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Computer Architecture
This book lays out the concepts necessary to understand how a computer works. For reasons of clarity, the authors have deliberately chosen examples that apply to machines from all eras, without having to water down the contents of the book. This choice helps to show how techniques, concepts and performances have evolved since the first computers. The book is divided into five parts. The first four, which are of increasing difficulty, are the core of the book: “Elements of a Basic Architecture”, “Programming Model and Operation”, “Memory Hierarchy”, “Parallelism and Performance Enhancement”. The final part provides hints and solutions to the exercises in the book as well as appendices. The reader may approach each part independently based on their prior knowledge and goals.
R 4,851.00

R 4,331.00

Computer Architecture
Computer Architecture: A Quantitative Approach, has been considered essential reading by instructors, students and practitioners of computer design for nearly 30 years. The seventh edition of this classic textbook from John Hennessy and David Patterson, winners of the 2017 ACM A.M. Turing Award recognizing contributions of lasting and major technical importance to the computing field, along with new author Christos Kozyrakis, is fully revised with the latest developments in processor and system architecture.True to its original mission of demystifying computer architecture, this edition continues the longstanding tradition of focusing on areas where the most exciting computing innovation is happening, while always keeping an emphasis on good engineering design.
R 3,647.00

Computer Architecture
This book presents as formal papers nearly all of the lectures given at the NATO advanced summer institute on Computer Architecture held at St. Raphael, France from September 12th - 24th 1976. It was not possible to include an important paper by G. Amdahl on the 470V6 System, nor papers by Mde. A. Recoque on distributed processing, Messrs. A. Maison and G. Debruyne on LSI technology, and K. Bowden. Computer architecture is a very diverse and expanding subject, consequently it was decided to limit the scope of the School to five main subject areas. These were: specific computer architectures, language orientated machines, associative processing, computer networks and specification and design methods. In addition an overall emphasis was placed on distributed and parallel processing and the need for an integrated hardware-software approach to design. Though some introductory material is included, this book is primarily intended for workers in the field of computer science and engineering who wish to update themselves on current topics in computer architecture. The main work of the School is well reflected in the collected papers, but it is impossible to convey the benefits obtained from the discussion groups and the continuous dialogue that was maintained throughout the School. The Editors would like to acknowledge with thanks the support of the NATO Scientific Affairs Division, who financed the School, and the European Research Office of the U.S. Army and the National Science Foundation for providing travel grants.
R 1,557.71

Computer Architecture
Computer Architecture: Design and Implementation explores the fundamental and advanced concepts critical to understanding modern computer systems, from system organization and functionality to measures for system performance including CPU, memory, and I/O systems. The book discusses the intricacies of design and implementation from multiple perspectives (user, architect, logic), as well as provides a historical perspective, introducing essential structures like the Von Neumann Architecture and various computer architectures (SISD, SIMD, MISD, MIMD).The book provides guides readers through data representations including binary, octal, and hexadecimal number systems, complement schemes for signed and unsigned numbers, and fixed-point versus floating-point number representations according to IEEE standards. Instruction set architecture is addressed in detail, encompassing assembly and machine-level instruction sets, formats, addressing, and types including memory-access and control instructions.Ideal for both undergraduate and graduate advanced courses in computer engineering and architecture, Computer Architecture is an effective resource for programs focusing on systems architecture, computer organization, and parallel processing, as well as for courses focused on the specifics of design and implementation principles.
R 6,231.28

Computer Architecture
Hardware correctness is becoming ever more important in the design of computer systems. The authors introduce a powerful new approach to the design and analysis of modern computer architectures, based on mathematically well-founded formal methods which allows for rigorous correctness proofs, accurate hardware costs determination, and performance evaluation. This book develops, at the gate level, the complete design of a pipelined RISC processor with a fully IEEE-compliant floating-point unit. In contrast to other design approaches, the design presented here is modular, clean and complete.
R 1,660.68

Computer Architecture
With the new developments in computer architecture, fairly recent publications can quickly become outdated. Computer Architecture: Software Aspects, Coding, and Hardware takes a modern approach. This comprehensive, practical text provides that critical understanding of a central processor by clearly detailing fundamentals, and cutting edge design features. With its balanced software/hardware perspective and its description of Pentium processors, the book allows readers to acquire practical PC software experience. The text presents a foundation-level set of ideas, design concepts, and applications that fully meet the requirements of computer organization and architecture courses.The book features a "bottom up" computer design approach, based upon the author's thirty years experience in both academe and industry. By combining computer engineering with electrical engineering, the author describes how logic circuits are designed in a CPU. The extensive coverage of a micprogrammed CPU and new processor design features gives the insight of current computer development.;Computer Architecture: Software Aspects, Coding, and Hardware presents a comprehensive review of the subject, from begin
R 7,602.02

