FREE delivery to all EXCLUSIVE BOOKS stores nationwide. FREE delivery to your door on all orders over R450. Excludes all international deliveries.

Tempest

Judd Ethan Ruggill, Ken S. McAllister
    Product form
      FORMAT: Paperback / softback
      YOU COULD EARN 0 FUTURE RETAIL DISCOUNTS.

      This product is either out of print or out of stock. Add it to your wishlist and we will automatically let you know if it comes back into stock. Add to Wishlist

      ESTIMATED DELIVERY: Possibly out of print
      BUY NOW PAY LATER
      From R 0.00 per month!
      3x monthly payments of R 0.00 with
      4x fortnightly payments of R 0.00 with

      This product is either out of print or out of stock. Add it to your wishlist and we will automatically let you know if it comes back into stock. Add to Wishlist

      Atari’s 1981 arcade hit Tempest was a “tube shooter” built around glowing, vector-based geometric shapes. Among its many important contributions to both game and cultural history, Tempest was one of the first commercial titles to allow players to choose the game’s initial play difficulty (a system Atari dubbed “SkillStep”), a feature that has since became standard for games of all types. Tempest was also one of the most aesthetically impactful games of the twentieth century, lending its crisp, vector aesthetic to many subsequent movies, television shows, and video games.In this book, Ruggill and McAllister enumerate and analyze Tempest’s landmark qualities, exploring the game’s aesthetics, development context, and connections to and impact on video game history and culture. By describing the game in technical, historical, and ludic detail, they unpack the game’s latent and manifest audio-visual iconography and the ideological meanings this iconography evokes.
      Format: CONTRIBUTORS: Judd Ethan Ruggill, Ken S. McAllister EAN: 9780472052691 COUNTRY: United States PAGES: WEIGHT: 271 g HEIGHT: 229 cm
      PUBLISHED BY: The University of Michigan Press DATE PUBLISHED: 2015-08-27 CITY: GENRE: COMPUTERS / Design, Graphics & Media / Video & Animation, GAMES & ACTIVITIES / Video & Mobile WIDTH: 152 cm SPINE:

      Book Themes:

      Cultural studies, Media studies

      Customer Reviews

      Be the first to write a review
      0%
      (0)
      0%
      (0)
      0%
      (0)
      0%
      (0)
      0%
      (0)
      Judd Ethan Ruggill is Associate Professor of Communication at Arizona State University, USA and co-directs the Learning Games Initiative with Ken McAllister.Ken S. McAllister is Professor of English and Associate Dean of Innovation and Research at the University of Arizona, USA.
      Atari’s 1981 arcade hit Tempest was a “tube shooter” built around glowing, vector-based geometric shapes. Among its many important contributions to both game and cultural history, Tempest was one of the first commercial titles to allow players to choose the game’s initial play difficulty (a system Atari dubbed “SkillStep”), a feature that has since became standard for games of all types. Tempest was also one of the most aesthetically impactful games of the twentieth century, lending its crisp, vector aesthetic to many subsequent movies, television shows, and video games.In this book, Ruggill and McAllister enumerate and analyze Tempest’s landmark qualities, exploring the game’s aesthetics, development context, and connections to and impact on video game history and culture. By describing the game in technical, historical, and ludic detail, they unpack the game’s latent and manifest audio-visual iconography and the ideological meanings this iconography evokes.
      Format: CONTRIBUTORS: Judd Ethan Ruggill, Ken S. McAllister EAN: 9780472052691 COUNTRY: United States PAGES: WEIGHT: 271 g HEIGHT: 229 cm
      PUBLISHED BY: The University of Michigan Press DATE PUBLISHED: 2015-08-27 CITY: GENRE: COMPUTERS / Design, Graphics & Media / Video & Animation, GAMES & ACTIVITIES / Video & Mobile WIDTH: 152 cm SPINE:

      Book Themes:

      Cultural studies, Media studies

      Customer Reviews

      Be the first to write a review
      0%
      (0)
      0%
      (0)
      0%
      (0)
      0%
      (0)
      0%
      (0)
      Judd Ethan Ruggill is Associate Professor of Communication at Arizona State University, USA and co-directs the Learning Games Initiative with Ken McAllister.Ken S. McAllister is Professor of English and Associate Dean of Innovation and Research at the University of Arizona, USA.

      Recently viewed products

      Login

      Forgot your password?

      Don't have an account yet?
      Create account