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Beginning Programming with C++ For Dummies
Learn to program with C++ quickly with this helpful For Dummies guide Beginning Programming with C++ For Dummies, 2nd Edition gives you plain-English explanations of the fundamental principles of C++, arming you with the skills and know-how to expertly use one of the world's most popular programming languages. You'll explore what goes into creating a program, how to put the pieces together, learn how to deal with standard programming challenges, and much more. Written by the bestselling author of C++ For Dummies, this updated guide explores the basic development concepts and techniques of C++ from a beginner's point of view, and helps make sense of the how and why of C++ programming from the ground up. Beginning with an introduction to how programming languages function, the book goes on to explore how to work with integer expressions and character expressions, keep errors out of your code, use loops and functions, divide your code into modules, and become a functional programmer. Grasp C++ programming like a pro, even if you've never written a line of codeMaster basic development concepts and techniques in C++Get rid of bugs and write programs that workFind all the code from the book and an updated C++ compiler on the companion website If you're a student or first-time programmer looking to master this object-oriented programming language, Beginning Programming with C++ For Dummies, 2nd Edition has you covered.
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Java for Programmers
The professional programmer's Deitel® guide to Java with integrated generative AI Written for programmers with a background in another high-level language, in Java for Programmers: with Generative AI, Fifth Edition, you'll learn modern Java development hands on using the latest Java idioms and features and genAIs. In the context of 200+ real-world code examples, you'll quickly master Java fundamentals then move on to arrays, strings, regular expressions, JSON/CSV processing with the Jackson library, private- and public-key cryptography, classes, inheritance, polymorphism, interfaces, dependency injection, exceptions, generic collections, custom generics, functional programming with lambdas and streams, JavaFX GUI, graphics and multimedia, platform threads, virtual threads, structured concurrency, scoped values, building API-based Java genAI apps, database with JDBC and SQLite, the Java Platform Module System and JShell for Python-like interactivity. Features: GenAI Prompt Engineering, API Calls, 600 GenAI ExercisesChatGPT, Gemini, Claude, PerplexityMultimodal: Text, Code, Images, Audio, Speech-to-Text, Text-to-Speech, VideoGenerics: Collections, Classes, MethodsFunctional Programming: Lambdas & StreamsJavaFX: GUI, Graphics, MultimediaConcurrency: Parallel Streams, Virtual Threads, Structured Concurrency, Scoped Values, Concurrent Collections, Multi-CoreDatabase: JDBC, SQL, SQLiteJava Platform Module System (JPMS)Objects Natural: Java API, String, BigInteger, BigDecimal, Date/Time, Cryptography, ArrayList, Regex, JSON, CSV, Web ServicesJShell for Python-Like Interactivity Want to stay in touch with the Deitels? Contact the authors at deitel@deitel.comJoin the Deitel social media communitiesdeitel.com/linkedinfacebook.com/DeitelFaninstagram.com/DeitelFanx.com/deitelyoutube.com/DeitelTVmastodon.social/@deitelFor source code and updates, visit: deitel.com/javafp5 Reviewer Comments"The future of Java programming is here, and this new edition of Deitel is leading the charge! By embracing genAI head-on, the authors are potentially revolutionizing programming education. Through its integrative approach to the use and study of genAI, this book is positioned to be the leading book in modern Java and its applications. Indeed, I expect that it should be widely adopted by instructors who want to ingrain in their students an appreciation for the critical role that Java will play in data science, machine learning, artificial intelligence, and cybersecurity. "The book's innovative and forward-thinking use of genAI facilitates reader engagement and inspires readers to think critically about the benefits and limitations of AI as a programming aid. Chapter 19 could become everyone's favorite new Java book chapter--the generative AI API-based code examples are interesting and fun. "All audiences of this book should read the Preface--there's so much to get excited about! It demonstrates, with refreshing transparency and honesty, how much love and care went into the r
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Programming Languages
Programming Languages: An Active Learning Approach introduces students to three programming paradigms: object-oriented/imperative languages using C++ and Ruby, functional languages using Standard ML, and logic programming using Prolog. This interactive textbook is intended to be used in and outside of class. Each chapter follows a pattern of presenting a topic followed by a practice exercise or exercises that encourage students to try what they have just read. This textbook is best-suited for students with a 2-3 course introduction to imperative programming.Key Features: (1) Accessible structure guides the student through various programming languages. (2) Seamlessly integrated practice exercises. (3) Classroom-tested. (4) Online support materials.Advance praise: “The Programming Languages book market is overflowing with books, but none like this. In many ways, it is precisely the book I have been searching for to use in my own programming languages course. One of the main challenges I perpetually face is how to teach students to program in functional and logical languages, but also how to teach them about compilers. This book melds the two approaches very well.” -- David Musicant, Carleton College
