.Takes your programming skills to the Web by introducing you to dynamic XML and Classic ASP pages.ONTHE DISC! (Files are also available by emailing proof of purchase to the publisher at info@merclearning.com)All source code and supplemental files for the "Hands-On" exercises and custom projectsAll images from the text (including 4-colour screenshots)
R 1,481.00

R 3,603.14

Program Analysis and Compilation, Theory and Practice
Reinhard Wilhelm's career in Computer Science spans more than a third of a century. This Festschrift volume, published to honor him on his 60th Birthday on June 10, 2006, includes 15 refereed papers by leading researchers, his graduate students and research collaborators, as well as current and former colleagues, who all attended a celebratory symposium held at Schloss Dagstuhl, Germany.
R 1,569.16

R 1,695.00

Practical C++ STL Programming
Learn how to use the classes, algorithms, and other programming constructs of C++ STL. This comprehensive and practical guide covers a broad range of STL programming topics and highlights numerous programming constructs from the C++20 and C++23 standards.Mastering use of STL can be daunting for both new and experienced C++ programmers. It doesn’t help that the ISO C++ specification documents are meticulous and verbose. This book is organized to help you quickly understand C++ STL programming, focusing on the real-world aspects of its usage. Rather than spend time providing extensive explanations of the inner workings of STL, author Daniel Kusswurm judiciously explores these intricacies only when they advance the reader’s understanding of a particular topic.This book is accompanied by over 100 source code examples, designed to accelerate learning by emphasizing practical use cases. It coincides with the C++20 and C++23 standards and works with any OS platform that supports these standards including Windows (Visual C++), Linux (GNU C++) and macOS (clang). After reading Practical C++ STL Programming, you’ll be able to exploit the computational capabilities of STL to implement a wide variety of software algorithms and solve unique programming challenges.What You Will Learn Explore STL capabilities, including how to generate formatted output, utilize sequence containers, apply utility classes, exploit smart pointers, manipulate associative containers, and exercise container adaptors.Apply algorithms and iterators to perform a wide variety of container operations including sorts, searches, insertions, removals, and erasures.Utilize ranges and range iterators, adaptors, views, compositions, projections, and factories.Perform file and directory operations using STL’s file system classes.Execute chronological calculations and formatting using the time classes.Employ STL’s random number generation and distribution classes.Implement numerical processing algorithms using STL’s std::valarray and std:complex classes.Accelerate program performance using STL’s concurrency classes and algorithm execution policies.Who This Book Is For Software developers and programmers who understand the basic syntax and semantics of C++ and want/need to learn how to use STL’s classes and algorithms, or programmers who have experience using STL as specified by the C++11/14/17 standards and are interested in learning how to use the new STL classes and algorithms of C++20/23. Computer science/engineering students or hobbyists who want to learn about or better understand the capabilities of STL.
R 2,280.00

Generic Programming
Generic programming attempts to make programming more efficient by making it more general. This book is devoted to a novel form of genericity in programs, based on parameterizing programs by the structure of the data they manipulate.The book presents the following four revised and extended chapters first given as lectures at the Generic Programming Summer School held at the University of Oxford, UK in August 2002:- Generic Haskell: Practice and Theory- Generic Haskell: Applications- Generic Properties of Datatypes- Basic Category Theory for Models of Syntax
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R 611.00

R 2,203.64

Beginning Programming All-in-One For Dummies
Let there be code! Beginning Programming All-in-One For Dummies offers one guide packed with 7 books to teach you programming across multiple languages. Coding can seem complex and convoluted, but Dummies makes it simple and easy to understand. You’ll learn all about the principles of programming, algorithms, data structures, debugging programs, unique applications of programming and more while learning about some of the most popular programming languages used today. Move confidently forward in your computer science coursework or straight into the workforce. You’ll come away with a rock-solid foundation in the programming basics, using data, coding for the web, and building killer apps. Learn the basics of coding, including writing and compiling code, using algorithms, and data structuresGet comfortable with the syntax of several different programming languagesWrap your mind around interesting programming opportunities such as conducting biological experiments within a computer or programming a video game engineDevelop cross-platform applications for desktop and mobile devicesThis essential guide takes the complexity and convolution out of programming for beginners and arms you with the knowledge you need to follow where the code takes you.
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R 611.00

