FREE delivery to all EXCLUSIVE BOOKS stores nationwide. FREE delivery to your door on all orders over R450. Excludes all international deliveries.

Rotation Transforms for Computer Graphics

John Vince
    Product form
      FORMAT: Paperback / softback

      R 1,817.54 Price and availability exclusive to website

      YOU COULD EARN 1,817.54 FUTURE RETAIL DISCOUNTS.
      ESTIMATED DELIVERY: Approx. 10 - 15 Business Days
      BUY NOW PAY LATER
      From R 302.92 per month!
      3x monthly payments of R 605.84 with
      4x fortnightly payments of R 454.38 with
      Rotation transforms are used everywhere in computer graphics from rotating pictures in editing software, to providing an arbitrary view of a 3D virtual environment. Although the former is a trivial operation, the latter can be a challenging task. Rotation Transforms for Computer Graphics covers a wide range of mathematical techniques used for rotating points and frames of reference in the plane and 3D space. It includes many worked examples and over 100 illustrations that make it essential reading for students, academics, researchers and professional practitioners. The book includes introductory chapters on complex numbers, matrices, quaternions and geometric algebra, and further chapters on how these techniques are employed in 2D and 3D computer graphics. In particular, matrix and bivector transforms are developed and evaluated to rotate points in a fixed frame of reference, and vice versa.
      Format: CONTRIBUTORS: John Vince EAN: 9780857291530 COUNTRY: United Kingdom PAGES: WEIGHT: 454 g HEIGHT: 235 cm
      PUBLISHED BY: Springer London Ltd DATE PUBLISHED: 2011-01-11 CITY: GENRE: COMPUTERS / Software Development & Engineering / Computer Graphics, MATHEMATICS / General WIDTH: 155 cm SPINE:

      Book Themes:

      Mathematics, Graphics programming

      Customer Reviews

      Be the first to write a review
      0%
      (0)
      0%
      (0)
      0%
      (0)
      0%
      (0)
      0%
      (0)
      Rotation transforms are used everywhere in computer graphics from rotating pictures in editing software, to providing an arbitrary view of a 3D virtual environment. Although the former is a trivial operation, the latter can be a challenging task. Rotation Transforms for Computer Graphics covers a wide range of mathematical techniques used for rotating points and frames of reference in the plane and 3D space. It includes many worked examples and over 100 illustrations that make it essential reading for students, academics, researchers and professional practitioners. The book includes introductory chapters on complex numbers, matrices, quaternions and geometric algebra, and further chapters on how these techniques are employed in 2D and 3D computer graphics. In particular, matrix and bivector transforms are developed and evaluated to rotate points in a fixed frame of reference, and vice versa.
      Format: CONTRIBUTORS: John Vince EAN: 9780857291530 COUNTRY: United Kingdom PAGES: WEIGHT: 454 g HEIGHT: 235 cm
      PUBLISHED BY: Springer London Ltd DATE PUBLISHED: 2011-01-11 CITY: GENRE: COMPUTERS / Software Development & Engineering / Computer Graphics, MATHEMATICS / General WIDTH: 155 cm SPINE:

      Book Themes:

      Mathematics, Graphics programming

      Customer Reviews

      Be the first to write a review
      0%
      (0)
      0%
      (0)
      0%
      (0)
      0%
      (0)
      0%
      (0)

      Recently viewed products

      Login

      Forgot your password?

      Don't have an account yet?
      Create account