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Beginning Programming with Python For Dummies
Create simple, easy programs in the popular Python language Beginning Programming with Python For Dummies is the trusted way to learn the foundations of programming using the Python programming language. Python is one of the top-ranked languages, and there’s no better way to get started in computer programming than this friendly guide. You’ll learn the basics of coding and the process of creating simple, fun programs right away. This updated edition features new chapters, including coverage of Google Colab, plus expanded information on functions and objects, and new examples and graphics that are relevant to today’s beginning coders. Dummies helps you discover the wealth of things you can achieve with Python. Employ an online coding environment to avoid installation woes and code anywhere, any time Learn the basics of programming using the popular Python language Create easy, fun projects to show off your new coding chops Fix errors in your code and use Python with external data sets Beginning Programming with Python For Dummies will get new programmers started—the easy way.
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C Programming Language
The definitive reference guide to C programming from K&R for writing good code that works and is easy to modify Learn how to program in C from the developers of C, Brian Kernighan and Dennis Ritchie. Intended for those with at least some experience with one other language (even if you are a novice), this book contains a tutorial introduction to get new users started as soon as possible and separate chapters on each major feature: Types, operators, and expressionsControl flowFunctions and program structurePointers and arraysStructuresInput and output This second edition of The C Programming Language describes C as defined by the ANSI standard and includes a reference manual that conveys the essentials of the standard in a smaller space for easy comprehension for programmers. "K&R is one of my favorite books. The style of the tutorial chapters is so deceptively light and simple and the manual so crisp. Much of C's reputation of simplicity comes from the clarity and great little examples from this book. My 1978 copy has lost its cover and my K&R2 is somewhat dog eared. Above all, K&R is a useful book." Bjarne Stroustrup, designer and original implementer of C++, and author of The C++ Programming Language
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Programming with Data
Here is a thorough and authoritative guide to the latest version of the S language and its programming environment. Programming With Data describes a new and greatly extended version of S, written by the chief designer of the language itself. It is a guide to the complete programming process, starting from simple, interactive use, and continuing through ambitious software projects. The focus is on the needs of the programmer/user, with the aim of turning ideas into software, quickly and faithfully. The new version of S provides a powerful class/method structure, new techniques to deal with large objects, extended interfaces to other languages and files, object-based documentation compatible with HTML, and powerful new interactive programming techniques. This version of S underlies the S-Plus system, versions 5.0 and higher.
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Principles of Programming Languages
By introducing the principles of programming languages, using the Java language as a support, Gilles Dowek provides the necessary fundamentals of this language as a first objective.It is important to realise that knowledge of a single programming language is not really enough. To be a good programmer, you should be familiar with several languages and be able to learn new ones. In order to do this, you’ll need to understand universal concepts, such as functions or cells, which exist in one form or another in all programming languages. The most effective way to understand these universal concepts is to compare two or more languages. In this book, the author has chosen Caml and C.To understand the principles of programming languages, it is also important to learn how to precisely define the meaning of a program, and tools for doing so are discussed. Finally, there is coverage of basic algorithms for lists and trees.Written for students, this book presents what all scientists and engineers should know about programming languages.
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Go Programming Language For Dummies
Ready, set, program with Go! Now is the perfect time to learn the Go Programming Language. It's one of the most in-demand languages among tech recruiters and developers love its simplicity and power. Go Programming Language For Dummies is an easy way to add this top job skill to your toolkit. Written for novice and experienced coders alike, this book traverses basic syntax, writing functions, organizing data, building packages, and interfacing with APIs. Go--or GoLang, as it's also known--has proven to be a strong choice for developers creating applications for the cloud-based world we live in. This book will put you on the path to using the language that's created some of today's leading web applications, so you can steer your career where you want to Go! Learn how Go works and start writing programs and modules Install and implement the most powerful third-party Go packages Use Go in conjunction with web services and MySQL databases Keep your codebase organized and use Go to structure data With this book, you can join the growing numbers of developers using Go to create 21st century solutions. Step inside to take start writing code that puts data in users' hands.