Declarative Programming, Sasbachwalden 1991
Declarative programming languages are based on sound mathematical foundations which means that they offer many advantages for software development. These advantages include their powerful descriptive capabilities, the availability of program analysis techniques and the potential for parallel execution. This volume contains the proceedings of a seminar and workshop organised by the Esprit Basic Research Action Phoenix in collaboration with the Esprit Basic Research Action Integration. Both these groups have been closely involved in investigating the foundations of declarative programming and the integration of various language paradigms, as well as the developing aspects of related technology. The main aim of the seminar and workshop was to provide a forum for the results of this work, together with contributions from other researchers in the same field. These papers cover a variety of important technical areas such as foundations and languages, program transformation and analysis, integrated approaches, implementation techniques, abstract machines and programming methodology. The resulting volume provides an in-depth picture of current research into declarative programming. It will be of special interest to researchers in programming languages and methodology, students of artificial intelligence and anyone involved in industrial research and development.
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R 825.00

Programming with Motif™
About this Book This book is a detailed introduction to programming with the OSF /MotifI'M graphical user interface. It is an introduction in that it does not require the reader to have experience programming in the X Window environment. It is detailed in that it teaches you how to use the interface components provided by Motif in a complex application. Although it contains a great deal of reference material, it is not meant as an authoritative reference - that is the job of the OSF/Motif Programmer's Reference, which uses over 900 pages in the process. Instead, this book provides its reference material in a practical, "how to" manner and allows the reader to use the Programmer's Reference effectively. The target reader is an experienced C programmer and user of the X Window System under the UNIX operating system. 'the reader should be familiar with the tools provided by UNIX for the compilation and testing of programs; while this book does examine the process by which a Motif program is compiled, it does not explain that process. It also assumes that the reader is familiar with "x" terms such as 'pointer' and 'display'.
R 3,336.09

R 519.00

Program Evaluation Theory and Practice
The leading text that covers both the theory and practice of evaluation in one engaging volume has now been revised and updated with additional evaluation approaches (such as mixed methods and principles-focused evaluation) and new methods (such as technologically based strategies). The book features examples of small- and large-scale evaluations from a range of fields, many with reflective commentary from the evaluators; helpful checklists; and carefully crafted learning activities. Major theoretical paradigms in evaluation--and the ways they inform methodological choices--are explained. Readers learn effective strategies for clarifying their own theoretical assumptions; working with stakeholders; developing questions; using quantitative, qualitative, and mixed methods designs; selecting data collection and sampling strategies; analyzing data; and communicating and utilizing findings. The new companion website provides extensive recommended online resources and tools, organized by chapter. New to This Edition *Additional evaluation approaches: collaborative evaluation, principles-focused evaluation, and desk reviews. *Coverage of new data collection technologies and methods of qualitative coding. *Expanded discussions of logic models, cost–benefit analysis, and mixed methods designs. *Many new and updated sample studies. Pedagogical Features *Reflection questions that prepare students to read each chapter. *"Extending Your Thinking" questions and practical activities. *Boxes delving into key concepts and example studies. *End-of-book Glossary, and highlighted key terms throughout. *Companion website with links to helpful resources on all aspects of evaluation.
R 3,297.00

Rule-Based Programming
Rule-Based Programming is a broad presentation of the rule-based programming method with many example programs showing the strengths of the rule-based approach. The rule-based approach has been used extensively in the development of artificial intelligence systems, such as expert systems and machine learning. This rule-based programming technique has been applied in such diverse fields as medical diagnostic systems, insurance and banking systems, as well as automated design and configuration systems. Rule-based programming is also helpful in bridging the semantic gap between an application and a program, allowing domain specialists to understand programs and participate more closely in their development. Over sixty programs are presented and all programs are available from an ftp site. Many of these programs are presented in several versions allowing the reader to see how realistic programs are elaborated from `back of envelope' models. Metaprogramming is also presented as a technique for bridging the `semantic gap'. Rule-Based Programming will be of interest to programmers, systems analysts and other developers of expert systems as well as to researchers and practitioners in artificial intelligence, computer science professionals and educators.
R 4,657.39