Computer Architecture
PART I: sets the stage, provides context, reviews some of the prerequisite topics and gives a taste of what is to come in the rest of the book. Included are two refresher-type chapters on digital circuits and components, a discussion of types of computer systems, an overview of digital computer technology, and a detailed perspective on computer system 3erformance. PART II:lays out the user's interface to computer hardware known as the instruction-set architechture(ISA). For better understanding, the instruction set of MiniMIPS (a simplified, yet very realistic, machine for which open reference material and simulation tools exist) is described. Included is a chapter on variations in ISA (e.g. RISC vs CISC) and associated cost performace tradeoffs. The next twoparts cover the central processing unit (CPU). PART III: describes the structure of arithmetic/logic units (ALUs) in some detail. Included are discussions of fixed- and floating-point number representations, design of high-speed adders, shift and logical operations, and hardware multipliers/dividers. Implementation aspects and pitfalls of floating-point arthimetic are also discussed. PART IV: is devoted to data path and control circuits comprising the CPU. Beginning with instruction executionsteps, the needed components and control mechanisms are derived. These are followed by an exposition of control design strategies, use of a pipelined data path for performance enhancement, and various limitations of pipelining due to data and control dependencies. PART V: concerned with the memorysystem. The technologies in use for primary and secondary memories are described, along with their strengths and limitations. It is shown how the use of cache memories effectively bridges the speed gap between CPU and main memory. Similarly, the use of virtual memory to provide the illusion of a vast main memory is explained. PART VI: deals with input/output and interfacing topics. A discussion of I/O device technologies is followed by methods of I/O programming and the roles of buses and links(including standards) in I/O communication and interfacing. Elements of processes and context switching, for exception handling or multireaded computation, are also covered. PART VII: introduces advanced architectures. An overview of performance enhancement strategies, beyond simple pipelining, ispresented and examples of applications requiring higher performance are cited. These are followed by design strategies and example architectures based on vector or array proccessing, multiprocessing, and multicomputing.
R 7,046.04

Computer Architecture and Implementation
This textbook provides a clear and concise introduction to computer architecture and implementation. Two important themes are interwoven throughout the book. The first is an overview of the major concepts and design philosophies of computer architecture and organization. The second is the early introduction and use of analytic modeling of computer performance. The author begins by describing the classic von Neumann architecture, and then presents in detail a number of performance models and evaluation techniques. He goes on to cover user instruction set design, including RISC architecture. A unique feature of the book is its memory-centric approach - memory systems are discussed before processor implementations. The author also deals with pipelined processors, input/output techniques, queuing modes, and extended instruction set architectures. Each topic is illustrated with reference to actual IBM and Intel architectures. The book contains many worked examples and over 130 homework exercises. It is an ideal textbook for a one-semester undergraduate course in computer architecture and implementation.
R 5,290.13

Computer Architecture
This book presents as formal papers nearly all of the lectures given at the NATO advanced summer institute on Computer Architecture held at St. Raphael, France from September 12th - 24th 1976. It was not possible to include an important paper by G. Amdahl on the 470V6 System, nor papers by Mde. A. Recoque on distributed processing, Messrs. A. Maison and G. Debruyne on LSI technology, and K. Bowden. Computer architecture is a very diverse and expanding subject, consequently it was decided to limit the scope of the School to five main subject areas. These were: specific computer architectures, language orientated machines, associative processing, computer networks and specification and design methods. In addition an overall emphasis was placed on distributed and parallel processing and the need for an integrated hardware-software approach to design. Though some introductory material is included, this book is primarily intended for workers in the field of computer science and engineering who wish to update themselves on current topics in computer architecture. The main work of the School is well reflected in the collected papers, but it is impossible to convey the benefits obtained from the discussion groups and the continuous dialogue that was maintained throughout the School. The Editors would like to acknowledge with thanks the support of the NATO Scientific Affairs Division, who financed the School, and the European Research Office of the U.S. Army and the National Science Foundation for providing travel grants.
R 1,556.81