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Beginning Programming with Java For Dummies
Become a Java wizard with this popular programming guide Consider Beginning Programming with Java For Dummies your indispensable guide to learning how to program in one of the most popular programming languages—Java! Java is an invaluable language to master, as it's widely used for application development, including Android, desktop, and server-side applications. Beginning Programming with Java For Dummies is written specifically for newbies to programming. The book starts with an overview of computer programming and builds from there; it explains the software you need, walks you through writing your own programs, and introduces you to a few of the more-complex aspects of programming in Java. It also includes step-by-step examples you can try on your own (and email the author if you need help). As you work through the book, you'll get smart about these Java features: Object-oriented programming (OOP), a Java mainstayIntelliJ IDEA, an integrated development environment (IDE), that gives you one place to do all your programming, including debugging codeLoops, branches, and collectionsVariables and operatorsExpressions, statements, and blocks Beginning Programming with Java For Dummies translates all this foreign programming and computer syntax into plain English, along with plenty of helpful examples and tips. Learning a new language—and coding is definitely its own language—should be a fun endeavor. With this book as your handy interpreter, you’ll be on your way to fluency, speaking the language of coders everywhere!
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Introduction to Programming with Fortran
This fourth Edition presents new examples on submodules, derived type i/o, object oriented programming, abstract interfaces and procedure pointers, C interop, sorting and searching, statistics and converting to more modern versions of Fortran.Key FeaturesHighlights the core language features of modern Fortran including data typing, array processing, control structures, functions, subroutines, modules and submodules, user defined types, pointers, operator overloading, generic programming, parallel programming, abstract interfaces, procedure pointersPinpoints common problems that occur when programmingIllustrates the use of several compilersIntroduction to Programming with Fortran has been written for the complete beginner with little or no programming background as well as existing Fortran programmers and those with programming experience in other languages
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Programming Language Concepts
This book uses a functional programming language (F#) as a metalanguage to present all concepts and examples, and thus has an operational flavour, enabling practical experiments and exercises. It includes basic concepts such as abstract syntax, interpretation, stack machines, compilation, type checking, garbage collection, and real machine code. Also included are more advanced topics on polymorphic types, type inference using unification, co- and contravariant types, continuations, and backwards code generation with on-the-fly peephole optimization. This second edition includes two new chapters. One describes compilation and type checking of a full functional language, tying together the previous chapters. The other describes how to compile a C subset to real (x86) hardware, as a smooth extension of the previously presented compilers.The examples present several interpreters and compilers for toy languages, including compilers for a small but usable subset of C, abstract machines, a garbage collector, and ML-style polymorphic type inference. Each chapter has exercises. Programming Language Concepts covers practical construction of lexers and parsers, but not regular expressions, automata and grammars, which are well covered already. It discusses the design and technology of Java and C# to strengthen students’ understanding of these widely used languages.
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Mastering Pascal and Delphi Programming
This work provides an introduction to programming with Pascal and extends this to show how Borland Delphi is used to develop Microsoft Windows programs. It provides real life applications and splits into three main sections: Pascal programming, Pascal applications, and Delphi programming. Practical applications include: software interrupts, hardware interrupts, graphics, date and time, system commands, RS 232 and parallel ports. This work is intended for GNVQ, A Level, further and adult education, first year undergraduate students, and for professionals and computing enthusiasts.