R 457.00

Learn to Program with Assembly
Many programmers have limited effectiveness because they don't have a deep understanding of how their computer actually works under the hood. In Learn to Program with Assembly, you will learn to program in assembly language - the language of the computer itself. Assembly language is often thought of as a difficult and arcane subject. However, author Jonathan Bartlett presents the material in a way that works just as well for first-time programmers as for long-time professionals. Whether this is your first programming book ever or you are a professional wanting to deepen your understanding of the computer you are working with, this book is for you. The book teaches 64-bit x86 assembly language running on the Linux operating system. However, even if you are not running Linux, a provided Docker image will allow you to use a Mac or Windows computer as well.The book starts with extremely simple programs to help you get your grounding, going steadily deeper with each chapter. At the end of the first section, you will be familiar with most of the basic instructions available on the processor that you will need for any task. The second part deals with interactions with the operating system. It shows how to make calls to the standard library, how to make direct system calls to the kernel, how to write your own library code, and how to work with memory. The third part shows how modern programming language features such as exception handling, object-oriented programming, and garbage collection work at the assembly language level. Additionally, the book comes with several appendices covering various topics such as running the debugger, vector processing, optimization principles, a list of common instructions, and other important subjects.This book is the 64-bit successor to Jonathan Bartlett's previous book, Programming from the Ground Up, which has been a programming classic for more than 15 years. This book covers similar ground but with modern 64-bit processors, and also includes a lot more information about how high level programming language features are implemented in assembly language.What You Will LearnHow the processor operates How computers represent data internally How programs interact with the operating systemHow to write and use dynamic code librariesHow high-level programming languages implement their features Who This Book Is ForAnyone who wants to know how their computer really works under the hood, including first time programmers, students, and professionals.
R 1,482.00

Algebraic Approaches to Program Semantics
In the 1930s, mathematical logicians studied the notion of "effective comput ability" using such notions as recursive functions, A-calculus, and Turing machines. The 1940s saw the construction of the first electronic computers, and the next 20 years saw the evolution of higher-level programming languages in which programs could be written in a convenient fashion independent (thanks to compilers and interpreters) of the architecture of any specific machine. The development of such languages led in turn to the general analysis of questions of syntax, structuring strings of symbols which could count as legal programs, and semantics, determining the "meaning" of a program, for example, as the function it computes in transforming input data to output results. An important approach to semantics, pioneered by Floyd, Hoare, and Wirth, is called assertion semantics: given a specification of which assertions (preconditions) on input data should guarantee that the results satisfy desired assertions (postconditions) on output data, one seeks a logical proof that the program satisfies its specification. An alternative approach, pioneered by Scott and Strachey, is called denotational semantics: it offers algebraic techniques for characterizing the denotation of (i. e. , the function computed by) a program-the properties of the program can then be checked by direct comparison of the denotation with the specification. This book is an introduction to denotational semantics. More specifically, we introduce the reader to two approaches to denotational semantics: the order semantics of Scott and Strachey and our own partially additive semantics.
R 2,779.98

C-Sea of Programs
This book is designed to serve as practical course for undergraduate course of engineering at first year level of many universities in accordance with the latest syllabus and also for those who are pursuing in computer science and applications. This book emphasizes on iCI as a programming language that includes brief introduction to basic concepts of C and execution guidelines exploring the students to step into the world of programming.
R 519.00

Scheme Programming Language
A thoroughly updated and expanded edition brings this popular introductory text and reference up to date with the current Scheme standard, the Revised6 Report on Scheme. Scheme is a general-purpose programming language, descended from Algol and Lisp, widely used in computing education and research and a broad range of industrial applications. This thoroughly updated edition of The Scheme Programming Language provides an introduction to Scheme and a definitive reference for standard Scheme, presented in a clear and concise manner. Written for professionals and students with some prior programming experience, it begins by leading the programmer gently through the basics of Scheme and continues with an introduction to some of the more advanced features of the language. The fourth edition has been substantially revised and expanded to bring the content up to date with the current Scheme standard, the Revised6 Report on Scheme. All parts of the book were updated and three new chapters were added, covering the language's new library, exception handling, and record-definition features. The book offers three chapters of introductory material with numerous examples, eight chapters of reference material, and one chapter of extended examples and additional exercises. All of the examples can be entered directly from the keyboard into an interactive Scheme session. Answers to many of the exercises, a complete formal syntax of Scheme, and a summary of forms and procedures are provided in appendixes. The Scheme Programming Language is the only book available that serves both as an introductory text in a variety of courses and as an essential reference for Scheme programmers.
R 1,766.00