Computer Architecture
Not only does almost everyone in the civilized world use a personal computer, smartphone, and/or tablet on a daily basis to communicate with others and access information, but virtually every other modern appliance, vehicle, or other device has one or more computers embedded inside it. One cannot purchase a current-model automobile, for example, without several computers on board to do everything from monitoring exhaust emissions, to operating the anti-lock brakes, to telling the transmission when to shift, and so on. Appliances such as clothes washers and dryers, microwave ovens, refrigerators, etc. are almost all digitally controlled. Gaming consoles like Xbox, PlayStation, and Wii are powerful computer systems with enhanced capabilities for user interaction. Computers are everywhere, even when we don’t see them as such, and it is more important than ever for students who will soon enter the workforce to understand how they work.This book is completely updated and revised for a one-semester upper level undergraduate course in Computer Architecture, and suitable for use in an undergraduate CS, EE, or CE curriculum at the junior or senior level. Students should have had a course(s) covering introductory topics in digital logic and computer organization. While this is not a text for a programming course, the reader should be familiar with computer programming concepts in at least one language such as C, C++, or Java. Previous courses in operating systems, assembly language, and/or systems programming would be helpful, but are not essential.
R 3,854.75

Computer Architecture and Implementation
This textbook provides a clear and concise introduction to computer architecture and implementation. Two important themes are interwoven throughout the book. The first is an overview of the major concepts and design philosophies of computer architecture and organization. The second is the early introduction and use of analytic modeling of computer performance. The author begins by describing the classic von Neumann architecture, and then presents in detail a number of performance models and evaluation techniques. He goes on to cover user instruction set design, including RISC architecture. A unique feature of the book is its memory-centric approach - memory systems are discussed before processor implementations. The author also deals with pipelined processors, input/output techniques, queuing modes, and extended instruction set architectures. Each topic is illustrated with reference to actual IBM and Intel architectures. The book contains many worked examples and over 130 homework exercises. It is an ideal textbook for a one-semester undergraduate course in computer architecture and implementation.
R 3,227.91

R 630.12

Modern Computer Architecture and Organization - Second Edition
A no-nonsense, practical guide to current and future processor and computer architectures that enables you to design computer systems and develop better software applications across a variety of domainsKey Features: Understand digital circuitry through the study of transistors, logic gates, and sequential logicLearn the architecture of x86, x64, ARM, and RISC-V processors, iPhones, and high-performance gaming PCsStudy the design principles underlying the domains of cybersecurity, bitcoin, and self-driving carsBook Description: Are you a software developer, systems designer, or computer architecture student looking for a methodical introduction to digital device architectures, but are overwhelmed by the complexity of modern systems? This step-by-step guide will teach you how modern computer systems work with the help of practical examples and exercises. You'll gain insights into the internal behavior of processors down to the circuit level and will understand how the hardware executes code developed in high-level languages.This book will teach you the fundamentals of computer systems including transistors, logic gates, sequential logic, and instruction pipelines. You will learn details of modern processor architectures and instruction sets including x86, x64, ARM, and RISC-V, and take on practical challenges such as implementing a RISC-V processor in a low-cost FPGA board and writing a quantum computing program and running it on an actual quantum computer.This edition has been further updated to cover the architecture and design principles underlying the important domains of cybersecurity, blockchain and bitcoin mining, and self-driving vehicles.By the end of this book, you will have a thorough understanding of modern processors and computer architecture and the future directions these technologies are likely to take.What You Will Learn: Understand the fundamentals of transistor technology and digital circuitsExplore the concepts underlying pipelining and superscalar processingImplement a complete RISC-V processor in a low-cost FPGAUnderstand the technology used to implement virtual machinesLearn about security-critical computing applications like financial transaction processingGet up to speed with blockchain and the hardware architectures used in bitcoin miningExplore the capabilities of self-navigating vehicle computing architecturesWrite a quantum computing program and run it on a real quantum computerWho this book is for: This book is for software developers, computer engineering students, system designers, reverse engineers, and anyone looking to understand the architecture and design principles underlying modern computer systems: ranging from tiny, embedded devices to warehouse-size cloud server farms. A general understanding of computer processors is helpful but not required.
R 2,931.00

