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Press Start! Super Rabbit Boy's Mega Quest!

Thomas Flintham

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      Good news! It looks like the product you’re looking for is also available in-store. Live Chat with one of our friendly agents to find the closest store with available stock, and if you’re a Fanatics member, we can set it aside for you to collect. Click the chat icon on the bottom right-hand side of your screen to start a Live Chat.

      Format:

      For 5+ kids who love video games but aren't allowed to play as often as they'd like...Sunny's favourite game is Super Rabbit Boy, where his carrot-loving friend must thwart all the plots the evil King Viking of Boom Boom Mountain comes up with.King Viking has a new GIANT ROBOT that's more powerful than Super Rabbit Boy. How can Super Rabbit Boy win?Luckily, there's a Mega Wand that can help. But Super Rabbit Boy must find gold coins, capture Slimes and solve puzzles to use it. Can Super Rabbit Boy complete this SUPER MEGA QUEST? Sunny's ready to PRESS START and find out!The sixth in a full-colour series of graphic novels about - and for - kids who love gaming! Join Sunny as he and Super Rabbit Boy take on the world, one move at a time!
      CONTRIBUTORS: Thomas Flintham EAN: 9781805132271 COUNTRY: United Kingdom PAGES: WEIGHT: 0 g HEIGHT: 198 cm
      PUBLISHED BY: Nosy Crow Ltd DATE PUBLISHED: 2024-04-11 CITY: GENRE: JUVENILE FICTION / Comics & Graphic Novels / Action & Adventure, JUVENILE FICTION / Comics & Graphic Novels / Animals, JUVENILE FICTION / Superheroes WIDTH: 135 cm SPINE:

      Book Themes:

      For National Curriculum Key Stage 1 (England and Wales), Interest age: from c 5 years, Graphic novel / Comic book / Manga: Anthropomorphic / animal stories, Children’s / Teenage fiction: General, modern and contemporary fiction, Children’s / Teenage fiction: Action and adventure stories

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      Thomas Flintham studied BA Fine Art at De Montfort University and in 2009 he graduated with a distinction in his Masters degree in Illustration at Camberwell College of the Arts, South London. Thomas works digitally, drawing straight into his computer with his Wacom tablet, and in the old fashioned way on paper with brush and ink and drawing pens. He loves to draw and doodle. He has a very loose grip on reality, and enjoys disappearing into his own imagination in search of new characters, worlds and ideas to draw.His work is influenced by his interest in all kinds of books, films, comics and Japanese video games. He loves Christmas and chocolate. He owns (almost) too many books.

      Format:

      For 5+ kids who love video games but aren't allowed to play as often as they'd like...Sunny's favourite game is Super Rabbit Boy, where his carrot-loving friend must thwart all the plots the evil King Viking of Boom Boom Mountain comes up with.King Viking has a new GIANT ROBOT that's more powerful than Super Rabbit Boy. How can Super Rabbit Boy win?Luckily, there's a Mega Wand that can help. But Super Rabbit Boy must find gold coins, capture Slimes and solve puzzles to use it. Can Super Rabbit Boy complete this SUPER MEGA QUEST? Sunny's ready to PRESS START and find out!The sixth in a full-colour series of graphic novels about - and for - kids who love gaming! Join Sunny as he and Super Rabbit Boy take on the world, one move at a time!
      CONTRIBUTORS: Thomas Flintham EAN: 9781805132271 COUNTRY: United Kingdom PAGES: WEIGHT: 0 g HEIGHT: 198 cm
      PUBLISHED BY: Nosy Crow Ltd DATE PUBLISHED: 2024-04-11 CITY: GENRE: JUVENILE FICTION / Comics & Graphic Novels / Action & Adventure, JUVENILE FICTION / Comics & Graphic Novels / Animals, JUVENILE FICTION / Superheroes WIDTH: 135 cm SPINE:

      Book Themes:

      For National Curriculum Key Stage 1 (England and Wales), Interest age: from c 5 years, Graphic novel / Comic book / Manga: Anthropomorphic / animal stories, Children’s / Teenage fiction: General, modern and contemporary fiction, Children’s / Teenage fiction: Action and adventure stories

      Customer Reviews

      Be the first to write a review
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      Thomas Flintham studied BA Fine Art at De Montfort University and in 2009 he graduated with a distinction in his Masters degree in Illustration at Camberwell College of the Arts, South London. Thomas works digitally, drawing straight into his computer with his Wacom tablet, and in the old fashioned way on paper with brush and ink and drawing pens. He loves to draw and doodle. He has a very loose grip on reality, and enjoys disappearing into his own imagination in search of new characters, worlds and ideas to draw.His work is influenced by his interest in all kinds of books, films, comics and Japanese video games. He loves Christmas and chocolate. He owns (almost) too many books.

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