Hilbert’s Program
Hilbert's Program was founded on a concern for the phenomenon of paradox in mathematics. To Hilbert, the paradoxes, which are at once both absurd and irresistible, revealed a deep philosophical truth: namely, that there is a discrepancy between the laws accord ing to which the mind of homo mathematicus works, and the laws governing objective mathematical fact. Mathematical epistemology is, therefore, to be seen as a struggle between a mind that naturally works in one way and a reality that works in another. Knowledge occurs when the two cooperate. Conceived in this way, there are two basic alternatives for mathematical epistemology: a skeptical position which maintains either that mind and reality seldom or never come to agreement, or that we have no very reliable way of telling when they do; and a non-skeptical position which holds that there is significant agree ment between mind and reality, and that their potential discrepan cies can be detected, avoided, and thus kept in check. Of these two, Hilbert clearly embraced the latter, and proposed a program designed to vindicate the epistemological riches represented by our natural, if non-literal, ways of thinking. Brouwer, on the other hand, opted for a position closer (in Hilbert's opinion) to that of the skeptic. Having decided that epistemological purity could come only through sacrifice, he turned his back on his classical heritage to accept a higher calling.
R 3,022.48

Stochastic Programming
This book provides an essential introduction to Stochastic Programming, especially intended for graduate students. The book begins by exploring a linear programming problem with random parameters, representing a decision problem under uncertainty. Several models for this problem are presented, including the main ones used in Stochastic Programming: recourse models and chance constraint models. The book not only discusses the theoretical properties of these models and algorithms for solving them, but also explains the intrinsic differences between the models. In the book’s closing section, several case studies are presented, helping students apply the theory covered to practical problems.The book is based on lecture notes developed for an Econometrics and Operations Research course for master students at the University of Groningen, the Netherlands - the longest-standing Stochastic Programming course worldwide.
R 3,663.00

Program Evaluation
This book is written to help human service program administrators either in terpret or conduct program evaluations. Our intended audience includes admin istrators and those students being trained for careers in human services administration. Our focus is on persons interested in assessing programs in which people work with people to improve their condition. The book's title, Program Evaluation: A Field Guide for Administrators, describes how we hope you use this book-as a tool. In writing the book, we have attempted to meet the needs of persons who have to conduct program evaluations as well as those who must use those evaluations. Hence, we have attempted to make the book "user friendly. " You will find, for example, numer ous guidelines, cautions, and specific suggestions. Use the book actively. Our primary motive is to help administrators make better decisions. In fact, the primary reason for program evaluation is to help program administrators make good decisions. These decisions often must balance the goals of equity (or fairness in the distribution of goods and services among people in the economy), efficiency (obtaining the most output for the least resources), and political feasi bility. Take, for example, the administrator who must decide between a new program favored by some of the program's constituents, and maintaining the status quo, which is favored by other constituents.
R 3,036.15

Learn to Program with Python 3
Move from zero knowledge of programming to comfortably writing small to medium-sized programs in Python. Fully updated for Python 3, with code and examples throughout, the book explains Python coding with an accessible, step-by-step approach designed to bring you comfortably into the world of software development.Real–world analogies make the material understandable, with a wide variety of well-documented examples to illustrate each concept. Along the way, you’ll develop short programs through a series of coding challenges that reinforce the content of the chapters.Learn to Program with Python 3 guides you with material developed in the author's university computer science courses. The author's conversational style feels like you're working with a personal tutor. All material is thoughtfully laid out, each lesson building on previous ones. What You'll Learn Understand programming basics with Python, based on material developed in the author's college coursesLearn core concepts: variables, functions, conditionals, loops, lists, strings, and moreExplore example programs including simple games you can program and customizeBuild modules to reuse your own codeWho This Book Is ForThis book assumes no prior programming experience, and would be appropriate as text for a high school or college introduction to computer science.
R 1,326.49

Thinking About Programs
This book describes how to think about computer programs, and how to use mathematics as part of that thinking. Many books and online tutorials teach the basics of coding: the syntax of the language, and how to translate an algorithm into code. But how do you come up with that algorithm? And how can you be confident that the algorithm is correct?The first part of the book considers small programs that use a loop, and how to demonstrate their correctness using loop invariants. It also covers some algorithms and algorithmic techniques that every programmer should know. The second half of the book considers slightly larger programs. It teaches the basics of modularisation, splitting up a program into manageable chunks. It teaches about abstract datatypes, values within a program that can be treated as mathematical values: how to specify their behaviours formally; and how to treat them as abstract mathematical objects when programming. It also teaches how to use data structures to represent abstract datatypes, and what it means for such a representation to be correct. And it presents some abstract datatypes and data structures that every programmer should know.The book is aimed at those who want to obtain a better understanding of programs they work on, and so become better programmers. The target audience ranges from those who are just starting out, to professional programmers. The book aims to be pragmatic: the philosophy is to include enough formality to be convincing and to guide the programmer towards correct code, without getting bogged down in the mathematics.
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