Modern Computer Architecture and Organization
Explore modern computer architecture from transistors and instruction sets to cloud-scale systems, LLM platforms, and secure computing, with major updates and new chapters reflecting today's cloud and AI-driven computing landscapeKey FeaturesUnderstand modern processor and system architectures, from digital logic to x86, ARM, and RISC-VExplore new and expanded topics, including AI accelerators, LLM platforms, cloud-scale systems, and confidential computingApply architectural principles to real-world systems, including cybersecurity, blockchain, and autonomous platformsBook DescriptionComputer architecture now extends far beyond CPUs, forming the foundation of cloud platforms, AI systems, cybersecurity solutions, and emerging computing technologies. Modern Computer Architecture and Organization, Third Edition, provides a clear, end-to-end understanding of how today’s computer systems are built and why architectural decisions matter more than ever. You’ll begin with the fundamentals of digital logic, processor elements, memory systems, and the hardware–software interface, building a strong grounding that remains essential for every architect and systems engineer. From there, the book explores modern processor and memory architectures, performance-enhancing techniques, virtualization, and mainstream instruction sets, including x86, ARM, and an expanded treatment of RISC-V. New and significantly expanded chapters extend this foundation into modern computing domains, including AI and large language model (LLM) computing platforms, cloud-scale systems, confidential and security-focused architectures, blockchain and bitcoin mining systems, self-driving vehicle architectures, and future directions such as quantum computing. This third edition reflects today’s AI-driven, cloud-centric, security-aware computing landscape while preserving the classical principles that continue to underpin modern systems.What you will learnUnderstand digital logic, processor fundamentals, and memory systemsExplore modern CPU, memory, and I/O architecturesCompare x86, ARM, and enhanced RISC-V designsApply performance techniques such as caching, pipelining, and parallelismUnderstand virtualization and cloud-scale computing systemsLearn how AI and LLM computing platforms are architectedExamine confidential and security-focused architecturesUnderstand blockchain systems and bitcoin mining architecturesExplore quantum computing and future architectureWho this book is forThis book is for software developers, computer engineering and computer science students, system designers, and technical professionals who want a clear understanding of modern computer architecture. It also suits general readers eager to understand how modern computing devices work. The book is relevant to readers working with PCs, mobile devices, cloud platforms, embedded systems, and AI workloads who need architectural insight to make better design and performance decisions.
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R 764.00

Computer Architecture: A Minimalist Perspective
This book examines computer architecture, computability theory, and the history of computers from the perspective of minimalist computing - a framework in which the instruction set consists of a single instruction. This approach is different than that taken in any other computer architecture text, and it is a bold step. The audience for this book is researchers, computer hardware engineers, software engineers, and systems engineers who are looking for a fresh, unique perspective on computer architecture. Upper division undergraduate students and early graduate students studying computer architecture, computer organization, or embedded systems will also find this book useful. A typical course title might be "Special Topics in Computer Architecture." The organization ofthe book is as follows. First, the reasons for studying such an "esoteric" subject are given. Then, the history and evolution of instruction sets is studied with an emphasis on how modern computing has features ofone instruction computing. Also, previous computer systems are reviewed to show how their features relate to one instruction computers. Next, the primary forms of one instruction set computing are examined. The theories of computation and of Turing machines are also reviewed to examine the theoretical nature of one instruction computers. Other processor architectures and instruction sets are then mapped into single instructions to illustrate the features of both types of one instruction computers. In doing so, the features of the processor being mapped are highlighted.
R 4,644.60

Computer Architecture
In past years there have been several conferences on "Computer Archi- tecture and Operating Systems", which were jointly sponsored by the "Fachausschuss 3/4 der Gesellschaft fUr Informatik, Rechnerorganisa- tion und Betriebssysteme", whose field of interest is covered by the title of the conferences, and by the "Fachausschuss 6 (Technische In- formatik) der Nachrichtentechnischen Gesellschaft im Verband Deutsche Elektrotechniker". The level of attendance at these conferences showed that they satisfied a genuine need. The "Fachausschuss 3/4" mentioned above decided in the autumn of 1974 to hold a workshop on computer architecture. This was motivated by the point of view that the organisations mentioned above should provide an opportunity for forward-looking computer architects who would like to discuss contemporary computer structures and operating systems. In ac- cordanc~ with this computer architecture was regarded as a basic ap- proach to computer structures, which could not be regarded as a straight- forward development of what has been up to now the main line of compu- ter evolution.Computer architecture does not yet require a breach with the line of development which has been followed since the days of the Princeton group. However, it is not limited to the current range of products of the computer manufacturer. The professional organisations mentioned above and also the universities have accordingly a particular responsi- bility to search for new paths forward, especially those which are not simply extensions of paths already used.
R 3,190.30

Computer Architectures
Computer Architectures is a collection of multidisciplinary historical works unearthing sites, concepts, and concerns that catalyzed the cross-contamination of computers and architecture in the mid-20th century.Weaving together intellectual, social, cultural, and material histories, this book paints the landscape that brought computing into the imagination, production, and management of the built environment, whilst foregrounding the impact of architecture in shaping technological development. The book is organized into sections corresponding to the classic von Neumann diagram for computer architecture: program (control unit), storage (memory), input/output and computation (arithmetic/logic unit), each acting as a quasi-material category for parsing debates among architects, engineers, mathematicians, and technologists. Collectively, authors bring forth the striking homologies between a computer program and an architectural program, a wall and an interface, computer memory and storage architectures, structures of mathematics and structures of things. The collection initiates new histories of knowledge and technology production that turn an eye toward disciplinary fusions and their institutional and intellectual drives.Constructing the common ground between design and computing, this collection addresses audiences working at the nexus of design, technology, and society, including historians and practitioners of design and architecture, science and technology scholars, and media studies scholars.
R 2,554.97