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Neuro-Linguistisches Programmieren für Dummies
Öffnen Sie Ihr Denken für neue M??glichkeiten! M??chten Sie andere Menschen besser verstehen und sich ihnen gegenüber besser verständlich machen? Dann ist dieses Buch genau das richtige für Sie. Romilla Ready und Kate Burton zeigen Ihnen, wie Sie mit NLP Ihre Kommunikation mit anderen erfolgreich gestalten k??nnen und Ihre Ziele leichter erreichen. Sie erfahren, was es mit »Landkarten«, »Ankern«, »Zeitreisen« oder »Rapport« auf sich hat, und werden schon bald merken, wie Sie einen neuen Blick auf Ihre Umwelt werfen und wie positiv sich Ihre Kommunikation mit anderen entwickelt. Sie erfahren Wie Sie Ihre Ziele mit neuer Energie und Überzeugung erreichenWie Sie sich Geh??r für Ihre Botschaft verschaffenWie Sie Zweifel überwinden und mehr Zufriedenheit erlangen
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Vulkan Programming Guide
The Definitive Vulkan™ Developer’s Guide and Reference: Master the Next-Generation Specification for Cross-Platform Graphics The next generation of the OpenGL specification, Vulkan, has been redesigned from the ground up, giving applications direct control over GPU acceleration for unprecedented performance and predictability. Vulkan™ Programming Guide is the essential, authoritative reference to this new standard for experienced graphics programmers in all Vulkan environments. Vulkan API lead Graham Sellers (with contributions from language lead John Kessenich) presents example-rich introductions to the portable Vulkan API and the new SPIR-V shading language. The author introduces Vulkan, its goals, and the key concepts framing its API, and presents a complex rendering system that demonstrates both Vulkan’s uniqueness and its exceptional power. You’ll find authoritative coverage of topics ranging from drawing to memory, and threading to compute shaders. The author especially shows how to handle tasks such as synchronization, scheduling, and memory management that are now the developer’s responsibility. Vulkan™ Programming Guide introduces powerful 3D development techniques for fields ranging from video games to medical imaging, and state-of-the-art approaches to solving challenging scientific compute problems. Whether you’re upgrading from OpenGL or moving to open-standard graphics APIs for the first time, this guide will help you get the results and performance you’re looking for. Coverage includes Extensively tested code examples to demonstrate Vulkan’s capabilities and show how it differs from OpenGLExpert guidance on getting started and working with Vulkan’s new memory systemThorough discussion of queues, commands, moving data, and presentationFull explanations of the SPIR-V binary shading language and compute/graphics pipelinesDetailed discussions of drawing commands, geometry and fragment processing, synchronization primitives, and reading Vulkan data into applicationsA complete case study application: deferred rendering using complex multi-pass architecture and multiple processing queuesAppendixes presenting Vulkan functions and SPIR-V opcodes, as well as a complete Vulkan glossary
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Learning A New Language For Dummies
Strategies, tools, and motivation for learning a new language Learning A New Language For Dummies explains how you can create a personal plan to achieve your language learning goals. Get research-based suggestions for speeding up your language acquisition and learn about the benefits of leveling up your linguistic ability. Even if you've never studied a language before, this easy-to-understand guide will prepare you to pick the learning methods that will work best for you. You#ll also get an intro to the basics of how humans learn languages, so you can stay motivated, set realistic goals, and achieve success. No matter what language you want to learn, this Dummies guide will help you start off on the right foot. Choose a language learning approach that fits you and your lifestyleGet step-by-step guidance for making a plan and setting achievable goalsLearn techniques and strategies for learning quicker and retaining moreImprove your odds of success with a foundation of knowledge about the learning process Anyone considering learning a new language or refreshing their knowledge of a language—and language teachers, too—will love Learning a New Language For Dummies.
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Programming with Higher-Order Logic
Formal systems that describe computations over syntactic structures occur frequently in computer science. Logic programming provides a natural framework for encoding and animating such systems. However, these systems often embody variable binding, a notion that must be treated carefully at a computational level. This book aims to show that a programming language based on a simply typed version of higher-order logic provides an elegant, declarative means for providing such a treatment. Three broad topics are covered in pursuit of this goal. First, a proof-theoretic framework that supports a general view of logic programming is identified. Second, an actual language called λProlog is developed by applying this view to higher-order logic. Finally, a methodology for programming with specifications is exposed by showing how several computations over formal objects such as logical formulas, functional programs, and λ-terms and π-calculus expressions can be encoded in λProlog.