Fundamentals of Computer Architecture and Design
This textbook provides semester-length coverage of computer architecture and design, providing a strong foundation for students to understand modern computer system architecture and to apply these insights and principles to future computer designs. It is based on the author’s decades of industrial experience with computer architecture and design, as well as with teaching students focused on pursuing careers in computer engineering. Unlike a number of existing textbooks for this course, this one focuses not only on CPU architecture, but also covers in great detail in system buses, peripherals and memories. This book teaches every element in a computing system in two steps. First, it introduces the functionality of each topic (and subtopics) and then goes into “from-scratch design” of a particular digital block from its architectural specifications using timing diagrams. The author describes how the data-path of a certain digital block is generated using timing diagrams, a method which most textbooks do not cover, but is valuable in actual practice. In the end, the user is ready to use both the design methodology and the basic computing building blocks presented in the book to be able to produce industrial-strength designs.
R 5,206.51

Computer Architecture
This book constitutes the thoroughly refereed post-conference proceedings of the workshops held at the 37th International Symposium on Computer Architecture, ISCA 2010, in Saint-Malo, France, in June 2010. The 28 revised full papers presented were carefully reviewed and selected from the lectures given at 5 of these workshops. The papers address topics ranging from novel memory architectures to emerging application design and performance analysis and encompassed the following workshops: A4MMC, applications for multi- and many-cores; AMAS-BT, 3rd workshop on architectural and micro-architectural support for binary translation; EAMA, the 3rd Workshop for emerging applications and many-core architectures; WEED, 2nd Workshop on energy efficient design, as well as WIOSCA, the annual workshop on the interaction between operating systems and computer architecture.
R 2,382.05


Fundamentals of Computer Organization and Architecture
This is the first book in the two-volume set offering comprehensive coverage of the field of computer organization and architecture. This book provides complete coverage of the subjects pertaining to introductory courses in computer organization and architecture, including: * Instruction set architecture and design * Assembly language programming * Computer arithmetic * Processing unit design * Memory system design * Input-output design and organization * Pipelining design techniques * Reduced Instruction Set Computers (RISCs) The authors, who share over 15 years of undergraduate and graduate level instruction in computer architecture, provide real world applications, examples of machines, case studies and practical experiences in each chapter.
R 6,153.00

Computer Organization, Design, and Architecture
This unique and classroom-proven text provides a hands-on introduction to the design of computer systems. It depicts, step by step, the design and programming of a simple but complete hypothetical computer, followed by detailed architectural features of existing computer systems as enhancements to the structure of the simple computer. This treatment integrates the four categories of digital systems architecture: logic design, computer organization, computer hardware, and computer system architecture.This edition incorporates updates to reflect contemporary organizations and devices, including graphics processing units (GPUs), quantum computing, and the latest supercomputer systems. It also includes a description of the two popular Instruction Set Architectures (ARM and RISC-V).The book is suitable for a one-or two-semester undergraduate or beginning graduate course in computer science and computer engineering; its previous editions have been adopted by 120+ universities around the world.The book covers the topics suggested by the recent IEEE/ACM curriculum for “computer architecture and organization.”
R 2,445.81

Computer Architecture: Digital Circuits To Microprocessors
An introductory text to computer architecture, this comprehensive volume covers the concepts from logic gates to advanced computer architecture. It comes with a full spectrum of exercises and web-downloadable support materials, including assembler and simulator, which can be used in the context of different courses. The authors also make available a hardware description, which can be used in labs and assignments, for hands-on experimentation with an actual, simple processor.This unique compendium is a useful reference for undergraduates, graduates and professionals majoring in computer engineering, circuits and systems, software engineering, biomedical engineering and aerospace engineering.Related Link(s)
R 3,457.07