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Real World OCaml: Functional Programming for the Masses
This fast-moving tutorial introduces you to OCaml, an industrial-strength programming language designed for expressiveness, safety, and speed. Through the book's many examples, you'll quickly learn how OCaml stands out as a tool for writing fast, succinct, and readable systems code using functional programming. Real World OCaml takes you through the concepts of the language at a brisk pace, and then helps you explore the tools and techniques that make OCaml an effective and practical tool. You'll also delve deep into the details of the compiler toolchain and OCaml's simple and efficient runtime system. This second edition brings the book up to date with almost a decade of improvements in the OCaml language and ecosystem, with new chapters covering testing, GADTs, and platform tooling. This title is also available as open access on Cambridge Core, thanks to the support of Tarides. Their generous contribution will bring more people to OCaml.
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C++ Programming Language, The
The new C++11 standard allows programmers to express ideas more clearly, simply, and directly, and to write faster, more efficient code. Bjarne Stroustrup, the designer and original implementer of C++, has reorganized, extended, and completely rewritten his definitive reference and tutorial for programmers who want to use C++ most effectively. The C++ Programming Language, Fourth Edition, delivers meticulous, richly explained, and integrated coverage of the entire language—its facilities, abstraction mechanisms, standard libraries, and key design techniques. Throughout, Stroustrup presents concise, “pure C++11” examples, which have been carefully crafted to clarify both usage and program design. To promote deeper understanding, the author provides extensive cross-references, both within the book and to the ISO standard. New C++11 coverage includes Support for concurrency Regular expressions, resource management pointers, random numbers, and improved containers General and uniform initialization, simplified for-statements, move semantics, and Unicode support Lambdas, general constant expressions, control over class defaults, variadic templates, template aliases, and user-defined literals Compatibility issues Topics addressed in this comprehensive book include Basic facilities: type, object, scope, storage, computation fundamentals, and more Modularity, as supported by namespaces, source files, and exception handling C++ abstraction, including classes, class hierarchies, and templates in support of a synthesis of traditional programming, object-oriented programming, and generic programming Standard Library: containers, algorithms, iterators, utilities, strings, stream I/O, locales, numerics, and more The C++ basic memory model, in depth This fourth edition makes C++11 thoroughly accessible to programmers moving from C++98 or other languages, while introducing insights and techniques that even cutting-edge C++11 programmers will find indispensable. This is a hardcover version of the Fourth Edition. Content in this hardcover and the paperback version is identical. This book features an enhanced, layflat binding, which allows the book to stay open more easily when placed on a flat surface. This special binding method—noticeable by a small space inside the spine—also increases durability.
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Introduction to Programming with Fortran
This fourth Edition presents new examples on submodules, derived type i/o, object oriented programming, abstract interfaces and procedure pointers, C interop, sorting and searching, statistics and converting to more modern versions of Fortran.Key FeaturesHighlights the core language features of modern Fortran including data typing, array processing, control structures, functions, subroutines, modules and submodules, user defined types, pointers, operator overloading, generic programming, parallel programming, abstract interfaces, procedure pointersPinpoints common problems that occur when programmingIllustrates the use of several compilersIntroduction to Programming with Fortran has been written for the complete beginner with little or no programming background as well as existing Fortran programmers and those with programming experience in other languages
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Programming Language Design and Implementation
This concise textbook is intended as a guide for programming-language designers and users to better help them understand consequences of design decisions. The text aims to provide readers with an overview of the design space for programming languages and how design choices affect implementation. It is not a classical compilers book, as it assumes the reader is familiar with basic compiler implementation techniques; nor is it a traditional comparative programming languages book, because it does not go into depth about any particular language, instead taking examples from a wide variety of programming languages to illustrate design concepts. Readers are assumed to already have done at least a bit of programming in functional, imperative, and object-oriented languages. Topics and features: Provides topic-by-topic coverage of syntax, types, scopes, memory management and more(NEW) Integrates coverage on the history of programming languages, types, modules, domain-specific languages, and quantum computation Includes many technical exercises and discussion exercises(NEW) Contains significant expansions to many chapters and sections Inspires readers to think about language design choices, how these interact, and how they can be implemented Covers advanced topics such as formal semantics and limits of computation Suitable for advanced undergraduates and beginning graduates, this highly practical and useful textbook/guide will also offer programming language professionals a superb reference and learning toolkit. Torben Ægidius Mogensen is Associate Professor at the Dept. of Computer Science at the University of Copenhagen, Denmark.
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