Advanced Computer Architectures
Despite the tremendous advances in performance enabled by modern architectures, there are always new applications and demands arising that require ever-increasing capabilities. Keeping up with these demands requires a deep-seated understanding of contemporary architectures in concert with a fundamental understanding of basic principles that allows one to anticipate what will be possible over the system's lifetime. Advanced Computer Architectures focuses on the design of high performance supercomputers with balanced coverage of the hardware, software structures, and application characteristics.This book is a timeless distillation of underlying principles punctuated by real-world implementations in popular current and past commercially available systems. It briefly reviews the basics of uniprocessor architecture before outlining the most popular processing paradigms, performance evaluation, and cost factor considerations. This builds to a discussion of pipeline design and vector processors, data parallel architectures, and multiprocessor systems. Rounding out the book, the final chapter explores some important current and emerging trends such as Dataflow, Grid, biology-inspired, and optical computing. More than 220 figures, tables, and equations illustrate the concepts presented.Based on the author's more than thirty years of teaching and research, Advanced Computer Architectures endows you with the tools necessary to reach the limits of existing technology, and ultimately, to break them.
R 9,327.45

Computer Architecture for Scientists
The dramatic increase in computer performance has been extraordinary, but not for all computations: it has key limits and structure. Software architects, developers, and even data scientists need to understand how exploit the fundamental structure of computer performance to harness it for future applications. Ideal for upper level undergraduates, Computer Architecture for Scientists covers four key pillars of computer performance and imparts a high-level basis for reasoning with and understanding these concepts: Small is fast – how size scaling drives performance; Implicit parallelism – how a sequential program can be executed faster with parallelism; Dynamic locality – skirting physical limits, by arranging data in a smaller space; Parallelism – increasing performance with teams of workers. These principles and models provide approachable high-level insights and quantitative modelling without distracting low-level detail. Finally, the text covers the GPU and machine-learning accelerators that have become increasingly important for mainstream applications.
R 2,491.00

Computer Architectures for Spatially Distributed Data
These are the proceedings of a NATO Advanced Study Institute (ASI) held in Cetraro, Italy during 6-17 June 1983. The title of the ASI was Computer Arehiteetures for SpatiaZZy vistributed Vata, and it brouqht together some 60 participants from Europe and America. Presented ~ere are 21 of the lectures that were delivered. The articles cover a wide spectrum of topics related to computer architecture s specially oriented toward the fast processing of spatial data, and represent an excellent review of the state-of-the-art of this topic. For more than 20 years now researchers in pattern recognition, image processing, meteorology, remote sensing, and computer engineering have been looking toward new forms of computer architectures to speed the processing of data from two- and three-dimensional processes. The work can be said to have commenced with the landmark article by Steve Unger in 1958, and it received a strong forward push with the development of the ILIAC III and IV computers at the University of Illinois during the 1960's. One clear obstacle faced by the computer designers in those days was the limitation of the state-of-the-art of hardware, when the only switching devices available to them were discrete transistors. As aresult parallel processing was generally considered to be imprae tieal, and relatively little progress was made.
R 3,194.44

Domain-Specific Computer Architectures for Emerging Applications
With the end of Moore’s Law, domain-specific architecture (DSA) has become a crucial mode of implementing future computing architectures. This book discusses the system-level design methodology of DSAs and their applications, providing a unified design process that guarantees functionality, performance, energy efficiency, and real-time responsiveness for the target application.DSAs often start from domain-specific algorithms or applications, analyzing the characteristics of algorithmic applications, such as computation, memory access, and communication, and proposing the heterogeneous accelerator architecture suitable for that particular application. This book places particular focus on accelerator hardware platforms and distributed systems for various novel applications, such as machine learning, data mining, neural networks, and graph algorithms, and also covers RISC-V open-source instruction sets. It briefly describes the system design methodology based on DSAs and presents the latest research results in academia around domain-specific acceleration architectures.Providing cutting-edge discussion of big data and artificial intelligence scenarios in contemporary industry and typical DSA applications, this book appeals to industry professionals as well as academicians researching the future of computing in these areas.
R 6,691.33

R 4,444.00

Domain-Specific Computer Architectures for Emerging Applications
With the end of Moore’s Law, domain-specific architecture (DSA) has become a crucial mode of implementing future computing architectures. This book discusses the system-level design methodology of DSAs and their applications, providing a unified design process that guarantees functionality, performance, energy efficiency, and real-time responsiveness for the target application.DSAs often start from domain-specific algorithms or applications, analyzing the characteristics of algorithmic applications, such as computation, memory access, and communication, and proposing the heterogeneous accelerator architecture suitable for that particular application. This book places particular focus on accelerator hardware platforms and distributed systems for various novel applications, such as machine learning, data mining, neural networks, and graph algorithms, and also covers RISC-V open-source instruction sets. It briefly describes the system design methodology based on DSAs and presents the latest research results in academia around domain-specific acceleration architectures.Providing cutting-edge discussion of big data and artificial intelligence scenarios in contemporary industry and typical DSA applications, this book appeals to industry professionals as well as academicians researching the future of computing in these areas.
R 2,674.00

R 1,942.37

R 4,474.00

Computer Organisation and Architecture
This book describes how a computer works and explains how the various hardware components are organized and interconnected to provide a platform upon which programs can be executed. It takes a simple, step-by-step approach suitable for first year undergraduates coming to the subject for the first time. The second edition of this book has been thoroughly updated to cover new developments in the field and includes new diagrams and end-of-chapter exercises. It will also be accompanied by a lecturer and student web site which will contain solutions to exercises, further exercises, PowerPoint slides and all the source code used in the book.
R 2,943.00

Fundamentals of Computer Architecture
Written for students taking their first course in computer systems architecture, this is an introductory textbook that meets syllabus requirements in a simple manner without being a weighty tome. The project is based around the simulation of a typical simple microprocessor so that students gain an understanding of the fundamental concepts of computer architecture on which they can build to understand the more advanced facilities and techniques employed by modern day microprocessors. Each chapter includes a worked exercise, end-of-chapter exercises, and definitions of key words in the margins.
R 3,237.00


Computer Organization, Design, and Architecture
This unique and classroom-proven text provides a hands-on introduction to the design of computer systems. It depicts, step by step, the design and programming of a simple but complete hypothetical computer, followed by detailed architectural features of existing computer systems as enhancements to the structure of the simple computer. This treatment integrates the four categories of digital systems architecture: logic design, computer organization, computer hardware, and computer system architecture.This edition incorporates updates to reflect contemporary organizations and devices, including graphics processing units (GPUs), quantum computing, and the latest supercomputer systems. It also includes a description of the two popular Instruction Set Architectures (ARM and RISC-V).The book is suitable for a one-or two-semester undergraduate or beginning graduate course in computer science and computer engineering; its previous editions have been adopted by 120+ universities around the world.The book covers the topics suggested by the recent IEEE/ACM curriculum for “computer architecture and organization.”
R 4,348.97

Computer Organisation and Architecture
Computer organization and architecture is becoming an increasingly important core subject in the areas of computer science and its applications, and information technology constantly steers the relentless revolution going on in this discipline. This textbook demystifies the state of the art using a simple and step-by-step development from traditional fundamentals to the most advanced concepts entwined with this subject, maintaining a reasonable balance among various theoretical principles, numerous design approaches, and their actual practical implementations. Being driven by the diversified knowledge gained directly from working in the constantly changing environment of the information technology (IT) industry, the author sets the stage by describing the modern issues in different areas of this subject. He then continues to effectively provide a comprehensive source of material with exciting new developments using a wealth of concrete examples related to recent regulatory changes in the modern design and architecture of different categories of computer systems associated with real-life instances as case studies, ranging from micro to mini, supermini, mainframes, cluster architectures, massively parallel processing (MPP) systems, and even supercomputers with commodity processors. Many of the topics that are briefly discussed in this book to conserve space for new materials are elaborately described from the design perspective to their ultimate practical implementations with representative schematic diagrams available on the book’s website.Key Features Microprocessor evolutions and their chronological improvements with illustrations taken from Intel, Motorola, and other leading families Multicore concept and subsequent multicore processors, a new standard in processor design Cluster architecture, a vibrant organizational and architectural development in building up massively distributed/parallel systems InfiniBand, a high-speed link for use in cluster system architecture providing a single-system image FireWire, a high-speed serial bus used for both isochronous real-time data transfer and asynchronous applications, especially needed in multimedia and mobile phones Evolution of embedded systems and their specific characteristics Real-time systems and their major design issues in brief Improved main memory technologies with their recent releases of DDR2, DDR3, Rambus DRAM, and Cache DRAM, widely used in all types of modern systems, including large clusters and high-end servers DVD optical disks and flash drives (pen drives) RAID, a common approach to configuring multiple-disk arrangements used in large server-based systems A good number of problems along with their solutions on different topics after their delivery Exhaustive material with respective figures related to the entire text to illustrate many of the computer design, organization, and architecture issues with examples are available online at http://crcpress.com/9780367255732T
R 4,559.07

Modern Computer Architecture and Organization
A no-nonsense, practical guide to current and future processor and computer architectures that enables you to design computer systems and develop better software applications across a variety of domainsKey FeaturesUnderstand digital circuitry through the study of transistors, logic gates, and sequential logicLearn the architecture of x86, x64, ARM, and RISC-V processors, iPhones, and high-performance gaming PCsStudy the design principles underlying the domains of cybersecurity, bitcoin, and self-driving carsBook DescriptionAre you a software developer, systems designer, or computer architecture student looking for a methodical introduction to digital device architectures, but are overwhelmed by the complexity of modern systems? This step-by-step guide will teach you how modern computer systems work with the help of practical examples and exercises. You'll gain insights into the internal behavior of processors down to the circuit level and will understand how the hardware executes code developed in high-level languages.This book will teach you the fundamentals of computer systems including transistors, logic gates, sequential logic, and instruction pipelines. You will learn details of modern processor architectures and instruction sets including x86, x64, ARM, and RISC-V. You will see how to implement a RISC-V processor in a low-cost FPGA board and write a quantum computing program and run it on an actual quantum computer.This edition has been updated to cover the architecture and design principles underlying the important domains of cybersecurity, blockchain and bitcoin mining, and self-driving vehicles.By the end of this book, you will have a thorough understanding of modern processors and computer architecture and the future directions these technologies are likely to take.What you will learnUnderstand the fundamentals of transistor technology and digital circuitsExplore the concepts underlying pipelining and superscalar processingImplement a complete RISC-V processor in a low-cost FPGAUnderstand the technology used to implement virtual machinesLearn about security-critical computing applications like financial transaction processingGet up to speed with blockchain and the hardware architectures used in bitcoin miningExplore the capabilities of self-navigating vehicle computing architecturesWrite a quantum computing program and run it on a real quantum computerWho this book is forThis book is for software developers, computer engineering students, system designers, reverse engineers, and anyone looking to understand the architecture and design principles underlying modern computer systems: ranging from tiny, embedded devices to warehouse-size cloud server farms. A general understanding of computer processors is helpful but not required.
R 2,931.00


Computer Architecture and Organization
Computer Architecture and Organization: An Integrated Approach exposes the inner workings of the modern digital computer at a level that demystifies the inner workings of the machine for undergraduate students. The text covers topics normally found in a first course in computer architecture or computer organization and places the beginning student on a solid track for continuing studies in computer-related disciplines.
R 7,590.00

Computer Architecture: Digital Circuits To Microprocessors
An introductory text to computer architecture, this comprehensive volume covers the concepts from logic gates to advanced computer architecture. It comes with a full spectrum of exercises and web-downloadable support materials, including assembler and simulator, which can be used in the context of different courses. The authors also make available a hardware description, which can be used in labs and assignments, for hands-on experimentation with an actual, simple processor.This unique compendium is a useful reference for undergraduates, graduates and professionals majoring in computer engineering, circuits and systems, software engineering, biomedical engineering and aerospace engineering.Related Link(s)
R 7,072.39

Architecture of Computer Hardware, Systems Software, and Networking
The Architecture of Computer Hardware, Systems Software and Networking is designed help students majoring in information technology (IT) and information systems (IS) understand the structure and operation of computers and computer-based devices. Requiring only basic computer skills, this accessible textbook introduces the basic principles of system architecture and explores current technological practices and trends using clear, easy-to-understand language. Throughout the text, numerous relatable examples, subject-specific illustrations, and in-depth case studies reinforce key learning points and show students how important concepts are applied in the real world. This fully-updated sixth edition features a wealth of new and revised content that reflects today’s technological landscape. Organized into five parts, the book first explains the role of the computer in information systems and provides an overview of its components. Subsequent sections discuss the representation of data in the computer, hardware architecture and operational concepts, the basics of computer networking, system software and operating systems, and various interconnected systems and components. Students are introduced to the material using ideas already familiar to them, allowing them to gradually build upon what they have learned without being overwhelmed and develop a deeper knowledge of computer architecture.
R 5,595.00


R 519.00

Computer Architecture: A Minimalist Perspective
This book examines computer architecture, computability theory, and the history of computers from the perspective of minimalist computing - a framework in which the instruction set consists of a single instruction. This approach is different than that taken in any other computer architecture text, and it is a bold step. The audience for this book is researchers, computer hardware engineers, software engineers, and systems engineers who are looking for a fresh, unique perspective on computer architecture. Upper division undergraduate students and early graduate students studying computer architecture, computer organization, or embedded systems will also find this book useful. A typical course title might be "Special Topics in Computer Architecture." The organization ofthe book is as follows. First, the reasons for studying such an "esoteric" subject are given. Then, the history and evolution of instruction sets is studied with an emphasis on how modern computing has features ofone instruction computing. Also, previous computer systems are reviewed to show how their features relate to one instruction computers. Next, the primary forms of one instruction set computing are examined. The theories of computation and of Turing machines are also reviewed to examine the theoretical nature of one instruction computers. Other processor architectures and instruction sets are then mapped into single instructions to illustrate the features of both types of one instruction computers. In doing so, the features of the processor being mapped are highlighted.
R 4,643.70

R 2,031.88















































